More progress on wxMotif, incl. wxTreeCtrl/wxListCtrl beginning to work
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1107 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -366,6 +366,7 @@ class wxListHeaderWindow : public wxWindow
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public:
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wxListHeaderWindow( void );
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~wxListHeaderWindow( void );
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wxListHeaderWindow( wxWindow *win, wxWindowID id, wxListMainWindow *owner,
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const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
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long style = 0, const wxString &name = "columntitles" );
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@@ -614,11 +615,13 @@ class wxListCtrl: public wxControl
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wxDropTarget *GetDropTarget() const
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{ return m_mainWin->GetDropTarget(); }
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void SetCursor( const wxCursor &cursor )
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{ m_mainWin->SetCursor( cursor); }
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{ if (m_mainWin) m_mainWin->wxWindow::SetCursor( cursor); }
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wxColour GetBackgroundColour() const
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{ return m_mainWin->GetBackgroundColour(); }
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{ if (m_mainWin) return m_mainWin->GetBackgroundColour();
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else return wxColour(); }
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wxColour GetForegroundColour() const
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{ return m_mainWin->GetForegroundColour(); }
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{ if (m_mainWin) return m_mainWin->GetForegroundColour();
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else return wxColour(); }
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bool PopupMenu( wxMenu *menu, int x, int y )
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{ return m_mainWin->PopupMenu( menu, x, y ); }
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@@ -61,10 +61,10 @@ class WXDLLEXPORT wxDC: public wxObject
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virtual bool Ok(void) const { return m_ok; };
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virtual void FloodFill( long x1, long y1, wxColour* col, int style=wxFLOOD_SURFACE ) = 0;
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virtual void FloodFill( long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE ) = 0;
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inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
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{
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FloodFill(pt.x, pt.y, (wxColour*) & col, style);
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FloodFill(pt.x, pt.y, col, style);
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}
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virtual bool GetPixel( long x1, long y1, wxColour *col ) const = 0;
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@@ -148,10 +148,9 @@ class WXDLLEXPORT wxDC: public wxObject
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DrawIcon(icon, pt.x, pt.y);
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}
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// TODO DrawBitmap is not always the same as DrawIcon, especially if bitmaps and
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// DrawBitmap is not always the same as DrawIcon, especially if bitmaps and
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// icons are implemented differently.
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void DrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask=FALSE )
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{ DrawIcon( *((wxIcon*)(&bmp)), x, y, useMask ); }
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virtual void DrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask=FALSE ) ;
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virtual bool Blit( long xdest, long ydest, long width, long height,
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wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE ) = 0;
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@@ -43,7 +43,7 @@ class WXDLLEXPORT wxWindowDC: public wxDC
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~wxWindowDC(void);
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virtual void FloodFill( long x1, long y1, wxColour* col, int style=wxFLOOD_SURFACE );
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virtual void FloodFill( long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE );
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virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
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virtual void DrawLine( long x1, long y1, long x2, long y2 );
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@@ -77,6 +77,7 @@ class WXDLLEXPORT wxWindowDC: public wxDC
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virtual long GetCharHeight(void);
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virtual void Clear(void);
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virtual void Clear(const wxRect& rect);
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virtual void SetFont( const wxFont &font );
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virtual void SetPen( const wxPen &pen );
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@@ -61,10 +61,10 @@ class WXDLLEXPORT wxDC: public wxObject
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virtual bool Ok(void) const { return m_ok; };
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virtual void FloodFill( long x1, long y1, wxColour* col, int style=wxFLOOD_SURFACE ) = 0;
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virtual void FloodFill( long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE ) = 0;
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inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
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{
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FloodFill(pt.x, pt.y, (wxColour*) & col, style);
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FloodFill(pt.x, pt.y, col, style);
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}
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virtual bool GetPixel( long x1, long y1, wxColour *col ) const = 0;
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@@ -39,7 +39,7 @@ class WXDLLEXPORT wxWindowDC: public wxDC
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~wxWindowDC(void);
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virtual void FloodFill( long x1, long y1, wxColour* col, int style=wxFLOOD_SURFACE );
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virtual void FloodFill( long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE );
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virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
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virtual void DrawLine( long x1, long y1, long x2, long y2 );
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