Handle cell alignment in the renderer itself in generic wxDVC.
Instead of using wxDataViewRenderer::GetSize() and rendering the cell into the appropriate part of the rectangle, pass the full rectangle and the alignment of the cell contents in it to the renderer itself. This fixes the bug with bold text being truncated in the "attributes" column of the dataview sample and is also generally more flexible as the renderer may decide itself what to do with the extra space. It also somewhat reduces the code duplication between CreateItemBitmap() and OnPaint(). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62393 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -620,6 +620,41 @@ wxDataViewRenderer::~wxDataViewRenderer()
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delete m_dc;
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}
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bool
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wxDataViewRenderer::RenderWithAttr(wxDC& dc,
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const wxRect& cell_rect,
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int align,
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const wxDataViewItemAttr *WXUNUSED(attr),
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int state)
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{
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// adjust the rectangle ourselves to account for the alignment
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wxRect item_rect = cell_rect;
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if ( align )
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{
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const wxSize size = GetSize();
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// horizontal alignment:
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if (align & wxALIGN_CENTER_HORIZONTAL)
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item_rect.x = cell_rect.x + (cell_rect.width / 2) - (size.x / 2);
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else if (align & wxALIGN_RIGHT)
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item_rect.x = cell_rect.x + cell_rect.width - size.x;
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// else: wxALIGN_LEFT is the default
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// vertical alignment:
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item_rect.y = cell_rect.y;
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if (align & wxALIGN_CENTER_VERTICAL)
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item_rect.y = cell_rect.y + (cell_rect.height / 2) - (size.y / 2);
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else if (align & wxALIGN_BOTTOM)
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item_rect.y = cell_rect.y + cell_rect.height - size.y;
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// else: wxALIGN_TOP is the default
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item_rect.SetSize(size);
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}
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return Render(item_rect, &dc, state);
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}
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wxDC *wxDataViewRenderer::GetDC()
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{
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if (m_dc == NULL)
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@@ -678,12 +713,13 @@ void wxDataViewCustomRenderer::RenderText( const wxString &text, int xoffset,
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wxDataViewItemAttr attr;
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attr.SetColour(col);
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RenderText(*dc, cell, text, &attr, state, xoffset);
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RenderText(*dc, cell, wxALIGN_NOT, text, &attr, state, xoffset);
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}
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void
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wxDataViewCustomRenderer::RenderText(wxDC& dc,
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const wxRect& rect,
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int align,
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const wxString& text,
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const wxDataViewItemAttr *attr,
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int WXUNUSED(state),
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@@ -705,9 +741,11 @@ wxDataViewCustomRenderer::RenderText(wxDC& dc,
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changeFont.Set(font);
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}
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dc.DrawText(text,
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rect.x + xoffset,
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rect.y + ((rect.height - dc.GetCharHeight()) / 2));
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wxRect rectText = rect;
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rectText.x += xoffset;
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rectText.width -= xoffset;
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dc.DrawLabel(text, rectText, align);
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}
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// ---------------------------------------------------------
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@@ -763,10 +801,11 @@ bool wxDataViewTextRenderer::GetValueFromEditorCtrl( wxControl *editor, wxVarian
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bool
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wxDataViewTextRenderer::RenderWithAttr(wxDC& dc,
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const wxRect& rect,
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int align,
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const wxDataViewItemAttr *attr,
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int state)
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{
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RenderText(dc, rect, m_text, attr, state);
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RenderText(dc, rect, align, m_text, attr, state);
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return true;
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}
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@@ -1578,37 +1617,15 @@ wxBitmap wxDataViewMainWindow::CreateItemBitmap( unsigned int row, int &indent )
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model->GetValue( value, item, column->GetModelColumn());
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cell->SetValue( value );
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wxSize size = cell->GetSize();
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size.x = wxMin( 2*PADDING_RIGHTLEFT + size.x, width );
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size.y = height;
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wxRect item_rect(x, 0, size.x, size.y);
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int align = cell->CalculateAlignment();
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// horizontal alignment:
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item_rect.x = x;
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if (align & wxALIGN_CENTER_HORIZONTAL)
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item_rect.x = x + (width / 2) - (size.x / 2);
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else if (align & wxALIGN_RIGHT)
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item_rect.x = x + width - size.x;
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// else: wxALIGN_LEFT is the default
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// vertical alignment:
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item_rect.y = 0;
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if (align & wxALIGN_CENTER_VERTICAL)
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item_rect.y = (height / 2) - (size.y / 2);
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else if (align & wxALIGN_BOTTOM)
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item_rect.y = height - size.y;
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// else: wxALIGN_TOP is the default
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// add padding
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item_rect.x += PADDING_RIGHTLEFT;
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item_rect.width = size.x - 2 * PADDING_RIGHTLEFT;
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wxRect item_rect(x, 0, width, height);
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item_rect.Deflate(PADDING_RIGHTLEFT, 0);
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// dc.SetClippingRegion( item_rect );
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wxDataViewItemAttr attr;
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const bool
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hasAttr = model->GetAttr(item, column->GetModelColumn(), attr);
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cell->RenderWithAttr(dc, item_rect, hasAttr ? &attr : NULL, 0);
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cell->RenderWithAttr(dc, item_rect, cell->CalculateAlignment(),
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hasAttr ? &attr : NULL, 0);
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// dc.DestroyClippingRegion();
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x += width;
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@@ -1850,40 +1867,12 @@ void wxDataViewMainWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
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wxDELETE(node);
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}
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// cannot be bigger than allocated space
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wxSize size = cell->GetSize();
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wxRect item_rect = cell_rect;
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item_rect.Deflate(PADDING_RIGHTLEFT, 0);
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// Because of the tree structure indent, here we should minus the width
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// of the cell for drawing
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size.x = wxMin( size.x + 2*PADDING_RIGHTLEFT, cell_rect.width - indent );
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// size.y = wxMin( size.y, cell_rect.height );
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size.y = cell_rect.height;
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wxRect item_rect(cell_rect.GetTopLeft(), size);
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int align = cell->CalculateAlignment();
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// horizontal alignment:
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item_rect.x = cell_rect.x;
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if (align & wxALIGN_CENTER_HORIZONTAL)
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item_rect.x = cell_rect.x + (cell_rect.width / 2) - (size.x / 2);
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else if (align & wxALIGN_RIGHT)
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item_rect.x = cell_rect.x + cell_rect.width - size.x;
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// else: wxALIGN_LEFT is the default
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// vertical alignment:
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item_rect.y = cell_rect.y;
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if (align & wxALIGN_CENTER_VERTICAL)
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item_rect.y = cell_rect.y + (cell_rect.height / 2) - (size.y / 2);
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else if (align & wxALIGN_BOTTOM)
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item_rect.y = cell_rect.y + cell_rect.height - size.y;
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// else: wxALIGN_TOP is the default
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// add padding
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item_rect.x += PADDING_RIGHTLEFT;
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item_rect.width = size.x - 2 * PADDING_RIGHTLEFT;
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// Here we add the tree indent
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// account for the tree indent (harmless if we're not indented)
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item_rect.x += indent;
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item_rect.width -= indent;
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int state = 0;
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if (m_hasFocus && (m_selection.Index(item) != wxNOT_FOUND))
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@@ -1896,14 +1885,13 @@ void wxDataViewMainWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
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// respect the given wxRect's top & bottom coords, eventually
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// violating only the left & right coords - however the user can
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// make its own renderer and thus we cannot be sure of that.
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dc.SetClippingRegion( item_rect );
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wxDCClipper clip(dc, item_rect);
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wxDataViewItemAttr attr;
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const bool
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hasAttr = model->GetAttr(dataitem, col->GetModelColumn(), attr);
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cell->RenderWithAttr(dc, item_rect, hasAttr ? &attr : NULL, state);
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dc.DestroyClippingRegion();
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cell->RenderWithAttr(dc, item_rect, cell->CalculateAlignment(),
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hasAttr ? &attr : NULL, state);
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}
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cell_rect.x += cell_rect.width;
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