Make wxBitmap ctors consistent wrt passing scale for conversion from wxImage; HiDPI adaptation for propgrid buffer and wxRTC images
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@@ -76,7 +76,7 @@ public:
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}
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#endif
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
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wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
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wxBitmap( const wxImage& image, int depth = -1, double WXUNUSED(scale) = 1.0 ) { (void)CreateFromImage(image, depth); }
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virtual ~wxBitmap();
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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