Add wxImageList::Destroy()
This will be useful in wxMSW implementation and seems to make sense to have as a public function, as long as we have Create().
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@@ -26,6 +26,7 @@ public:
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wxGenericImageList( int width, int height, bool mask = true, int initialCount = 1 );
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virtual ~wxGenericImageList();
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bool Create( int width, int height, bool mask = true, int initialCount = 1 );
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void Destroy();
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virtual int GetImageCount() const;
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virtual bool GetSize( int index, int &width, int &height ) const;
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