FIXME: Complete stubs or other cruft necessary to make wxCocoa build
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19688 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
57
include/wx/cocoa/icon.h
Normal file
57
include/wx/cocoa/icon.h
Normal file
@@ -0,0 +1,57 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: icon.h
|
||||
// Purpose: wxIcon class
|
||||
// Author: AUTHOR
|
||||
// Modified by:
|
||||
// Created: ??/??/98
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) AUTHOR
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _WX_ICON_H_
|
||||
#define _WX_ICON_H_
|
||||
|
||||
#if defined(__GNUG__) && !defined(__APPLE__)
|
||||
#pragma interface "icon.h"
|
||||
#endif
|
||||
|
||||
#include "wx/bitmap.h"
|
||||
|
||||
// Icon
|
||||
class WXDLLEXPORT wxIcon: public wxBitmap
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxIcon)
|
||||
|
||||
public:
|
||||
wxIcon();
|
||||
|
||||
// Copy constructors
|
||||
wxIcon(const wxIcon& icon)
|
||||
: wxBitmap()
|
||||
{ Ref(icon); }
|
||||
|
||||
wxIcon(const char **data);
|
||||
wxIcon(char **data);
|
||||
wxIcon(const char bits[], int width , int height );
|
||||
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
|
||||
int desiredWidth = -1, int desiredHeight = -1);
|
||||
~wxIcon();
|
||||
|
||||
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
|
||||
int desiredWidth /* = -1 */ , int desiredHeight = -1);
|
||||
bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
|
||||
{ return LoadFile( name , flags , -1 , -1 ) ; }
|
||||
|
||||
inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
|
||||
inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
|
||||
inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
|
||||
|
||||
// create from bitmap (which should have a mask unless it's monochrome):
|
||||
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
|
||||
// ctors, assignment operators...), but it's ok to have such function
|
||||
void CopyFromBitmap(const wxBitmap& bmp);
|
||||
};
|
||||
|
||||
#endif
|
||||
// _WX_ICON_H_
|
Reference in New Issue
Block a user