Cleaning of sources (Univ related files). -1/TRUE/FALSE/wxIDY_ANY/wxDefaultCoord/whitespaces/!! issues.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -54,7 +54,7 @@ public:
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// show this menu at the given position (in screen coords) and optionally
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// select its first item
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void Popup(const wxPoint& pos, const wxSize& size,
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bool selectFirst = TRUE);
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bool selectFirst = true);
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// dismiss the menu
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void Dismiss();
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@@ -65,11 +65,11 @@ public:
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// implementation only from here
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// do as if this item were clicked, return TRUE if the resulting event was
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// processed, FALSE otherwise
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// do as if this item were clicked, return true if the resulting event was
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// processed, false otherwise
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bool ClickItem(wxMenuItem *item);
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// process the key event, return TRUE if done
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// process the key event, return true if done
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bool ProcessKeyDown(int key);
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#if wxUSE_ACCEL
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@@ -167,8 +167,8 @@ public:
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// get the next item for the givan accel letter (used by wxFrame), return
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// -1 if none
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//
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// if unique is not NULL, filled with TRUE if there is only one item with
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// this accel, FALSE if two or more
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// if unique is not NULL, filled with true if there is only one item with
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// this accel, false if two or more
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int FindNextItemForAccel(int idxStart,
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int keycode,
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bool *unique = NULL) const;
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@@ -183,7 +183,7 @@ public:
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#endif // wxUSE_ACCEL
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// called by wxMenu when it is dismissed
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void OnDismissMenu(bool dismissMenuBar = FALSE);
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void OnDismissMenu(bool dismissMenuBar = false);
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protected:
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// common part of all ctors
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@@ -195,7 +195,7 @@ protected:
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void OnKeyDown(wxKeyEvent& event);
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void OnKillFocus(wxFocusEvent& event);
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// process the mouse move event, return TRUE if we did, FALSE to continue
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// process the mouse move event, return true if we did, false to continue
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// processing as usual
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//
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// the coordinates are client coordinates of menubar, convert if necessary
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@@ -236,7 +236,7 @@ protected:
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void DoSelectMenu(size_t pos);
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// popup the currently selected menu
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void PopupCurrentMenu(bool selectFirst = TRUE);
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void PopupCurrentMenu(bool selectFirst = true);
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// hide the currently selected menu
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void DismissMenu();
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