Replaced Ok() occurrences with IsOk() throughout trunk.
Additionally renamed wxOSX' private wxNativePrinterDC::Ok() function to IsOk(). Didn't deprecate the various Ok() functions: given the amount of changes already introduced in 3.0 a trivial one like this seems more suitable for after 3.0. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67681 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1172,7 +1172,7 @@ void wxComboCtrlBase::CalculateAreas( int btnWidth )
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// its platform default or bitmap+pushbutton background is used, but not if
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// there is vertical size adjustment or horizontal spacing.
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if ( ( (m_iFlags & wxCC_BUTTON_OUTSIDE_BORDER) ||
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(m_bmpNormal.Ok() && m_blankButtonBg) ) &&
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(m_bmpNormal.IsOk() && m_blankButtonBg) ) &&
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m_btnSpacingX == 0 &&
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m_btnHei <= 0 )
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{
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@@ -1180,7 +1180,7 @@ void wxComboCtrlBase::CalculateAreas( int btnWidth )
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btnBorder = 0;
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}
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else if ( (m_iFlags & wxCC_BUTTON_COVERS_BORDER) &&
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m_btnSpacingX == 0 && !m_bmpNormal.Ok() )
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m_btnSpacingX == 0 && !m_bmpNormal.IsOk() )
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{
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m_iFlags &= ~(wxCC_IFLAG_BUTTON_OUTSIDE);
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btnBorder = 0;
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@@ -1237,7 +1237,7 @@ void wxComboCtrlBase::CalculateAreas( int btnWidth )
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// It is larger
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// OR
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// button width is set to default and blank button bg is not drawn
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if ( m_bmpNormal.Ok() )
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if ( m_bmpNormal.IsOk() )
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{
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int bmpReqWidth = m_bmpNormal.GetWidth();
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int bmpReqHeight = m_bmpNormal.GetHeight();
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@@ -1259,7 +1259,7 @@ void wxComboCtrlBase::CalculateAreas( int btnWidth )
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{
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int newY = butHeight+(customBorder*2);
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SetClientSize(wxDefaultCoord,newY);
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if ( m_bmpNormal.Ok() || m_btnArea.width != butWidth || m_btnArea.height != butHeight )
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if ( m_bmpNormal.IsOk() || m_btnArea.width != butWidth || m_btnArea.height != butHeight )
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m_iFlags |= wxCC_IFLAG_HAS_NONSTANDARD_BUTTON;
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else
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m_iFlags &= ~wxCC_IFLAG_HAS_NONSTANDARD_BUTTON;
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@@ -1368,16 +1368,16 @@ wxSize wxComboCtrlBase::DoGetBestSize() const
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// TODO: Better method to calculate close-to-native control height.
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int fhei;
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if ( m_font.Ok() )
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if ( m_font.IsOk() )
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fhei = (m_font.GetPointSize()*2) + 5;
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else if ( wxNORMAL_FONT->Ok() )
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else if ( wxNORMAL_FONT->IsOk() )
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fhei = (wxNORMAL_FONT->GetPointSize()*2) + 5;
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else
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fhei = sizeText.y + 4;
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// Need to force height to accomodate bitmap?
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int btnSizeY = m_btnSize.y;
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if ( m_bmpNormal.Ok() && fhei < btnSizeY )
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if ( m_bmpNormal.IsOk() && fhei < btnSizeY )
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fhei = btnSizeY;
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// Control height doesn't depend on border
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@@ -1702,7 +1702,7 @@ void wxComboCtrlBase::DrawButton( wxDC& dc, const wxRect& rect, int flags )
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dc.DrawRectangle(rect);
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}
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if ( !m_bmpNormal.Ok() )
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if ( !m_bmpNormal.IsOk() )
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{
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if ( flags & Button_BitmapOnly )
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return;
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@@ -2564,17 +2564,17 @@ void wxComboCtrlBase::SetButtonBitmaps( const wxBitmap& bmpNormal,
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m_bmpNormal = bmpNormal;
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m_blankButtonBg = blankButtonBg;
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if ( bmpPressed.Ok() )
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if ( bmpPressed.IsOk() )
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m_bmpPressed = bmpPressed;
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else
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m_bmpPressed = bmpNormal;
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if ( bmpHover.Ok() )
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if ( bmpHover.IsOk() )
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m_bmpHover = bmpHover;
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else
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m_bmpHover = bmpNormal;
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if ( bmpDisabled.Ok() )
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if ( bmpDisabled.IsOk() )
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m_bmpDisabled = bmpDisabled;
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else
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m_bmpDisabled = bmpNormal;
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