moving path and matrix to refcounting as well, switching filling rule default to odd-even as dc.h does

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42566 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2006-10-28 13:46:46 +00:00
parent 5b313974cd
commit a4e73390a6
4 changed files with 598 additions and 288 deletions

View File

@@ -92,14 +92,13 @@ static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; }
#include "gdiplus.h"
using namespace Gdiplus;
class WXDLLIMPEXP_CORE wxGDIPlusPath : public wxGraphicsPath
class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData
{
public :
wxGDIPlusPath();
wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
~wxGDIPlusPath();
wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
~wxGDIPlusPathData();
virtual wxGraphicsPath *Clone() const;
virtual wxGraphicsObjectRefData *Clone() const;
//
// These are the path primitives from which everything else can be constructed
@@ -119,10 +118,10 @@ public :
virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
// gets the last point of the current path, (0,0) if not yet set
virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) ;
virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
// adds another path
virtual void AddPath( const wxGraphicsPath* path );
virtual void AddPath( const wxGraphicsPathData* path );
// closes the current sub-path
virtual void CloseSubpath();
@@ -147,36 +146,30 @@ public :
virtual void * GetNativePath() const { return m_path; }
// give the native path returned by GetNativePath() back (there might be some deallocations necessary)
virtual void UnGetNativePath(void * WXUNUSED(path)) {}
virtual void UnGetNativePath(void * WXUNUSED(path)) const {}
// transforms each point of this path by the matrix
virtual void Transform( wxGraphicsMatrix* matrix ) ;
virtual void Transform( const wxGraphicsMatrixData* matrix ) ;
// gets the bounding box enclosing all points (possibly including control points)
virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) ;
virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE) ;
virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
private :
GraphicsPath* m_path;
DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusPath)
};
class WXDLLIMPEXP_CORE wxGDIPlusMatrix : public wxGraphicsMatrix
class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData
{
public :
wxGDIPlusMatrix() ;
wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ;
virtual ~wxGDIPlusMatrixData() ;
wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix = NULL ) ;
virtual ~wxGDIPlusMatrix() ;
virtual wxGraphicsMatrix *Clone() const ;
virtual wxGraphicsObjectRefData* Clone() const ;
// concatenates the matrix
virtual void Concat( const wxGraphicsMatrix *t );
// copies the passed in matrix
virtual void Copy( const wxGraphicsMatrix *t );
virtual void Concat( const wxGraphicsMatrixData *t );
// sets the matrix to the respective values
virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
@@ -186,10 +179,10 @@ public :
virtual void Invert();
// returns true if the elements of the transformation matrix are equal ?
virtual bool IsEqual( const wxGraphicsMatrix* t) const ;
virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
// return true if this is the identity matrix
virtual bool IsIdentity();
virtual bool IsIdentity() const;
//
// transformation
@@ -209,17 +202,15 @@ public :
//
// applies that matrix to the point
virtual void TransformPoint( wxDouble *x, wxDouble *y );
virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
// applies the matrix except for translations
virtual void TransformDistance( wxDouble *dx, wxDouble *dy );
virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
// returns the native representation
virtual void * GetNativeMatrix() const;
private:
Matrix* m_matrix ;
DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusMatrix)
} ;
class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData
@@ -295,21 +286,21 @@ public:
virtual void * GetNativeContext();
virtual void StrokePath( const wxGraphicsPath *p );
virtual void FillPath( const wxGraphicsPath *p , int fillStyle = wxWINDING_RULE );
virtual void StrokePath( const wxGraphicsPath& p );
virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE );
virtual void Translate( wxDouble dx , wxDouble dy );
virtual void Scale( wxDouble xScale , wxDouble yScale );
virtual void Rotate( wxDouble angle );
// concatenates this transform with the current transform of this context
virtual void ConcatTransform( const wxGraphicsMatrix* matrix );
virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
// sets the transform of this context
virtual void SetTransform( const wxGraphicsMatrix* matrix );
virtual void SetTransform( const wxGraphicsMatrix& matrix );
// gets the matrix of this context
virtual void GetTransform( wxGraphicsMatrix* matrix );
virtual wxGraphicsMatrix GetTransform() const;
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
@@ -624,9 +615,7 @@ wxGDIPlusFontData::~wxGDIPlusFontData()
// wxGDIPlusPath implementation
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusPath,wxGraphicsPath)
wxGDIPlusPath::wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPath(renderer)
wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer)
{
if ( path )
m_path = path;
@@ -634,45 +623,37 @@ wxGDIPlusPath::wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path )
m_path = new GraphicsPath();
}
wxGDIPlusPath::wxGDIPlusPath() : wxGraphicsPath(NULL)
{
wxLogDebug(wxT("Illegal Constructor called"));
}
wxGDIPlusPath::~wxGDIPlusPath()
wxGDIPlusPathData::~wxGDIPlusPathData()
{
delete m_path;
}
wxGraphicsPath* wxGDIPlusPath::Clone() const
wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const
{
return new wxGDIPlusPath( GetRenderer() , m_path->Clone());
return new wxGDIPlusPathData( GetRenderer() , m_path->Clone());
}
//
// The Primitives
//
void wxGDIPlusPath::MoveToPoint( wxDouble x , wxDouble y )
void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y )
{
m_path->StartFigure();
m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
}
void wxGDIPlusPath::AddLineToPoint( wxDouble x , wxDouble y )
void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y )
{
m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
}
void wxGDIPlusPath::CloseSubpath()
void wxGDIPlusPathData::CloseSubpath()
{
m_path->CloseFigure();
}
void wxGDIPlusPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
{
PointF c1(cx1,cy1);
PointF c2(cx2,cy2);
@@ -683,15 +664,15 @@ void wxGDIPlusPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, w
}
// gets the last point of the current path, (0,0) if not yet set
void wxGDIPlusPath::GetCurrentPoint( wxDouble& x, wxDouble&y)
void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
{
PointF start;
m_path->GetLastPoint(&start);
x = start.X ;
y = start.Y ;
*x = start.X ;
*y = start.Y ;
}
void wxGDIPlusPath::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
{
double sweepAngle = endAngle - startAngle ;
if( abs(sweepAngle) >= 2*M_PI)
@@ -715,25 +696,25 @@ void wxGDIPlusPath::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngl
m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
}
void wxGDIPlusPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
m_path->AddRectangle(RectF(x,y,w,h));
}
void wxGDIPlusPath::AddPath( const wxGraphicsPath* path )
void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path )
{
m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
}
// transforms each point of this path by the matrix
void wxGDIPlusPath::Transform( wxGraphicsMatrix* matrix )
void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix )
{
m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
}
// gets the bounding box enclosing all points (possibly including control points)
void wxGDIPlusPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)
void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
{
RectF bounds;
m_path->GetBounds( &bounds, NULL, NULL) ;
@@ -743,25 +724,18 @@ void wxGDIPlusPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)
*h = bounds.Height;
}
bool wxGDIPlusPath::Contains( wxDouble x, wxDouble y, int fillStyle )
bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const
{
m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
}
//-----------------------------------------------------------------------------
// wxGDIPlusMatrix implementation
// wxGDIPlusMatrixData implementation
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusMatrix,wxGraphicsMatrix)
wxGDIPlusMatrix::wxGDIPlusMatrix() : wxGraphicsMatrix(NULL)
{
wxLogDebug(wxT("Illegal Constructor called"));
}
wxGDIPlusMatrix::wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix )
: wxGraphicsMatrix(renderer)
wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix )
: wxGraphicsMatrixData(renderer)
{
if ( matrix )
m_matrix = matrix ;
@@ -769,50 +743,43 @@ wxGDIPlusMatrix::wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix )
m_matrix = new Matrix();
}
wxGDIPlusMatrix::~wxGDIPlusMatrix()
wxGDIPlusMatrixData::~wxGDIPlusMatrixData()
{
delete m_matrix;
}
wxGraphicsMatrix *wxGDIPlusMatrix::Clone() const
wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const
{
return new wxGDIPlusMatrix( GetRenderer(), m_matrix->Clone());
return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone());
}
// concatenates the matrix
void wxGDIPlusMatrix::Concat( const wxGraphicsMatrix *t )
void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t )
{
m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
}
// copies the passed in matrix
void wxGDIPlusMatrix::Copy( const wxGraphicsMatrix *t )
{
delete m_matrix;
m_matrix = ((Matrix*) t->GetNativeMatrix())->Clone();
}
// sets the matrix to the respective values
void wxGDIPlusMatrix::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
m_matrix->SetElements(a,b,c,d,tx,ty);
}
// makes this the inverse matrix
void wxGDIPlusMatrix::Invert()
void wxGDIPlusMatrixData::Invert()
{
m_matrix->Invert();
}
// returns true if the elements of the transformation matrix are equal ?
bool wxGDIPlusMatrix::IsEqual( const wxGraphicsMatrix* t) const
bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
{
return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
}
// return true if this is the identity matrix
bool wxGDIPlusMatrix::IsIdentity()
bool wxGDIPlusMatrixData::IsIdentity() const
{
return m_matrix->IsIdentity() == TRUE ;
}
@@ -822,19 +789,19 @@ bool wxGDIPlusMatrix::IsIdentity()
//
// add the translation to this matrix
void wxGDIPlusMatrix::Translate( wxDouble dx , wxDouble dy )
void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy )
{
m_matrix->Translate(dx,dy);
}
// add the scale to this matrix
void wxGDIPlusMatrix::Scale( wxDouble xScale , wxDouble yScale )
void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale )
{
m_matrix->Scale(xScale,yScale);
}
// add the rotation to this matrix (radians)
void wxGDIPlusMatrix::Rotate( wxDouble angle )
void wxGDIPlusMatrixData::Rotate( wxDouble angle )
{
m_matrix->Rotate( angle );
}
@@ -844,7 +811,7 @@ void wxGDIPlusMatrix::Rotate( wxDouble angle )
//
// applies that matrix to the point
void wxGDIPlusMatrix::TransformPoint( wxDouble *x, wxDouble *y )
void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
{
PointF pt(*x,*y);
m_matrix->TransformPoints(&pt);
@@ -853,7 +820,7 @@ void wxGDIPlusMatrix::TransformPoint( wxDouble *x, wxDouble *y )
}
// applies the matrix except for translations
void wxGDIPlusMatrix::TransformDistance( wxDouble *dx, wxDouble *dy )
void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
{
PointF pt(*dx,*dy);
m_matrix->TransformVectors(&pt);
@@ -862,7 +829,7 @@ void wxGDIPlusMatrix::TransformDistance( wxDouble *dx, wxDouble *dy )
}
// returns the native representation
void * wxGDIPlusMatrix::GetNativeMatrix() const
void * wxGDIPlusMatrixData::GetNativeMatrix() const
{
return m_matrix;
}
@@ -942,21 +909,21 @@ void wxGDIPlusContext::ResetClip()
m_context->ResetClip();
}
void wxGDIPlusContext::StrokePath( const wxGraphicsPath *path )
void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
{
if ( !m_pen.IsNull() )
{
m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path->GetNativePath() );
m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
}
}
void wxGDIPlusContext::FillPath( const wxGraphicsPath *path , int fillStyle )
void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
{
if ( !m_brush.IsNull() )
{
((GraphicsPath*) path->GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
(GraphicsPath*) path->GetNativePath());
(GraphicsPath*) path.GetNativePath());
}
}
@@ -1216,21 +1183,23 @@ void* wxGDIPlusContext::GetNativeContext()
}
// concatenates this transform with the current transform of this context
void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix* matrix )
void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
{
m_context->MultiplyTransform((Matrix*) matrix->GetNativeMatrix());
m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
}
// sets the transform of this context
void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix* matrix )
void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
{
m_context->SetTransform((Matrix*) matrix->GetNativeMatrix());
m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
}
// gets the matrix of this context
void wxGDIPlusContext::GetTransform( wxGraphicsMatrix* matrix )
wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
{
m_context->GetTransform((Matrix*) matrix->GetNativeMatrix());
wxGraphicsMatrix matrix = CreateMatrix();
m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
return matrix;
}
//-----------------------------------------------------------------------------
// wxGDIPlusRenderer declaration
@@ -1265,11 +1234,11 @@ public :
// Path
virtual wxGraphicsPath * CreatePath();
virtual wxGraphicsPath CreatePath();
// Matrix
virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
wxDouble tx=0.0, wxDouble ty=0.0);
@@ -1362,22 +1331,26 @@ wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
// Path
wxGraphicsPath * wxGDIPlusRenderer::CreatePath()
wxGraphicsPath wxGDIPlusRenderer::CreatePath()
{
EnsureIsLoaded();
return new wxGDIPlusPath( this );
wxGraphicsPath m;
m.SetRefData( new wxGDIPlusPathData(this));
return m;
}
// Matrix
wxGraphicsMatrix * wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
EnsureIsLoaded();
wxGDIPlusMatrix* m = new wxGDIPlusMatrix( this );
m->Set( a,b,c,d,tx,ty ) ;
wxGraphicsMatrix m;
wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
data->Set( a,b,c,d,tx,ty ) ;
m.SetRefData(data);
return m;
}