Applied patch [ 573644 ] wxDisplay for Mac (again)
Applied patch [ 573172 ] Implements wxDisplay for mac Applied patch [ 573356 ] wxDisplay for MSW Alterations: Put sample in regular samples, not contrib Removed multimon.h for copyright reasons git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16217 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
39
samples/multimon/multimon_test.cpp
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39
samples/multimon/multimon_test.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: multimon_test.cpp
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// Purpose: tests wxDisplay class
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// Author: Royce Mitchell III
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// Modified by:
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// Created: 06/21/02
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// RCS-ID: $Id$
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// Copyright: (c) wxWindows team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#include <wx/wx.h>
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#define wxUSE_DISPLAY 1
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#include <wx/display.h>
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class TestApp : public wxApp
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{
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bool OnInit();
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};
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DECLARE_APP(TestApp)
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IMPLEMENT_APP(TestApp)
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bool TestApp::OnInit()
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{
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size_t count = wxDisplay::GetCount();
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wxLogDebug ( "I detected %i display(s) on your system", count );
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size_t i = 0;
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while ( i < count )
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{
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wxDisplay display ( i );
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wxRect r = display.GetGeometry();
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wxLogDebug ( "Display #%i \"%s\" = ( %i, %i, %i, %i ) @ %i bits",
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i, display.GetName().c_str(), r.GetLeft(), r.GetTop(), r.GetWidth(), r.GetHeight(),
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display.GetDepth() );
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i++;
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}
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return FALSE;
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}
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114
samples/multimon/multimon_test.dsp
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samples/multimon/multimon_test.dsp
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# Microsoft Developer Studio Project File - Name="multimon_test" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=multimon_test - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "multimon_test.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "multimon_test.mak" CFG="multimon_test - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "multimon_test - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "multimon_test - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "multimon_test - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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!ELSEIF "$(CFG)" == "multimon_test - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "multimon_test___Win32_Debug"
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# PROP BASE Intermediate_Dir "multimon_test___Win32_Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_WIN32" /D "DEBUG" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "__WIN95__" /D "__WIN32__" /D "__WXMSW__" /D "__WINDOWS__" /D "__WXDEBUG__" /D WXUSINGDLL=1 /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wx22_9d.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "multimon_test - Win32 Release"
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# Name "multimon_test - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\multimon_test.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\..\include\wx\display.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\wx\msw\display.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Target
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# End Project
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29
samples/multimon/multimon_test.dsw
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29
samples/multimon/multimon_test.dsw
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@@ -0,0 +1,29 @@
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "multimon_test"=.\multimon_test.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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