applied (slightly modified) wxGLApp patch for MSW

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11717 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-09-28 14:01:34 +00:00
parent a6f5aa49cf
commit a308135449
5 changed files with 104 additions and 94 deletions

View File

@@ -1,6 +1,10 @@
#ifndef _WX_GLCANVAS_H_BASE_
#define _WX_GLCANVAS_H_BASE_
#include "wx/defs.h"
#if wxUSE_GLCANVAS
#if defined(__WXMSW__)
#include "wx/msw/glcanvas.h"
#elif defined(__WXMOTIF__)
@@ -15,5 +19,22 @@
#include "wx/stubs/glcanvas.h"
#endif
class WXDLLEXPORT wxGLApp : public wxApp
{
public:
wxGLApp() : wxApp() { }
virtual ~wxGLApp();
// use this in the constructor of the user-derived wxGLApp class to
// determine if an OpenGL rendering context with these attributes
// is available - returns TRUE if so, FALSE if not.
bool InitGLVisual(int *attribList);
private:
DECLARE_DYNAMIC_CLASS(wxGLApp)
};
#endif
// wxUSE_GLCANVAS
#endif
// _WX_GLCANVAS_H_BASE_