use wxGTK_CONV instead of directly using wxConvLocal (simplifies code avoiding needless #ifdefs and prepares for further wxGTK_CONV changes)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38646 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-04-10 01:39:38 +00:00
parent 2f4f6de77b
commit a3669332df
3 changed files with 29 additions and 74 deletions

View File

@@ -22,6 +22,7 @@
#include "wx/fontutil.h"
#include "wx/gtk/win_gtk.h"
#include "wx/gtk/private.h"
#include "wx/math.h" // for floating-point functions
@@ -1496,16 +1497,11 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
bool underlined = m_font.Ok() && m_font.GetUnderlined();
#if wxUSE_UNICODE
const wxCharBuffer data = wxConvUTF8.cWC2MB( text );
#else
const wxWCharBuffer wdata = wxConvLocal.cMB2WC( text );
if ( !wdata )
const wxCharBuffer data = wxGTK_CONV( text );
if ( !data )
return;
const wxCharBuffer data = wxConvUTF8.cWC2MB( wdata );
#endif
size_t datalen = strlen((const char*)data);
pango_layout_set_text( m_layout, (const char*) data, datalen);
const size_t datalen = strlen(data);
pango_layout_set_text( m_layout, data, datalen);
if (underlined)
{
@@ -1709,18 +1705,7 @@ void wxWindowDC::DoGetTextExtent(const wxString &string,
pango_layout_set_font_description( m_layout, theFont->GetNativeFontInfo()->description );
// Set layout's text
#if wxUSE_UNICODE
const wxCharBuffer data = wxConvUTF8.cWC2MB( string );
const char *dataUTF8 = (const char *)data;
#else
const wxWCharBuffer wdata = wxConvLocal.cMB2WC( string );
if ( !wdata )
return;
const wxCharBuffer data = wxConvUTF8.cWC2MB( wdata );
const char *dataUTF8 = (const char *)data;
#endif
const wxCharBuffer dataUTF8 = wxGTK_CONV(string);
if ( !dataUTF8 )
{
// hardly ideal, but what else can we do if conversion failed?