Backported Unicode compilation fixes for demos and exec sample.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@18693 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon
2003-01-12 20:48:13 +00:00
parent c25bc243eb
commit a98477bd0b
16 changed files with 161 additions and 144 deletions

View File

@@ -38,7 +38,7 @@
#include "scorefil.h"
ScoreFile::ScoreFile(const char* appName)
ScoreFile::ScoreFile(const wxString& appName)
{
#if 0
wxString filename;
@@ -68,7 +68,8 @@ ScoreFile::ScoreFile(const char* appName)
}
#endif
m_config = new wxConfig(appName, "wxWindows", appName, "", wxCONFIG_USE_LOCAL_FILE); // only local
m_config = new wxConfig(appName, _T("wxWindows"), appName, _T(""),
wxCONFIG_USE_LOCAL_FILE); // only local
}
ScoreFile::~ScoreFile()
@@ -84,7 +85,7 @@ ScoreFile::~ScoreFile()
void ScoreFile::GetPlayerList( wxArrayString &list )
{
m_config->SetPath("/Players");
m_config->SetPath(_T("/Players"));
int length = m_config->GetNumberOfGroups();
if (length <= 0) return;
@@ -106,12 +107,14 @@ void ScoreFile::GetPlayerList( wxArrayString &list )
// Calculate an encrypted check number to prevent tampering with
// score file
long ScoreFile::CalcCheck(const char* name, int p1, int p2, int p3)
long ScoreFile::CalcCheck(const wxString& name, int p1, int p2, int p3)
{
long check = 0;
while (*name)
size_t i, max = name.length();
for(i = 0; i < max; ++i )
{
check = (check << 1) ^ (long)*name++;
check = (check << 1) ^ (long)name[i];
check = ((check >> 23) ^ check) & 0xFFFFFF;
}
check = (check << 1) ^ (long)p1;
@@ -126,13 +129,13 @@ long ScoreFile::CalcCheck(const char* name, int p1, int p2, int p3)
wxString ScoreFile::GetPreviousPlayer() const
{
wxString result;
m_config->SetPath("/General");
m_config->Read("LastPlayer", &result);
m_config->SetPath(_T("/General"));
m_config->Read(_T("LastPlayer"), &result);
return result;
}
void ScoreFile::ReadPlayersScore(
const char* player,
const wxString& player,
int& wins,
int& games,
int& score)
@@ -142,17 +145,17 @@ void ScoreFile::ReadPlayersScore(
games = wins = score = 0;
m_config->SetPath("/Players");
m_config->SetPath(_T("/Players"));
m_config->SetPath(player);
if (m_config->Read("Score", &myScore, 0L) &&
m_config->Read("Games", &myGames, 0L) &&
m_config->Read("Wins", &myWins, 0L) &&
m_config->Read("Check", &check, 0L))
if (m_config->Read(_T("Score"), &myScore, 0L) &&
m_config->Read(_T("Games"), &myGames, 0L) &&
m_config->Read(_T("Wins"), &myWins, 0L) &&
m_config->Read(_T("Check"), &check, 0L))
{
if (check != CalcCheck(player, myGames, myWins, myScore))
{
wxMessageBox("Score file corrupted", "Warning",
wxOK | wxICON_EXCLAMATION);
wxMessageBox(_T("Score file corrupted"), _T("Warning"),
wxOK | wxICON_EXCLAMATION);
}
else
{
@@ -165,18 +168,18 @@ void ScoreFile::ReadPlayersScore(
}
void ScoreFile::WritePlayersScore(const char* player, int wins, int games, int score)
void ScoreFile::WritePlayersScore(const wxString& player, int wins, int games, int score)
{
if (player)
{
m_config->SetPath("/General");
m_config->Write("LastPlayer", wxString(player)); // Without wxString tmp, thinks it's bool in VC++
m_config->SetPath(_T("/General"));
m_config->Write(_T("LastPlayer"), wxString(player)); // Without wxString tmp, thinks it's bool in VC++
m_config->SetPath("/Players");
m_config->SetPath(_T("/Players"));
m_config->SetPath(player);
m_config->Write("Score", (long)score);
m_config->Write("Games", (long)games);
m_config->Write("Wins", (long)wins);
m_config->Write("Check", CalcCheck(player, games, wins, score));
m_config->Write(_T("Score"), (long)score);
m_config->Write(_T("Games"), (long)games);
m_config->Write(_T("Wins"), (long)wins);
m_config->Write(_T("Check"), CalcCheck(player, games, wins, score));
}
}