applied wxGLApp patch (#464500)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11716 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -16,16 +16,17 @@
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include <wx/defs.h>
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#include "wx/defs.h"
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#if wxUSE_GLCANVAS
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#include <wx/scrolwin.h>
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#include "wx/scrolwin.h"
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#include "wx/app.h"
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extern "C" {
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#include "GL/gl.h"
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#include "GL/glx.h"
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#include "GL/glu.h"
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glu.h>
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}
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//---------------------------------------------------------------------------
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@@ -100,7 +101,7 @@ private:
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};
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//---------------------------------------------------------------------------
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// wxGLContext
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// wxGLCanvas
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow
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@@ -161,15 +162,43 @@ public:
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wxGLContext *m_glContext,
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*m_sharedContext;
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wxGLCanvas *m_sharedContextOf;
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void *m_vi;
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void *m_vi; // actually an XVisualInfo*
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bool m_canFreeVi;
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GtkWidget *m_glWidget;
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bool m_exposed;
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// returns an XVisualInfo* based on desired GL attributes;
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// returns NULL if an appropriate visual is not found. The
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// caller is reponsible for using XFree() to deallocate
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// the returned structure.
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static void* ChooseGLVisual(int *attribList);
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private:
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DECLARE_EVENT_TABLE()
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DECLARE_CLASS(wxGLCanvas)
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};
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//---------------------------------------------------------------------------
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// wxGLApp
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGLApp: public wxApp
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{
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public:
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wxGLApp() : wxApp() { }
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~wxGLApp();
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// use this in the constructor of the user-derived wxGLApp class to select
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// an appropriate X visual for GL. Returns TRUE if an appropriate visual
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// is found - and sets m_glVisualInfo; FALSE otherwise.
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bool InitGLVisual(int *attribList);
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private:
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DECLARE_DYNAMIC_CLASS(wxGLApp)
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};
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#endif
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// wxUSE_GLCANVAS
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