Renamed PATPAINT to PATTERNPAINT (The former is an existing define in wingdi.h); Cosmetic code cleanup.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25362 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -100,7 +100,8 @@ bitmap "disabled" ,
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#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
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bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
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const wxBitmap& bitmap,
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const wxPoint& pos,
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const wxSize& size, long style,
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const wxValidator& wxVALIDATOR_PARAM(validator),
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@@ -157,8 +158,7 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
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msStyle |= BS_BOTTOM;
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#endif
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m_hWnd = (WXHWND)CreateWindowEx
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(
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m_hWnd = (WXHWND) CreateWindowEx(
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0,
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wxT("BUTTON"),
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wxEmptyString,
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@@ -177,7 +177,7 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
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SetSize(x, y, width, height);
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return TRUE;
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return true;
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}
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// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
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@@ -191,7 +191,7 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
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{
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// Let default procedure draw the bitmap, which is defined
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// in the Windows resource.
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return FALSE;
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return false;
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}
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#endif
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@@ -215,7 +215,7 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
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bitmap = &m_bmpNormal;
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if ( !bitmap->Ok() )
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return FALSE;
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return false;
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// centre the bitmap in the control area
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int x = lpDIS->rcItem.left;
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@@ -258,8 +258,8 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
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// draw the bitmap
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wxDC dst;
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dst.SetHDC((WXHDC) hDC, FALSE);
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dst.DrawBitmap(*bitmap, x1, y1, TRUE);
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dst.SetHDC((WXHDC) hDC, false);
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dst.DrawBitmap(*bitmap, x1, y1, true);
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// draw focus / disabled state, if auto-drawing
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if ( (state & ODS_DISABLED) && autoDraw )
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@@ -267,7 +267,7 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
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DrawButtonDisable((WXHDC) hDC,
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lpDIS->rcItem.left, lpDIS->rcItem.top,
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lpDIS->rcItem.right, lpDIS->rcItem.bottom,
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TRUE);
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true);
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}
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else if ( (state & ODS_FOCUS) && autoDraw )
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{
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@@ -279,14 +279,15 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
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isSelected);
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}
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return TRUE;
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return true;
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}
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// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
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#if defined(__WIN95__)
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void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
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void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
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int right, int bottom, bool sel )
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{
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HPEN oldp;
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HPEN penHiLight;
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@@ -342,7 +343,8 @@ void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int botto
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#else
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void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
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void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
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int right, int bottom, bool sel )
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{
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HPEN oldp;
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HPEN penBorder;
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@@ -406,7 +408,8 @@ void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int botto
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#endif // defined(__WIN95__)
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void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel )
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void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
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int bottom, bool WXUNUSED(sel) )
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{
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RECT rect;
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rect.left = left;
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@@ -420,18 +423,19 @@ void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, in
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if ( sel )
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OffsetRect( &rect, 1, 1 );
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*/
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(void)sel;
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DrawFocusRect( (HDC) dc, &rect );
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}
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extern HBRUSH wxDisableButtonBrush;
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void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg )
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void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right,
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int bottom, bool with_marg )
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{
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HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush );
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// ROP for "dest |= pattern" operation -- as it doesn't have a standard
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// name, give it our own
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static const DWORD PATPAINT = 0xFA0089UL;
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static const DWORD PATTERNPAINT = 0xFA0089UL;
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if ( with_marg )
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{
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@@ -441,7 +445,7 @@ void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right,
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bottom -= 2 * m_marginY;
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}
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::PatBlt( (HDC) dc, left, top, right, bottom, PATPAINT);
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::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
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::SelectObject( (HDC) dc, old );
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}
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