Don't reset the best size to wxDefaultSize unless we have a bitmap, otherwise
an explicit size is ignored git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42393 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		@@ -126,8 +126,11 @@ bool wxButton::Create(wxWindow *parent,
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        return false;
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					        return false;
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    SetLabel(label);
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					    SetLabel(label);
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    SetImageLabel(bitmap);
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    // SetBestSize(size); -- called by SetImageLabel()
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					    if (bitmap.Ok())
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					        SetImageLabel(bitmap); // SetBestSize called by SetImageLabel()
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					    else
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					        SetBestSize(size);
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    CreateInputHandler(wxINP_HANDLER_BUTTON);
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					    CreateInputHandler(wxINP_HANDLER_BUTTON);
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