moving path and matrix to refcounting as well, switching filling rule default to odd-even as dc.h does
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42566 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -92,14 +92,13 @@ static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; }
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#include "gdiplus.h"
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using namespace Gdiplus;
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class WXDLLIMPEXP_CORE wxGDIPlusPath : public wxGraphicsPath
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class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData
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{
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public :
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wxGDIPlusPath();
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wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
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~wxGDIPlusPath();
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wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
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~wxGDIPlusPathData();
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virtual wxGraphicsPath *Clone() const;
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virtual wxGraphicsObjectRefData *Clone() const;
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//
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// These are the path primitives from which everything else can be constructed
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@@ -119,10 +118,10 @@ public :
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virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
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// gets the last point of the current path, (0,0) if not yet set
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virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) ;
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virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
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// adds another path
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virtual void AddPath( const wxGraphicsPath* path );
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virtual void AddPath( const wxGraphicsPathData* path );
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// closes the current sub-path
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virtual void CloseSubpath();
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@@ -147,36 +146,30 @@ public :
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virtual void * GetNativePath() const { return m_path; }
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// give the native path returned by GetNativePath() back (there might be some deallocations necessary)
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virtual void UnGetNativePath(void * WXUNUSED(path)) {}
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virtual void UnGetNativePath(void * WXUNUSED(path)) const {}
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// transforms each point of this path by the matrix
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virtual void Transform( wxGraphicsMatrix* matrix ) ;
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virtual void Transform( const wxGraphicsMatrixData* matrix ) ;
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// gets the bounding box enclosing all points (possibly including control points)
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virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) ;
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virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
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virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE) ;
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virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
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private :
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GraphicsPath* m_path;
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusPath)
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};
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class WXDLLIMPEXP_CORE wxGDIPlusMatrix : public wxGraphicsMatrix
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class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData
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{
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public :
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wxGDIPlusMatrix() ;
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wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ;
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virtual ~wxGDIPlusMatrixData() ;
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wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix = NULL ) ;
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virtual ~wxGDIPlusMatrix() ;
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virtual wxGraphicsMatrix *Clone() const ;
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virtual wxGraphicsObjectRefData* Clone() const ;
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// concatenates the matrix
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virtual void Concat( const wxGraphicsMatrix *t );
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// copies the passed in matrix
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virtual void Copy( const wxGraphicsMatrix *t );
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virtual void Concat( const wxGraphicsMatrixData *t );
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// sets the matrix to the respective values
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virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
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@@ -186,10 +179,10 @@ public :
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virtual void Invert();
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// returns true if the elements of the transformation matrix are equal ?
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virtual bool IsEqual( const wxGraphicsMatrix* t) const ;
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virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
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// return true if this is the identity matrix
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virtual bool IsIdentity();
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virtual bool IsIdentity() const;
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//
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// transformation
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@@ -209,17 +202,15 @@ public :
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//
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// applies that matrix to the point
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virtual void TransformPoint( wxDouble *x, wxDouble *y );
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virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
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// applies the matrix except for translations
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virtual void TransformDistance( wxDouble *dx, wxDouble *dy );
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virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
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// returns the native representation
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virtual void * GetNativeMatrix() const;
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private:
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Matrix* m_matrix ;
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusMatrix)
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} ;
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class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData
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@@ -295,21 +286,21 @@ public:
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virtual void * GetNativeContext();
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virtual void StrokePath( const wxGraphicsPath *p );
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virtual void FillPath( const wxGraphicsPath *p , int fillStyle = wxWINDING_RULE );
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virtual void StrokePath( const wxGraphicsPath& p );
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virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE );
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virtual void Translate( wxDouble dx , wxDouble dy );
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virtual void Scale( wxDouble xScale , wxDouble yScale );
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virtual void Rotate( wxDouble angle );
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// concatenates this transform with the current transform of this context
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virtual void ConcatTransform( const wxGraphicsMatrix* matrix );
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virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
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// sets the transform of this context
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virtual void SetTransform( const wxGraphicsMatrix* matrix );
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virtual void SetTransform( const wxGraphicsMatrix& matrix );
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// gets the matrix of this context
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virtual void GetTransform( wxGraphicsMatrix* matrix );
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virtual wxGraphicsMatrix GetTransform() const;
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virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
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virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
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@@ -624,9 +615,7 @@ wxGDIPlusFontData::~wxGDIPlusFontData()
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// wxGDIPlusPath implementation
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//-----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusPath,wxGraphicsPath)
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wxGDIPlusPath::wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPath(renderer)
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wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer)
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{
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if ( path )
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m_path = path;
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@@ -634,45 +623,37 @@ wxGDIPlusPath::wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path )
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m_path = new GraphicsPath();
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}
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wxGDIPlusPath::wxGDIPlusPath() : wxGraphicsPath(NULL)
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{
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wxLogDebug(wxT("Illegal Constructor called"));
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}
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wxGDIPlusPath::~wxGDIPlusPath()
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wxGDIPlusPathData::~wxGDIPlusPathData()
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{
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delete m_path;
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}
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wxGraphicsPath* wxGDIPlusPath::Clone() const
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wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const
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{
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return new wxGDIPlusPath( GetRenderer() , m_path->Clone());
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return new wxGDIPlusPathData( GetRenderer() , m_path->Clone());
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}
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//
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// The Primitives
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//
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void wxGDIPlusPath::MoveToPoint( wxDouble x , wxDouble y )
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void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y )
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{
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m_path->StartFigure();
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m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
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}
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void wxGDIPlusPath::AddLineToPoint( wxDouble x , wxDouble y )
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void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y )
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{
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m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
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}
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void wxGDIPlusPath::CloseSubpath()
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void wxGDIPlusPathData::CloseSubpath()
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{
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m_path->CloseFigure();
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}
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void wxGDIPlusPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
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void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
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{
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PointF c1(cx1,cy1);
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PointF c2(cx2,cy2);
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@@ -683,15 +664,15 @@ void wxGDIPlusPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, w
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}
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// gets the last point of the current path, (0,0) if not yet set
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void wxGDIPlusPath::GetCurrentPoint( wxDouble& x, wxDouble&y)
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void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
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{
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PointF start;
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m_path->GetLastPoint(&start);
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x = start.X ;
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y = start.Y ;
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*x = start.X ;
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*y = start.Y ;
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}
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void wxGDIPlusPath::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
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void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
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{
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double sweepAngle = endAngle - startAngle ;
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if( abs(sweepAngle) >= 2*M_PI)
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@@ -715,25 +696,25 @@ void wxGDIPlusPath::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngl
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m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
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}
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void wxGDIPlusPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
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void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
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{
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m_path->AddRectangle(RectF(x,y,w,h));
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}
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void wxGDIPlusPath::AddPath( const wxGraphicsPath* path )
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void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path )
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{
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m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
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}
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// transforms each point of this path by the matrix
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void wxGDIPlusPath::Transform( wxGraphicsMatrix* matrix )
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void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix )
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{
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m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
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}
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// gets the bounding box enclosing all points (possibly including control points)
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void wxGDIPlusPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)
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void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
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{
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RectF bounds;
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m_path->GetBounds( &bounds, NULL, NULL) ;
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@@ -743,25 +724,18 @@ void wxGDIPlusPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)
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*h = bounds.Height;
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}
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bool wxGDIPlusPath::Contains( wxDouble x, wxDouble y, int fillStyle )
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bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const
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{
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m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
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return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
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}
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//-----------------------------------------------------------------------------
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// wxGDIPlusMatrix implementation
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// wxGDIPlusMatrixData implementation
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//-----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusMatrix,wxGraphicsMatrix)
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wxGDIPlusMatrix::wxGDIPlusMatrix() : wxGraphicsMatrix(NULL)
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{
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wxLogDebug(wxT("Illegal Constructor called"));
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}
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wxGDIPlusMatrix::wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix )
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: wxGraphicsMatrix(renderer)
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wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix )
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: wxGraphicsMatrixData(renderer)
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{
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if ( matrix )
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m_matrix = matrix ;
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@@ -769,50 +743,43 @@ wxGDIPlusMatrix::wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix )
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m_matrix = new Matrix();
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}
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wxGDIPlusMatrix::~wxGDIPlusMatrix()
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wxGDIPlusMatrixData::~wxGDIPlusMatrixData()
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{
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delete m_matrix;
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}
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wxGraphicsMatrix *wxGDIPlusMatrix::Clone() const
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wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const
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{
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return new wxGDIPlusMatrix( GetRenderer(), m_matrix->Clone());
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return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone());
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}
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// concatenates the matrix
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void wxGDIPlusMatrix::Concat( const wxGraphicsMatrix *t )
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void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t )
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{
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m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
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}
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// copies the passed in matrix
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void wxGDIPlusMatrix::Copy( const wxGraphicsMatrix *t )
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{
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delete m_matrix;
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m_matrix = ((Matrix*) t->GetNativeMatrix())->Clone();
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}
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// sets the matrix to the respective values
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void wxGDIPlusMatrix::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
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void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
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wxDouble tx, wxDouble ty)
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{
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m_matrix->SetElements(a,b,c,d,tx,ty);
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}
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// makes this the inverse matrix
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void wxGDIPlusMatrix::Invert()
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void wxGDIPlusMatrixData::Invert()
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{
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m_matrix->Invert();
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}
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// returns true if the elements of the transformation matrix are equal ?
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bool wxGDIPlusMatrix::IsEqual( const wxGraphicsMatrix* t) const
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bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
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{
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return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
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}
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// return true if this is the identity matrix
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bool wxGDIPlusMatrix::IsIdentity()
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bool wxGDIPlusMatrixData::IsIdentity() const
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{
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return m_matrix->IsIdentity() == TRUE ;
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}
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@@ -822,19 +789,19 @@ bool wxGDIPlusMatrix::IsIdentity()
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//
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// add the translation to this matrix
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void wxGDIPlusMatrix::Translate( wxDouble dx , wxDouble dy )
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void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy )
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{
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m_matrix->Translate(dx,dy);
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}
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// add the scale to this matrix
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void wxGDIPlusMatrix::Scale( wxDouble xScale , wxDouble yScale )
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void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale )
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{
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m_matrix->Scale(xScale,yScale);
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}
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// add the rotation to this matrix (radians)
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void wxGDIPlusMatrix::Rotate( wxDouble angle )
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void wxGDIPlusMatrixData::Rotate( wxDouble angle )
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{
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m_matrix->Rotate( angle );
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}
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@@ -844,7 +811,7 @@ void wxGDIPlusMatrix::Rotate( wxDouble angle )
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//
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// applies that matrix to the point
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void wxGDIPlusMatrix::TransformPoint( wxDouble *x, wxDouble *y )
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void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
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{
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PointF pt(*x,*y);
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m_matrix->TransformPoints(&pt);
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@@ -853,7 +820,7 @@ void wxGDIPlusMatrix::TransformPoint( wxDouble *x, wxDouble *y )
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}
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// applies the matrix except for translations
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void wxGDIPlusMatrix::TransformDistance( wxDouble *dx, wxDouble *dy )
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void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
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{
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PointF pt(*dx,*dy);
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m_matrix->TransformVectors(&pt);
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@@ -862,7 +829,7 @@ void wxGDIPlusMatrix::TransformDistance( wxDouble *dx, wxDouble *dy )
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}
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// returns the native representation
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void * wxGDIPlusMatrix::GetNativeMatrix() const
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void * wxGDIPlusMatrixData::GetNativeMatrix() const
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{
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return m_matrix;
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}
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@@ -942,21 +909,21 @@ void wxGDIPlusContext::ResetClip()
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m_context->ResetClip();
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}
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void wxGDIPlusContext::StrokePath( const wxGraphicsPath *path )
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void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
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{
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if ( !m_pen.IsNull() )
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{
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m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path->GetNativePath() );
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m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
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}
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}
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void wxGDIPlusContext::FillPath( const wxGraphicsPath *path , int fillStyle )
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void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
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{
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if ( !m_brush.IsNull() )
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{
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((GraphicsPath*) path->GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
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((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
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m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
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(GraphicsPath*) path->GetNativePath());
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(GraphicsPath*) path.GetNativePath());
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}
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}
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@@ -1216,21 +1183,23 @@ void* wxGDIPlusContext::GetNativeContext()
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}
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// concatenates this transform with the current transform of this context
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void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix* matrix )
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void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
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{
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m_context->MultiplyTransform((Matrix*) matrix->GetNativeMatrix());
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m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
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}
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|
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// sets the transform of this context
|
||||
void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix* matrix )
|
||||
void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
|
||||
{
|
||||
m_context->SetTransform((Matrix*) matrix->GetNativeMatrix());
|
||||
m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
|
||||
}
|
||||
|
||||
// gets the matrix of this context
|
||||
void wxGDIPlusContext::GetTransform( wxGraphicsMatrix* matrix )
|
||||
wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
|
||||
{
|
||||
m_context->GetTransform((Matrix*) matrix->GetNativeMatrix());
|
||||
wxGraphicsMatrix matrix = CreateMatrix();
|
||||
m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
|
||||
return matrix;
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
// wxGDIPlusRenderer declaration
|
||||
@@ -1265,11 +1234,11 @@ public :
|
||||
|
||||
// Path
|
||||
|
||||
virtual wxGraphicsPath * CreatePath();
|
||||
virtual wxGraphicsPath CreatePath();
|
||||
|
||||
// Matrix
|
||||
|
||||
virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
|
||||
virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
|
||||
wxDouble tx=0.0, wxDouble ty=0.0);
|
||||
|
||||
|
||||
@@ -1362,22 +1331,26 @@ wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
|
||||
|
||||
// Path
|
||||
|
||||
wxGraphicsPath * wxGDIPlusRenderer::CreatePath()
|
||||
wxGraphicsPath wxGDIPlusRenderer::CreatePath()
|
||||
{
|
||||
EnsureIsLoaded();
|
||||
return new wxGDIPlusPath( this );
|
||||
wxGraphicsPath m;
|
||||
m.SetRefData( new wxGDIPlusPathData(this));
|
||||
return m;
|
||||
}
|
||||
|
||||
|
||||
// Matrix
|
||||
|
||||
wxGraphicsMatrix * wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
|
||||
wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
|
||||
wxDouble tx, wxDouble ty)
|
||||
|
||||
{
|
||||
EnsureIsLoaded();
|
||||
wxGDIPlusMatrix* m = new wxGDIPlusMatrix( this );
|
||||
m->Set( a,b,c,d,tx,ty ) ;
|
||||
wxGraphicsMatrix m;
|
||||
wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
|
||||
data->Set( a,b,c,d,tx,ty ) ;
|
||||
m.SetRefData(data);
|
||||
return m;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user