use wxWindowBase, not wxWindow, in wxUpdateUIEvent::CanUpdate() (wxUniv compilation fix)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22465 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2003-08-02 00:12:39 +00:00
parent 26ab89ad4d
commit a7bc03c94b
2 changed files with 17 additions and 16 deletions

View File

@@ -39,6 +39,7 @@ class WXDLLIMPEXP_BASE wxList;
class WXDLLIMPEXP_CORE wxDC; class WXDLLIMPEXP_CORE wxDC;
class WXDLLIMPEXP_CORE wxMenu; class WXDLLIMPEXP_CORE wxMenu;
class WXDLLIMPEXP_CORE wxWindow; class WXDLLIMPEXP_CORE wxWindow;
class WXDLLIMPEXP_CORE wxWindowBase;
#endif // wxUSE_GUI #endif // wxUSE_GUI
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -546,10 +547,10 @@ public:
bool IsSelection() const { return (m_extraLong != 0); } bool IsSelection() const { return (m_extraLong != 0); }
void SetExtraLong(long extraLong) { m_extraLong = extraLong; } void SetExtraLong(long extraLong) { m_extraLong = extraLong; }
long GetExtraLong() const { return m_extraLong ; } long GetExtraLong() const { return m_extraLong; }
void SetInt(int i) { m_commandInt = i; } void SetInt(int i) { m_commandInt = i; }
long GetInt() const { return m_commandInt ; } long GetInt() const { return m_commandInt; }
virtual wxEvent *Clone() const { return new wxCommandEvent(*this); } virtual wxEvent *Clone() const { return new wxCommandEvent(*this); }
@@ -619,8 +620,8 @@ public:
wxScrollEvent(wxEventType commandType = wxEVT_NULL, wxScrollEvent(wxEventType commandType = wxEVT_NULL,
int winid = 0, int pos = 0, int orient = 0); int winid = 0, int pos = 0, int orient = 0);
int GetOrientation() const { return (int) m_extraLong ; } int GetOrientation() const { return (int) m_extraLong; }
int GetPosition() const { return m_commandInt ; } int GetPosition() const { return m_commandInt; }
void SetOrientation(int orient) { m_extraLong = (long) orient; } void SetOrientation(int orient) { m_extraLong = (long) orient; }
void SetPosition(int pos) { m_commandInt = pos; } void SetPosition(int pos) { m_commandInt = pos; }
@@ -652,8 +653,8 @@ public:
{ m_commandInt = event.m_commandInt; { m_commandInt = event.m_commandInt;
m_extraLong = event.m_extraLong; } m_extraLong = event.m_extraLong; }
int GetOrientation() const { return (int) m_extraLong ; } int GetOrientation() const { return (int) m_extraLong; }
int GetPosition() const { return m_commandInt ; } int GetPosition() const { return m_commandInt; }
void SetOrientation(int orient) { m_extraLong = (long) orient; } void SetOrientation(int orient) { m_extraLong = (long) orient; }
void SetPosition(int pos) { m_commandInt = pos; } void SetPosition(int pos) { m_commandInt = pos; }
@@ -798,7 +799,7 @@ public:
wxPoint GetPosition() const { return wxPoint(m_x, m_y); } wxPoint GetPosition() const { return wxPoint(m_x, m_y); }
// Find the logical position of the event given the DC // Find the logical position of the event given the DC
wxPoint GetLogicalPosition(const wxDC& dc) const ; wxPoint GetLogicalPosition(const wxDC& dc) const;
// Compatibility // Compatibility
#if WXWIN_COMPATIBILITY #if WXWIN_COMPATIBILITY
@@ -1507,10 +1508,10 @@ public:
(GetEventType() == wxEVT_JOY_BUTTON_UP)); } (GetEventType() == wxEVT_JOY_BUTTON_UP)); }
// Was it a move event? // Was it a move event?
bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE) ; } bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE); }
// Was it a zmove event? // Was it a zmove event?
bool IsZMove() const { return (GetEventType() == wxEVT_JOY_ZMOVE) ; } bool IsZMove() const { return (GetEventType() == wxEVT_JOY_ZMOVE); }
// Was it a down event from button 1, 2, 3, 4 or any? // Was it a down event from button 1, 2, 3, 4 or any?
bool ButtonDown(int but = wxJOY_BUTTON_ANY) const bool ButtonDown(int but = wxJOY_BUTTON_ANY) const
@@ -1640,14 +1641,14 @@ public:
static void SetUpdateInterval(long updateInterval) { sm_updateInterval = updateInterval; } static void SetUpdateInterval(long updateInterval) { sm_updateInterval = updateInterval; }
// Returns the current interval between updates in milliseconds // Returns the current interval between updates in milliseconds
static long GetUpdateInterval() { return sm_updateInterval ; } static long GetUpdateInterval() { return sm_updateInterval; }
// Can we update this window? // Can we update this window?
static bool CanUpdate(wxWindow* win) ; static bool CanUpdate(wxWindowBase *win);
// Reset the update time to provide a delay until the next // Reset the update time to provide a delay until the next
// time we should update // time we should update
static void ResetUpdateTime() ; static void ResetUpdateTime();
// Specify how wxWindows will send update events: to // Specify how wxWindows will send update events: to
// all windows, or only to those which specify that they // all windows, or only to those which specify that they
@@ -1655,7 +1656,7 @@ public:
static void SetMode(wxUpdateUIMode mode) { sm_updateMode = mode; } static void SetMode(wxUpdateUIMode mode) { sm_updateMode = mode; }
// Returns the UI update mode // Returns the UI update mode
static wxUpdateUIMode GetMode() { return sm_updateMode ; } static wxUpdateUIMode GetMode() { return sm_updateMode; }
virtual wxEvent *Clone() const { return new wxUpdateUIEvent(*this); } virtual wxEvent *Clone() const { return new wxUpdateUIEvent(*this); }
@@ -2019,10 +2020,10 @@ public:
static void SetMode(wxIdleMode mode) { sm_idleMode = mode; } static void SetMode(wxIdleMode mode) { sm_idleMode = mode; }
// Returns the idle event mode // Returns the idle event mode
static wxIdleMode GetMode() { return sm_idleMode ; } static wxIdleMode GetMode() { return sm_idleMode; }
// Can we send an idle event? // Can we send an idle event?
static bool CanSend(wxWindow* win) ; static bool CanSend(wxWindow* win);
protected: protected:
bool m_requestMore; bool m_requestMore;

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@@ -390,7 +390,7 @@ long wxUpdateUIEvent::sm_updateInterval = 0;
wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL; wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL;
// Can we update? // Can we update?
bool wxUpdateUIEvent::CanUpdate(wxWindow* win) bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win)
{ {
// Don't update if we've switched global updating off // Don't update if we've switched global updating off
// and this window doesn't support updates. // and this window doesn't support updates.