fixed typos in last check in
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43578 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -69,11 +69,6 @@ DEFINE_EVENT_TYPE(wxEVT_AUI_FIND_MANAGER)
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IMPLEMENT_DYNAMIC_CLASS(wxAuiManagerEvent, wxEvent)
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IMPLEMENT_CLASS(wxAuiManager, wxEvtHandler)
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// private manager flags (not yet on the public API)
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enum wxAuiPrivateManagerOption
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{
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wxAUI_MGR_NO_DOCK_SIZE_LIMIT = 1 << 28
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};
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const int auiToolBarLayer = 10;
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@@ -504,6 +499,8 @@ wxAuiManager::wxAuiManager(wxWindow* managed_wnd, unsigned int flags)
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m_skipping = false;
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m_has_maximized = false;
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m_frame = NULL;
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m_dock_constraint_x = 0.3;
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m_dock_constraint_y = 0.3;
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if (managed_wnd)
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{
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@@ -1972,17 +1969,22 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
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}
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}
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if (!(m_flags & wxAUI_MGR_NO_DOCK_SIZE_LIMIT))
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{
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// new dock's size may not be more than 1/3 of the frame size
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if (dock.IsHorizontal())
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size = wxMin(size, cli_size.y/3);
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else
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size = wxMin(size, cli_size.x/3);
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}
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// new dock's size may not be more than the dock constraint
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// parameter specifies. See SetDockSizeConstraint()
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int max_dock_x_size = (int)(m_dock_constraint_x * ((double)cli_size.x));
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int max_dock_y_size = (int)(m_dock_constraint_y * ((double)cli_size.y));
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if (dock.IsHorizontal())
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size = wxMin(size, max_dock_y_size);
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else
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size = wxMin(size, max_dock_x_size);
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// absolute minimum size for a dock is 10 pixels
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if (size < 10)
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size = 10;
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dock.size = size;
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}
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@@ -2215,6 +2217,27 @@ wxSizer* wxAuiManager::LayoutAll(wxAuiPaneInfoArray& panes,
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}
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// SetDockSizeConstraint() allows the dock constraints to be set. For example,
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// specifying values of 0.5, 0.5 will mean that upon dock creation, a dock may
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// not be larger than half of the window's size
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void wxAuiManager::SetDockSizeConstraint(double width_pct, double height_pct)
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{
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m_dock_constraint_x = wxMax(0.0, wxMin(1.0, width_pct));
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m_dock_constraint_y = wxMax(0.0, wxMin(1.0, height_pct));
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}
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void wxAuiManager::GetDockSizeConstraint(double* width_pct, double* height_pct) const
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{
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if (width_pct)
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*width_pct = m_dock_constraint_x;
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if (height_pct)
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*height_pct = m_dock_constraint_y;
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}
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// Update() updates the layout. Whenever changes are made to
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// one or more panes, this function should be called. It is the
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// external entry point for running the layout engine.
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