1. new wxFFile class - as wxFile but uses fopen/fread/fseek... instead of
open/read/seek... 2. wxTextCtrlBase appears, several bug fixes in MSW wxTextCtrl and made LoadFile() behave in the same way under GTK and MSW (fixed it for MSW too) 3. Corrected the sash position calculation in sashwin.cpp - seems to work now but I wonder how it could ever work before? 4. new, tmake generated, MSW makefiles. They probably don't work - will fix them as soon as people start complaining. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3004 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,18 +1,177 @@
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///////////////////////////////////////////////////////////////////////////////
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// Name: textctrl.h
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// Purpose: wxTextCtrlBase class - the interface of wxTextCtrl
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 13.07.99
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// RCS-ID: $Id$
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// Copyright: (c) wxWindows team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TEXTCTRL_H_BASE_
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#define _WX_TEXTCTRL_H_BASE_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#include "wx/control.h" // the base class
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// 16-bit Borland 4.0 doesn't seem to allow multiple inheritance with wxWindow
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// and streambuf: it complains about deriving a huge class from the huge class
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// streambuf. !! Also, can't use streambuf if making or using a DLL :-(
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#if (defined(__BORLANDC__)) || defined(__MWERKS__) || defined(_WINDLL) || defined(WXUSINGDLL) || defined(WXMAKINGDLL)
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#define NO_TEXT_WINDOW_STREAM
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#endif
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#ifndef NO_TEXT_WINDOW_STREAM
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#ifdef wxUSE_STD_IOSTREAM
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#include "ioswrap.h" // for iostream classes if we need them
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#else // !wxUSE_STD_IOSTREAM
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// can't compile this feature in if we don't use streams at all
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#define NO_TEXT_WINDOW_STREAM
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#endif // wxUSE_STD_IOSTREAM/!wxUSE_STD_IOSTREAM
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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WXDLLEXPORT_DATA(extern const wxChar*) wxTextCtrlNameStr;
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WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
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// ----------------------------------------------------------------------------
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// wxTextCtrl: a single or multiple line text zone where user can enter and
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// edit text
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTextCtrlBase : public wxControl
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#ifndef NO_TEXT_WINDOW_STREAM
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, public streambuf
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#endif
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{
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public:
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// creation
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// --------
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wxTextCtrlBase();
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// accessors
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// ---------
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virtual wxString GetValue() const = 0;
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virtual void SetValue(const wxString& value) = 0;
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virtual int GetLineLength(long lineNo) const = 0;
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virtual wxString GetLineText(long lineNo) const = 0;
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virtual int GetNumberOfLines() const = 0;
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virtual bool IsModified() const = 0;
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virtual bool IsEditable() const = 0;
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// If the return values from and to are the same, there is no selection.
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virtual void GetSelection(long* from, long* to) const = 0;
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// operations
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// ----------
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// editing
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virtual void Clear() = 0;
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virtual void Replace(long from, long to, const wxString& value) = 0;
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virtual void Remove(long from, long to) = 0;
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// load/save the controls contents from/to the file
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virtual bool LoadFile(const wxString& file);
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virtual bool SaveFile(const wxString& file = wxEmptyString);
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// clears the dirty flag
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virtual void DiscardEdits() = 0;
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// writing text inserts it at the current position, appending always
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// inserts it at the end
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virtual void WriteText(const wxString& text) = 0;
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virtual void AppendText(const wxString& text) = 0;
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// translate between the position (which is just an index in the text ctrl
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// considering all its contents as a single strings) and (x, y) coordinates
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// which represent column and line.
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virtual long XYToPosition(long x, long y) const = 0;
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virtual void PositionToXY(long pos, long *x, long *y) const = 0;
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virtual void ShowPosition(long pos) = 0;
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// Clipboard operations
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virtual void Copy() = 0;
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virtual void Cut() = 0;
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virtual void Paste() = 0;
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virtual bool CanCopy() const = 0;
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virtual bool CanCut() const = 0;
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virtual bool CanPaste() const = 0;
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// Undo/redo
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virtual void Undo() = 0;
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virtual void Redo() = 0;
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virtual bool CanUndo() const = 0;
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virtual bool CanRedo() const = 0;
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// Insertion point
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virtual void SetInsertionPoint(long pos) = 0;
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virtual void SetInsertionPointEnd() = 0;
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virtual long GetInsertionPoint() const = 0;
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virtual long GetLastPosition() const = 0;
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virtual void SetSelection(long from, long to) = 0;
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virtual void SetEditable(bool editable) = 0;
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// streambuf methods
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#ifndef NO_TEXT_WINDOW_STREAM
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int overflow(int i);
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int sync();
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int underflow();
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#endif // NO_TEXT_WINDOW_STREAM
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// stream-like insertion operators: these are always available, whether we
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// were, or not, compiled with streambuf support
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wxTextCtrl& operator<<(const wxString& s);
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wxTextCtrl& operator<<(int i);
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wxTextCtrl& operator<<(long i);
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wxTextCtrl& operator<<(float f);
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wxTextCtrl& operator<<(double d);
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wxTextCtrl& operator<<(const char c);
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// obsolete functions
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#if WXWIN_COMPATIBILITY
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bool Modified() const { return IsModified(); }
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#endif
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private:
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// the name of the last file loaded with LoadFile() which will be used by
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// SaveFile() by default
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wxString m_filename;
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};
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// ----------------------------------------------------------------------------
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// include the platform-dependent class definition
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// ----------------------------------------------------------------------------
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#if defined(__WXMSW__)
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#include "wx/msw/textctrl.h"
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#include "wx/msw/textctrl.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/textctrl.h"
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#include "wx/motif/textctrl.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk/textctrl.h"
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#include "wx/gtk/textctrl.h"
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#elif defined(__WXQT__)
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#include "wx/qt/textctrl.h"
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#include "wx/qt/textctrl.h"
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#elif defined(__WXMAC__)
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#include "wx/mac/textctrl.h"
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#include "wx/mac/textctrl.h"
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#elif defined(__WXSTUBS__)
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#include "wx/stubs/textctrl.h"
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#include "wx/stubs/textctrl.h"
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#endif
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#endif
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