made Update() recursive under wxGTK2 (doesn't work for wxGTK1 because Refresh() is not recursive htere neither) and documented its behaviour
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33091 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -2222,13 +2222,13 @@ or frame).
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\membersection{wxWindow::Refresh}\label{wxwindowrefresh}
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\func{virtual void}{Refresh}{\param{bool}{ eraseBackground = {\tt true}}, \param{const wxRect* }{rect
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= NULL}}
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\func{virtual void}{Refresh}{\param{bool}{ eraseBackground = {\tt true}}, \param{const wxRect* }{rect = NULL}}
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Causes this window, and all of its children recursively, to be repainted. Note
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that repainting doesn't happen immediately but only during the next event loop
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iteration, if you need to update the window immediately you should use
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\helpref{Update}{wxwindowupdate} instead.
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Causes this window, and all of its children recursively (except under wxGTK1
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where this is not implemented), to be repainted. Note that repainting doesn't
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happen immediately but only during the next event loop iteration, if you need
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to update the window immediately you should use \helpref{Update}{wxwindowupdate}
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instead.
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\wxheading{Parameters}
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@@ -3489,12 +3489,12 @@ This function is currently only implemented under MSW.
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\func{virtual void}{Update}{\void}
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Calling this method immediately repaints the invalidated area of the window
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while this would usually only happen when the flow of control returns to the
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event loop. Notice that this function doesn't refresh the window and does
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nothing if the window hadn't been already repainted. Use
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\helpref{Refresh}{wxwindowrefresh} first if you want to immediately redraw the
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window unconditionally.
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Calling this method immediately repaints the invalidated area of the window and
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all of its children recursively while this would usually only happen when the
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flow of control returns to the event loop. Notice that this function doesn't
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refresh the window and does nothing if the window hadn't been already
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repainted. Use \helpref{Refresh}{wxwindowrefresh} first if you want to
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immediately redraw the window unconditionally.
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\membersection{wxWindow::UpdateWindowUI}\label{wxwindowupdatewindowui}
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