send destroy events for children before they're fully destroyed; document SendDestroyEvent() and explain when to call it

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58252 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-01-21 00:14:30 +00:00
parent 5ab2f2575d
commit a79a6671e4
3 changed files with 37 additions and 14 deletions

View File

@@ -407,6 +407,8 @@ void wxWindowBase::SendDestroyEvent()
bool wxWindowBase::Destroy()
{
SendDestroyEvent();
delete this;
return true;
@@ -435,11 +437,11 @@ bool wxWindowBase::DestroyChildren()
wxWindow *child = node->GetData();
// note that we really want to call delete and not ->Destroy() here
// because we want to delete the child immediately, before we are
// deleted, and delayed deletion would result in problems as our (top
// level) child could outlive its parent
delete child;
// note that we really want to delete it immediately so don't call the
// possible overridden Destroy() version which might not delete the
// child immediately resulting in problems with our (top level) child
// outliving its parent
child->wxWindowBase::Destroy();
wxASSERT_MSG( !GetChildren().Find(child),
wxT("child didn't remove itself using RemoveChild()") );