Only include/build pnghand if the user builds the png library (avoids multiple build errors)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29262 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -9,12 +9,16 @@
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PNGHAND_H_
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#define _WX_PNGHAND_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "pnghand.h"
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#endif
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#ifndef _WX_PNGHAND_H_
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#define _WX_PNGHAND_H_
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#include "wx/defs.h"
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#if wxUSE_PNGLIB
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class WXDLLEXPORT wxPNGFileHandler: public wxBitmapHandler
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{
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@@ -32,6 +36,8 @@ public:
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virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
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};
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#endif //wxUSE_LIBPNG
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#endif
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// _WX_PNGHAND_H_
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