ifacecheck manual fixes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56720 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-11-09 16:46:52 +00:00
parent c9c1faa490
commit a44f3b5a89
24 changed files with 101 additions and 88 deletions

View File

@@ -53,9 +53,9 @@ public:
Adds a cubic bezier curve from the current point, using two control
points and an end point.
*/
void AddCurveToPoint(wxDouble cx1, wxDouble cy1,
wxDouble cx2, wxDouble cy2,
wxDouble x, wxDouble y);
virtual void AddCurveToPoint(wxDouble cx1, wxDouble cy1,
wxDouble cx2, wxDouble cy2,
wxDouble x, wxDouble y);
/**
Adds a cubic bezier curve from the current point, using two control
points and an end point.
@@ -319,12 +319,12 @@ public:
Creates a native brush, having a linear gradient, starting at (x1,y1) with
color c1 to (x2,y2) with color c2
*/
wxGraphicsBrush CreateLinearGradientBrush(wxDouble x1,
wxDouble y1,
wxDouble x2,
wxDouble y2,
const wxColouramp;c1,
const wxColouramp;c2) const;
virtual wxGraphicsBrush CreateLinearGradientBrush(wxDouble x1,
wxDouble y1,
wxDouble x2,
wxDouble y2,
const wxColour& c1,
const wxColour& c2) const;
/**
Creates a native affine transformation matrix from the passed in values. The
@@ -332,8 +332,8 @@ public:
*/
virtual wxGraphicsMatrix CreateMatrix(wxDouble a = 1.0, wxDouble b = 0.0,
wxDouble c = 0.0, wxDouble d = 1.0,
wxDouble tx = 0.0,
wxDouble ty = 0.0) const;
wxDouble tx = 0.0,
wxDouble ty = 0.0) const;
/**
Creates a native graphics path which is initially empty.
@@ -585,11 +585,11 @@ public:
color c1 to (x2,y2) with color c2
*/
wxGraphicsBrush CreateLinearGradientBrush(wxDouble x1,
wxDouble y1,
wxDouble x2,
wxDouble y2,
const wxColouramp;c1,
const wxColouramp;c2);
wxDouble y1,
wxDouble x2,
wxDouble y2,
const wxColour& c1,
const wxColour& c2) = 0;
/**
Creates a native affine transformation matrix from the passed in values. The
@@ -597,7 +597,7 @@ public:
*/
virtual wxGraphicsMatrix CreateMatrix(wxDouble a = 1.0, wxDouble b = 0.0,
wxDouble c = 0.0, wxDouble d = 1.0,
wxDouble tx = 0.0,
wxDouble tx = 0.0,
wxDouble ty = 0.0) = 0;
/**