don't use _T() for literals in wxDFB, it uses UTF-8 build

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47543 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-07-18 10:15:42 +00:00
parent 66c71d8a3d
commit a5001e9361
14 changed files with 136 additions and 136 deletions

View File

@@ -64,7 +64,7 @@ static void CopySurfaceToImage(const wxIDirectFBSurfacePtr& surface,
wxImage& image)
{
wxIDirectFBSurface::Locked locked(surface, DSLF_READ);
wxCHECK_RET( locked.ptr, _T("failed to lock surface") );
wxCHECK_RET( locked.ptr, "failed to lock surface" );
const unsigned width = image.GetWidth();
const unsigned height = image.GetHeight();
@@ -191,10 +191,10 @@ CreateSurfaceWithFormat(int w, int h, DFBSurfacePixelFormat format)
// Creates a surface that will use wxImage's pixel data (RGB only)
static wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image)
{
wxCHECK_MSG( image.Ok(), NULL, _T("invalid image") );
wxCHECK_MSG( image.Ok(), NULL, "invalid image" );
// FIXME_DFB: implement alpha handling by merging alpha buffer with RGB
// into a temporary RGBA surface
wxCHECK_MSG( !image.HasAlpha(), NULL, _T("alpha channel not supported") );
wxCHECK_MSG( !image.HasAlpha(), NULL, "alpha channel not supported" );
// NB: wxImage uses RGB order of bytes while DirectFB uses BGR, so we
// cannot use preallocated surface that shares data with wxImage, we
@@ -300,7 +300,7 @@ bool wxBitmap::Create(const wxIDirectFBSurfacePtr& surface)
{
UnRef();
wxCHECK_MSG( surface, false, _T("invalid surface") );
wxCHECK_MSG( surface, false, "invalid surface" );
m_refData = new wxBitmapRefData();
M_BITMAP->m_surface = surface;
@@ -362,7 +362,7 @@ wxBitmap::wxBitmap(const wxImage& image, int depth)
}
// FIXME: implement mask creation from image's mask (or alpha channel?)
wxASSERT_MSG( !image.HasMask(), _T("image masks are ignored for now") );
wxASSERT_MSG( !image.HasMask(), "image masks are ignored for now" );
}
wxImage wxBitmap::ConvertToImage() const
@@ -395,7 +395,7 @@ wxImage wxBitmap::ConvertToImage() const
}
// FIXME: implement mask setting in the image
wxASSERT_MSG( GetMask() == NULL, _T("bitmap masks are ignored for now") );
wxASSERT_MSG( GetMask() == NULL, "bitmap masks are ignored for now" );
return img;
}
@@ -455,7 +455,7 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
{
wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") );
wxFAIL_MSG( _T("not implemented") );
wxFAIL_MSG( "not implemented" );
}
bool wxBitmap::IsOk() const
@@ -606,14 +606,14 @@ void wxBitmap::SetHeight(int height)
{
AllocExclusive();
wxFAIL_MSG( _T("SetHeight not implemented") );
wxFAIL_MSG( "SetHeight not implemented" );
}
void wxBitmap::SetWidth(int width)
{
AllocExclusive();
wxFAIL_MSG( _T("SetWidth not implemented") );
wxFAIL_MSG( "SetWidth not implemented" );
}
void wxBitmap::SetDepth(int depth)