Restore DrawRadioButton to the main wxRenderer API, create a method overload for the wxUniv API so that it can coexist with the wxUniv method of the same name.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58825 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Kevin Ollivier
2009-02-12 01:06:53 +00:00
parent 5ec8cc4ddd
commit a2ee194587
5 changed files with 16 additions and 9 deletions

View File

@@ -278,7 +278,7 @@ public:
int flags = 0) = 0;
// Draw a native wxRadioButton (just the graphical portion)
virtual void DrawOptionButton(wxWindow* win,
virtual void DrawRadioButton(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0) = 0;
@@ -443,11 +443,11 @@ public:
int flags = 0)
{ m_rendererNative.DrawTextCtrl( win, dc, rect, flags); }
virtual void DrawOptionButton(wxWindow* win,
virtual void DrawRadioButton(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_rendererNative.DrawOptionButton( win, dc, rect, flags); }
{ m_rendererNative.DrawRadioButton( win, dc, rect, flags); }
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
{ return m_rendererNative.GetSplitterParams(win); }