Canvas: added some DECLARE_CLASS macros to stop it failing
in class info initialisation Mmedia: compiles agin Plot: corrected VC++ project settings Simple toolbar: should draw a highlight again now Generic dir control: moved control ids to header for apps that need to get hold of the individual controls Scintilla: unconditionally compile Scintilla_LinkLexers() to correct link error in sample git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15016 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -51,6 +51,8 @@ FT_Library g_freetypeLibrary;
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// wxCanvasObject
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//----------------------------------------------------------------------------
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IMPLEMENT_CLASS(wxCanvasObject, wxEvtHandler)
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wxCanvasObject::wxCanvasObject()
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{
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// the default event handler is just this object
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@@ -407,6 +409,8 @@ void wxCanvasObject::WriteSVG( wxTextOutputStream &stream )
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// wxCanvasObjectGroup
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//----------------------------------------------------------------------------
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IMPLEMENT_CLASS(wxCanvasObjectGroup, wxCanvasObject)
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wxCanvasObjectGroup::wxCanvasObjectGroup(double x, double y)
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{
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lworld.Translate(x,y);
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@@ -716,6 +720,8 @@ int wxCanvasObjectGroup::IndexOf( wxCanvasObject* obj )
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// wxCanvasObjectRef
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//----------------------------------------------------------------------------
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IMPLEMENT_CLASS(wxCanvasObjectRef, wxCanvasObject)
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wxCanvasObjectRef::wxCanvasObjectRef(double x, double y, wxCanvasObject* obj)
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: wxCanvasObject()
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{
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@@ -880,6 +886,8 @@ wxCanvasObject* wxCanvasObjectRef::IsHitWorld( double x, double y, double margin
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// wxCanvasRect
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//----------------------------------------------------------------------------
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IMPLEMENT_CLASS(wxCanvasRect, wxCanvasObject)
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wxCanvasRect::wxCanvasRect( double x, double y, double w, double h , double radius )
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: wxCanvasObject()
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{
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