Cleaning of sources (Univ related files). -1/TRUE/FALSE/wxIDY_ANY/wxDefaultCoord/whitespaces/!! issues.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -91,8 +91,8 @@ public:
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int pos,
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int page,
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int range,
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bool refresh = TRUE );
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virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
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bool refresh = true );
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virtual void SetScrollPos(int orient, int pos, bool refresh = true);
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virtual int GetScrollPos(int orient) const;
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virtual int GetScrollThumb(int orient) const;
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virtual int GetScrollRange(int orient) const;
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@@ -126,8 +126,8 @@ public:
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// return all state flags at once (combination of wxCONTROL_XXX values)
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int GetStateFlags() const;
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// set the "highlighted" flag and return TRUE if it changed
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virtual bool SetCurrent(bool doit = TRUE);
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// set the "highlighted" flag and return true if it changed
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virtual bool SetCurrent(bool doit = true);
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// get the scrollbar (may be NULL) for the given orientation
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wxScrollBar *GetScrollbar(int orient) const
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@@ -138,33 +138,33 @@ public:
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// methods used by wxColourScheme to choose the colours for this window
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// --------------------------------------------------------------------
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// return TRUE if this is a panel/canvas window which contains other
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// return true if this is a panel/canvas window which contains other
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// controls only
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virtual bool IsCanvasWindow() const { return FALSE; }
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virtual bool IsCanvasWindow() const { return false; }
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// returns TRUE if the control has "transparent" areas such
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// returns true if the control has "transparent" areas such
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// as a wxStaticText and wxCheckBox and the background should
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// be adapted from a parent window
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virtual bool HasTransparentBackground() { return FALSE; }
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virtual bool HasTransparentBackground() { return false; }
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// to be used with function above: transparent windows get
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// their background from parents that return TRUE here,
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// their background from parents that return true here,
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// so this is mostly for wxPanel, wxTopLevelWindow etc.
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virtual bool ProvidesBackground() const { return FALSE; }
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virtual bool ProvidesBackground() const { return false; }
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// return TRUE if this control can be highlighted when the mouse is over
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// return true if this control can be highlighted when the mouse is over
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// it (the theme decides itself whether it is really highlighted or not)
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virtual bool CanBeHighlighted() const { return FALSE; }
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virtual bool CanBeHighlighted() const { return false; }
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// return TRUE if we should use the colours/fonts returned by the
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// return true if we should use the colours/fonts returned by the
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// corresponding GetXXX() methods instead of the default ones
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bool UseBgCol() const { return m_hasBgCol; }
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bool UseFgCol() const { return m_hasFgCol; }
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bool UseFont() const { return m_hasFont; }
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// return TRUE if this window serves as a container for the other windows
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// return true if this window serves as a container for the other windows
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// only and doesn't get any input itself
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virtual bool IsStaticBox() const { return FALSE; }
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virtual bool IsStaticBox() const { return false; }
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// returns the (low level) renderer to use for drawing the control by
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// querying the current theme
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@@ -187,11 +187,11 @@ public:
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// the rect coordinates are, for us, in client coords, but if no rect is
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// specified, the entire window is refreshed
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virtual void Refresh(bool eraseBackground = TRUE,
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virtual void Refresh(bool eraseBackground = true,
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const wxRect *rect = (const wxRect *) NULL);
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// we refresh the window when it is dis/enabled
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virtual bool Enable(bool enable = TRUE);
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virtual bool Enable(bool enable = true);
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// should we use the standard control colours or not?
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virtual bool ShouldInheritColours() const { return false; }
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@@ -222,7 +222,7 @@ protected:
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void OnKeyUp(wxKeyEvent& event);
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#endif // wxUSE_MENUS
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// draw the control background, return TRUE if done
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// draw the control background, return true if done
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virtual bool DoDrawBackground(wxDC& dc);
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// draw the controls border
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