moved wide char conversion tests to their own file

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38472 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-03-31 17:10:07 +00:00
parent ede838eb4d
commit a65ca3e600
2 changed files with 178 additions and 179 deletions

View File

@@ -32,9 +32,28 @@ public:
private:
CPPUNIT_TEST_SUITE( UnicodeTestCase );
CPPUNIT_TEST( ToFromAscii );
#if wxUSE_WCHAR_T
CPPUNIT_TEST( ConstructorsWithConversion );
CPPUNIT_TEST( Conversion );
CPPUNIT_TEST( ConversionUTF7 );
CPPUNIT_TEST( ConversionUTF8 );
#endif // wxUSE_WCHAR_T
CPPUNIT_TEST_SUITE_END();
void ToFromAscii();
#if wxUSE_WCHAR_T
void ConstructorsWithConversion();
void Conversion();
void ConversionUTF7();
void ConversionUTF8();
// test if converting s using the given encoding gives ws and vice versa
//
// if either of the first 2 arguments is NULL, the conversion is supposed
// to fail
void DoTestConversion(const char *s, const wchar_t *w, wxCSConv& conv);
#endif // wxUSE_WCHAR_T
DECLARE_NO_COPY_CLASS(UnicodeTestCase)
};
@@ -63,3 +82,162 @@ void UnicodeTestCase::ToFromAscii()
TEST_TO_FROM_ASCII( "additional \" special \t test \\ component \n :-)" );
}
#if wxUSE_WCHAR_T
void UnicodeTestCase::ConstructorsWithConversion()
{
// the string "D<>j<EFBFBD>" in UTF-8 and wchar_t:
const unsigned char utf8Buf[] = {0x44,0xC3,0xA9,0x6A,0xC3,0xA0,0};
const wchar_t wchar[] = {0x44,0xE9,0x6A,0xE0,0};
const unsigned char utf8subBuf[] = {0x44,0xC3,0xA9,0x6A,0}; // just "D<>j"
const char *utf8 = (char *)utf8Buf;
const char *utf8sub = (char *)utf8subBuf;
wxString s1(utf8, wxConvUTF8);
wxString s2(wchar, wxConvUTF8);
#if wxUSE_UNICODE
CPPUNIT_ASSERT( s1 == wchar );
CPPUNIT_ASSERT( s2 == wchar );
#else
CPPUNIT_ASSERT( s1 == utf8 );
CPPUNIT_ASSERT( s2 == utf8 );
#endif
wxString sub(utf8sub, wxConvUTF8); // "Dej" substring
wxString s3(utf8, wxConvUTF8, 4);
wxString s4(wchar, wxConvUTF8, 3);
CPPUNIT_ASSERT( s3 == sub );
CPPUNIT_ASSERT( s4 == sub );
#if wxUSE_UNICODE
CPPUNIT_ASSERT ( wxString("\t[pl]open.format.Sformatuj dyskietk<74>=gfloppy %f",
wxConvUTF8) == wxT("") ); //should stop at pos 35
#endif
}
void UnicodeTestCase::Conversion()
{
#if wxUSE_UNICODE
wxString szTheString(L"The\0String", wxConvLibc, 10);
wxCharBuffer theBuffer = szTheString.mb_str();
CPPUNIT_ASSERT( memcmp(theBuffer.data(), "The\0String", 11) == 0 );
wxString szTheString2("The\0String", wxConvLocal, 10);
CPPUNIT_ASSERT( szTheString2.length() == 11 );
CPPUNIT_ASSERT( wxTmemcmp(szTheString2.c_str(), L"The\0String", 11) == 0 );
#else
wxString szTheString(wxT("TheString"));
szTheString.insert(3, 1, '\0');
wxWCharBuffer theBuffer = szTheString.wc_str(wxConvLibc);
CPPUNIT_ASSERT( memcmp(theBuffer.data(), L"The\0String", 11 * sizeof(wchar_t)) == 0 );
wxString szLocalTheString(wxT("TheString"));
szLocalTheString.insert(3, 1, '\0');
wxWCharBuffer theLocalBuffer = szLocalTheString.wc_str(wxConvLocal);
CPPUNIT_ASSERT( memcmp(theLocalBuffer.data(), L"The\0String", 11 * sizeof(wchar_t)) == 0 );
#endif
}
#if !wxUSE_UNICODE
// in case wcscmp is missing
//
static int wx_wcscmp(const wchar_t *s1, const wchar_t *s2)
{
while (*s1 == *s2 && *s1 != 0)
{
s1++;
s2++;
}
return *s1 - *s2;
}
#endif
void
UnicodeTestCase::DoTestConversion(const char *s,
const wchar_t *ws,
wxCSConv& conv)
{
#if wxUSE_UNICODE
if ( ws )
{
wxCharBuffer buf(wxString(ws).mb_str(conv));
CPPUNIT_ASSERT( strcmp(buf, s) == 0 );
}
#else // wxUSE_UNICODE
if ( s )
{
wxWCharBuffer wbuf(wxString(s).wc_str(conv));
if ( ws )
CPPUNIT_ASSERT( wx_wcscmp(wbuf, ws) == 0 );
else
CPPUNIT_ASSERT( !*wbuf );
}
#endif // wxUSE_UNICODE/!wxUSE_UNICODE
}
struct StringConversionData
{
const char *str;
const wchar_t *wcs;
};
void UnicodeTestCase::ConversionUTF7()
{
static const StringConversionData utf7data[] =
{
{ "+-", L"+" },
{ "+--", L"+-" },
//\u isn't recognized on MSVC 6
#if !defined(_MSC_VER)
#if !defined(__GNUC__) || (__GNUC__ >= 3)
{ "+AKM-", L"\u00a3" },
#endif
#endif
// Windows accepts invalid UTF-7 strings and so does our UTF-7
// conversion code -- this is wrong IMO but the way it is for now
//
// notice that converting "+" still behaves as expected because the
// result is just an empty string, i.e. the same as if there were an
// error, but converting "a+" results in "a" while it really should
// fail
{ "+", NULL },
{ "a+", L"a" },
};
wxCSConv conv(_T("utf-7"));
for ( size_t n = 0; n < WXSIZEOF(utf7data); n++ )
{
const StringConversionData& d = utf7data[n];
DoTestConversion(d.str, d.wcs, conv);
}
}
void UnicodeTestCase::ConversionUTF8()
{
static const StringConversionData utf8data[] =
{
//\u isn't recognized on MSVC 6
#if !defined(_MSC_VER)
#if !defined(__GNUC__) || (__GNUC__ >= 3)
{ "\xc2\xa3", L"\u00a3" },
#endif
#endif
{ "\xc2", NULL },
};
wxCSConv conv(_T("utf-8"));
for ( size_t n = 0; n < WXSIZEOF(utf8data); n++ )
{
const StringConversionData& d = utf8data[n];
DoTestConversion(d.str, d.wcs, conv);
}
}
#endif // wxUSE_WCHAR_T