* Committing new wxSocket core (socket.cpp sckint.cpp). It has to be improved ...
* Adding sckint.cpp to various makefiles. * Fixes in threadpsx.cpp (Pause/Resume) * Fixes in threaded event dispatching * Added Clone() to wxObject * Implemented Clone() in wxEvent and wxSocketEvent * wxSocket sample save the data got from the URL in test.url (this will change) * As I only tested wxSocket on Linux Redhat 5.2 I disabled it by default on Windows, Mac and Unix platforms. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2289 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -290,6 +290,8 @@ public:
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// exists only for optimization purposes
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bool IsCommandEvent() const { return m_isCommandEvent; }
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wxObject *Clone() const;
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public:
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bool m_skipped;
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wxObject* m_eventObject;
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@@ -167,7 +167,7 @@
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#define wxUSE_TOOLTIPS 1
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// Define to use wxToolTip class and
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// wxWindow::SetToolTip() method
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#define wxUSE_SOCKETS 1
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#define wxUSE_SOCKETS 0
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// Set to 1 to use socket classes
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/*
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@@ -192,6 +192,7 @@ class WXDLLEXPORT wxObject
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virtual ~wxObject(void);
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virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
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virtual wxObject *Clone(void) const;
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bool IsKindOf(wxClassInfo *info) const;
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144
include/wx/sckint.h
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144
include/wx/sckint.h
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@@ -0,0 +1,144 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: sckint.h
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// Purpose: Socket internal classes
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// Author: Guilhem Lavaux
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// Modified by:
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// Created: April 1999
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// RCS-ID: $Id$
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// Copyright: (c) Guilhem Lavaux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_NETWORK_SOCKET_INT_H
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#define _WX_NETWORK_SOCKET_INT_H
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#ifdef __GNUG__
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#pragma interface
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#endif
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#if wxUSE_SOCKETS
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#include <wx/object.h>
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#include <wx/list.h>
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#include <wx/socket.h>
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#include <wx/thread.h>
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// Socket state
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class SocketState
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{
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public:
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// TRUE if the background notifyier is on.
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bool notify_state;
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// Specifies which events we want to be notified.
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wxSocketBase::wxRequestNotify evt_notify_state;
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// Socket flags.
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wxSocketBase::wxSockFlags socket_flags;
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// Pointer to the C callback function.
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wxSocketBase::wxSockCbk c_callback;
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char *c_callback_data;
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};
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// Socket request
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class SockRequest
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{
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public:
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// Buffer where to get/put data.
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char *buffer;
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// Size of the buffer.
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size_t size;
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// Number of bytes really read/written.
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size_t io_nbytes;
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// Error.
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unsigned int error;
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// Type of the request.
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wxSocketBase::wxRequestNotify type;
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// Timeout (in milliseconds).
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unsigned int timeout;
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// TRUE if the buffer has been processed.
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bool done;
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// TRUE if we must wait for the request completion, in the other case an
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// event will be sent to the main thread when the request is finished.
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bool wait;
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};
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class wxSocketInternal;
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class SocketWaiter: public wxThread {
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public:
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SocketWaiter(wxSocketBase *socket, wxSocketInternal *internal);
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~SocketWaiter();
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// Thread Entry point
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// ---
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virtual void *Entry();
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protected:
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void ProcessReadEvent();
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void ProcessWriteEvent();
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public:
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wxSocketBase *m_socket;
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wxSocketInternal *m_internal;
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int m_fd;
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};
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class SocketRequester: public wxThread {
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public:
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SocketRequester(wxSocketBase *socket, wxSocketInternal *internal);
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~SocketRequester();
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void ProcessWaitEvent(SockRequest *req);
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void ProcessReadEvent(SockRequest *req);
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void ProcessWriteEvent(SockRequest *req);
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bool WaitFor(wxSocketBase::wxRequestNotify req, int millisec);
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// Thread Entry point
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// ---
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virtual void *Entry();
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public:
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wxSocketBase *m_socket;
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wxSocketInternal *m_internal;
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int m_fd;
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};
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class wxSocketInternal {
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public:
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wxSocketInternal(wxSocketBase *socket);
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~wxSocketInternal();
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// wxSocket thread manager
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// -----------------------
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void AcquireData();
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void ReleaseData();
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void AcquireFD();
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void ReleaseFD();
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int GetFD() { return m_fd; }
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void InitializeSocket();
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void FinalizeSocket();
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void PauseSocket();
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void ResumeSocket();
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void EnableWaiter();
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void DisableWaiter();
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void QueueRequest(SockRequest *request, bool async);
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void WaitForEnd(SockRequest *request);
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SockRequest *WaitForReq();
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void EndRequest(SockRequest *req);
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public:
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wxMutex m_socket_locker, m_fd_locker, m_request_locker;
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wxCondition m_socket_cond;
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wxSocketBase *m_socket;
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SocketWaiter *m_thread_waiter;
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SocketRequester *m_thread_requester;
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wxList m_requests;
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int m_fd;
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};
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#endif
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// wxUSE_SOCKETS
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#endif
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// _WX_NETWORK_SOCKET_INT_H
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@@ -22,15 +22,6 @@
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#if defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
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#include <winsock.h>
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#include <wx/msw/private.h>
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struct wxSockInternal {
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UINT my_msg;
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};
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struct wxSockHandlerInternal {
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HWND sockWin;
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UINT firstAvailableMsg;
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};
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#endif // defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
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// ---------------------------------------------------------------------------
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@@ -40,29 +31,6 @@ struct wxSockHandlerInternal {
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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// ---------------------------------------------------------------------------
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// Athena specific
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// ---------------------------------------------------------------------------
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#if defined(__WXXT__) || defined(__WXMOTIF__)
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#include <X11/Intrinsic.h>
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struct wxSockInternal {
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XtInputId sock_inputid, sock_outputid, sock_exceptid;
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};
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#endif
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// ---------------------------------------------------------------------------
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// GTK specific
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// ---------------------------------------------------------------------------
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#if defined(__WXGTK__)
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#include <gdk/gdk.h>
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struct wxSockInternal {
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gint sock_inputid, sock_outputid, sock_exceptid;
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};
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#endif
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#endif // defined(__UNIX__) && defined(WXSOCK_INTERNAL)
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// ---------------------------------------------------------------------------
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@@ -77,70 +45,46 @@ struct wxSockInternal {
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class WXDLLEXPORT wxSocketEvent;
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class WXDLLEXPORT wxSocketHandler;
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class wxSocketInternal;
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class WXDLLEXPORT wxSocketBase : public wxEvtHandler
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{
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DECLARE_CLASS(wxSocketBase)
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#ifdef __WXMAC__
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friend void wxMacSocketOnRequestProc(void *refcon , short event) ;
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#endif
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#if defined(__WXGTK__) && defined(WXSOCK_INTERNAL)
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friend void wxPrereadSocket(wxSocketBase *sock);
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#endif
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public:
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enum wxSockFlags { NONE=0, NOWAIT=1, WAITALL=2, SPEED=4 };
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// Type of request
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enum { REQ_READ=0x1, REQ_PEEK=0x2, REQ_WRITE=0x4, REQ_LOST=0x8,
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REQ_ACCEPT=0x10, REQ_CONNECT=0x20};
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REQ_ACCEPT=0x10, REQ_CONNECT=0x20, REQ_WAIT=0x40};
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enum { EVT_READ=0, EVT_PEEK=1, EVT_WRITE=2, EVT_LOST=3, EVT_ACCEPT=4,
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EVT_CONNECT=5 };
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typedef int wxRequestNotify;
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typedef int wxRequestEvent;
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enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT };
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typedef void (*wxSockCbk)(wxSocketBase& sock,wxRequestEvent evt,char *cdata);
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protected:
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wxList req_list[EVT_WRITE+1];
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// Internal use for SaveState() and RestoreState()
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class wxSockState : public wxObject {
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public:
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bool cbk_on;
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wxSockCbk cbk;
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char *cdata;
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bool notif;
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wxRequestNotify cbk_set;
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wxSockFlags flags;
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};
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typedef struct {
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char sig[4];
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char len[4];
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} SockMsg;
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enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT };
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wxSockFlags m_flags;
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wxSockType m_type; // wxSocket type
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bool m_connected, m_connecting; // State of the socket
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int m_fd; // Socket file descriptors
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int m_waitflags; // Wait flags
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wxList m_states; // States list
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wxSockCbk m_cbk; // C callback
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char *m_cdata; // C callback data
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int m_id; // Socket id (for event handler)
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wxSocketHandler *m_handler; // the current socket handler
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wxRequestNotify m_neededreq; // Specify which requet signals we need
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bool m_cbkon;
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char *m_unread; // The unread buf
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size_t m_unrd_size; // The size of the unread buf
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bool m_processing; // To prevent some endless loop
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unsigned long m_timeout;
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int m_wantbuf;
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size_t m_lcount; // Last IO request size
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int m_error; // Last IO error
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bool m_notifyme;
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struct wxSockInternal *m_internal; // System specific variables
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wxSocketInternal *m_internal;
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char *m_unread; // Pushback buffer
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size_t m_unrd_size; // Pushback buffer size
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wxSockCbk m_cbk;
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char *m_cdata;
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bool m_notify_state;
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public:
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wxSocketBase();
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virtual ~wxSocketBase();
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@@ -150,8 +94,6 @@ public:
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wxSocketBase& Peek(char* buffer, size_t nbytes);
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wxSocketBase& Read(char* buffer, size_t nbytes);
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wxSocketBase& Write(const char *buffer, size_t nbytes);
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wxSocketBase& WriteMsg(const char *buffer, size_t nbytes);
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wxSocketBase& ReadMsg(char* buffer, size_t nbytes);
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wxSocketBase& Unread(const char *buffer, size_t nbytes);
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void Discard();
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@@ -168,8 +110,10 @@ public:
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bool IsData() const;
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inline size_t LastCount() const { return m_lcount; }
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inline int LastError() const { return m_error; }
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inline wxSockType GetType() const { return m_type; }
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void SetFlags(wxSockFlags _flags);
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wxSockFlags GetFlags() const;
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inline void SetTimeout(unsigned long sec) { m_timeout = sec; }
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// seconds = -1 means infinite wait
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@@ -213,6 +157,7 @@ public:
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protected:
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friend class wxSocketServer;
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friend class wxSocketHandler;
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friend class wxSocketInternal;
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#ifdef __SALFORDC__
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public:
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@@ -230,10 +175,6 @@ protected:
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inline virtual void SetHandler(wxSocketHandler *handler)
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{ m_handler = handler; }
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// Activate or disactivate callback
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void SetupCallbacks();
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void DestroyCallbacks();
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// Pushback library
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size_t GetPushback(char *buffer, size_t size, bool peek);
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@@ -241,8 +182,6 @@ protected:
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// ==> cause strange things :-)
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void WantSpeedBuffer(char *buffer, size_t size, wxRequestEvent req);
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void WantBuffer(char *buffer, size_t size, wxRequestEvent req);
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virtual bool DoRequests(wxRequestEvent req);
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};
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////////////////////////////////////////////////////////////////////////
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@@ -258,7 +197,6 @@ public:
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wxSocketBase* Accept();
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bool AcceptWith(wxSocketBase& sock);
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virtual void OnRequest(wxRequestEvent flags);
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};
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////////////////////////////////////////////////////////////////////////
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@@ -284,10 +222,6 @@ class WXDLLEXPORT wxSocketHandler : public wxObject
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{
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DECLARE_CLASS(wxSocketHandler)
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protected:
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#if defined(__WINDOWS__)
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wxList *smsg_list;
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struct wxSockHandlerInternal *internal;
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#endif
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wxList *socks;
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public:
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@@ -337,15 +271,17 @@ public:
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wxSocketEvent(int id = 0);
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wxSocketBase::wxRequestEvent SocketEvent() const { return m_skevt; }
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wxSocketBase *Socket() const { return m_socket; }
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wxObject *Clone() const;
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public:
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wxSocketBase::wxRequestEvent m_skevt;
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wxSocketBase *m_socket;
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};
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typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
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#define wxEVT_SOCKET wxEVT_FIRST+301
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#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, 0, \
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#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
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(wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
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(wxObject *) NULL },
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@@ -301,7 +301,7 @@ public:
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// Returns true if the thread is running (not paused, not killed).
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bool IsRunning() const;
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// Returns true if the thread is suspended
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bool IsPaused() const { return IsAlive() && !IsRunning(); }
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bool IsPaused() const;
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// called when the thread exits - in the context of this thread
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//
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@@ -53,8 +53,8 @@ class wxFileOutputStream: public wxOutputStream {
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virtual ~wxFileOutputStream();
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// To solve an ambiguity on GCC
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inline wxOutputStream& Write(const void *buffer, size_t size)
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{ return wxOutputStream::Write(buffer, size); }
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// inline wxOutputStream& Write(const void *buffer, size_t size)
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// { return wxOutputStream::Write(buffer, size); }
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void Sync();
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size_t StreamSize() const;
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Reference in New Issue
Block a user