Add public wxDegToRad() and wxRadToDeg() functions.

Define these functions just once in wx/math.h instead of duplicating them in a
dozen of places.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76555 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2014-05-17 12:29:15 +00:00
parent 4d8ff19a1a
commit a380c1e46f
13 changed files with 62 additions and 67 deletions

View File

@@ -980,8 +980,6 @@ const int BASE = 80.0;
const int BASE2 = BASE/2;
const int BASE4 = BASE/4;
static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
// modeled along Robin Dunn's GraphicsContext.py sample
@@ -1075,11 +1073,11 @@ void MyCanvas::DrawGraphics(wxGraphicsContext* gc)
gc->SetPen(wxPen(wxColour(val.red, val.green, val.blue, 128)));
// use translate to artfully reposition each drawn path
gc->Translate(1.5 * BASE2 * cos(DegToRad(angle)),
1.5 * BASE2 * sin(DegToRad(angle)));
gc->Translate(1.5 * BASE2 * cos(wxDegToRad(angle)),
1.5 * BASE2 * sin(wxDegToRad(angle)));
// use Rotate to rotate the path
gc->Rotate(DegToRad(angle));
gc->Rotate(wxDegToRad(angle));
// now draw it
gc->DrawPath(path);