Graphics benchmark compilation fix under Unix
Only use wxMSW-specific wxBitmap::UseAlpha() when using this port.
See 7ddb522ec2
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@@ -152,7 +152,9 @@ public:
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Connect(wxEVT_SIZE, wxSizeEventHandler(GraphicsBenchmarkFrame::OnSize));
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m_bitmapARGB.Create(64, 64, 32);
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#ifdef __WXMSW__
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m_bitmapARGB.UseAlpha(true);
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#endif // __WXMSW__
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m_bitmapRGB.Create(64, 64, 24);
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m_renderer = NULL;
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@@ -320,8 +322,12 @@ private:
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BenchmarkDCAndGC("RGB memory", dc, gcdc);
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}
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{
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#ifdef __WXMSW__
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wxBitmap bmp(opts.width, opts.height, 32);
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bmp.UseAlpha(false);
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#else // !__WXMSW__
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wxBitmap bmp(opts.width, opts.height, 24);
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#endif // __WXMSW__/!__WXMSW__
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wxMemoryDC dc(bmp);
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wxGCDC gcdc;
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if ( m_renderer )
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@@ -333,7 +339,9 @@ private:
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}
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{
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wxBitmap bmp(opts.width, opts.height, 32);
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#ifdef __WXMSW__
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bmp.UseAlpha(true);
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#endif // __WXMSW__
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wxMemoryDC dc(bmp);
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wxGCDC gcdc;
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if ( m_renderer )
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