Added my wxWindows based layout engine to the repository.
It arranges text and graphics for display on a wxDC. This code is licensed under the LGPL. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@157 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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57
user/wxLayout/wxLayout.h
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57
user/wxLayout/wxLayout.h
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/* -*- c++ -*- */
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#ifndef __WXLAYOUTH__
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#define __WXLAYOUTH__
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "wx/wx.h"
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#include "wxllist.h"
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#include "wxlwindow.h"
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#include "wxlparser.h"
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//-----------------------------------------------------------------------------
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// derived classes
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//-----------------------------------------------------------------------------
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class MyFrame;
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class MyApp;
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//-----------------------------------------------------------------------------
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// MyFrame
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//-----------------------------------------------------------------------------
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class MyFrame: public wxFrame
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{
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DECLARE_DYNAMIC_CLASS(MyFrame)
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public:
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MyFrame(void);
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void Edit(void);
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void AddSampleText(wxLayoutList &llist);
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void Clear(void);
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void OnCommand( wxCommandEvent &event );
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DECLARE_EVENT_TABLE()
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private:
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wxLayoutWindow *m_lwin;
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};
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//-----------------------------------------------------------------------------
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// MyApp
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//-----------------------------------------------------------------------------
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class MyApp: public wxApp
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{
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public:
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MyApp(void);
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virtual bool OnInit(void);
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};
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#endif // __WXCONVERTH__
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