Fixes for wxlist
improvements for DnD :-) moer dialog and frame fine tuning git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1058 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -829,6 +829,7 @@ void wxPaintDC::SetBackground( const wxBrush &brush )
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m_backgroundBrush.GetColour().CalcPixel( m_cmap );
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gdk_gc_set_background( m_brushGC, m_backgroundBrush.GetColour().GetColor() );
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gdk_gc_set_background( m_penGC, m_backgroundBrush.GetColour().GetColor() );
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gdk_gc_set_background( m_bgGC, m_backgroundBrush.GetColour().GetColor() );
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gdk_gc_set_foreground( m_bgGC, m_backgroundBrush.GetColour().GetColor() );
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@@ -949,8 +950,13 @@ void wxPaintDC::SetUpDC(void)
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m_brushGC = gdk_gc_new( m_window );
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m_textGC = gdk_gc_new( m_window );
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m_bgGC = gdk_gc_new( m_window );
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SetTextForeground( m_textForegroundColour );
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SetTextBackground( m_textBackgroundColour );
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wxColour tmp_col( m_textForegroundColour );
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m_textForegroundColour = wxNullColour;
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SetTextForeground( tmp_col );
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tmp_col = m_textBackgroundColour;
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m_textBackgroundColour = wxNullColour;
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SetTextBackground( tmp_col );
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wxPen tmp_pen( m_pen );
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m_pen = wxNullPen;
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@@ -968,8 +974,6 @@ void wxPaintDC::SetUpDC(void)
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m_backgroundBrush = wxNullBrush;
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SetBackground( tmp_brush );
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gdk_gc_set_background( m_penGC, wxWHITE->GetColor() );
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if (!hatch_bitmap)
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{
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hatch_bitmap = hatches;
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