wxAUI's wxFrameManager::SetFrame() now takes a wxWindow ptr instead of a wxFrame ptr, in preparation for future work
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40067 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -16,6 +16,5 @@
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#include "wx/aui/dockart.h"
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#include "wx/aui/dockart.h"
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#include "wx/aui/floatpane.h"
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#include "wx/aui/floatpane.h"
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#endif
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#endif // _WX_AUI_H_
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// _WX_AUI_H_
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@@ -379,8 +379,8 @@ public:
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void SetFlags(unsigned int flags);
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void SetFlags(unsigned int flags);
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unsigned int GetFlags() const;
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unsigned int GetFlags() const;
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void SetFrame(wxFrame* frame);
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void SetFrame(wxWindow* frame);
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wxFrame* GetFrame() const;
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wxWindow* GetFrame() const;
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#ifdef SWIG
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#ifdef SWIG
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%disownarg( wxDockArt* art_provider );
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%disownarg( wxDockArt* art_provider );
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@@ -493,7 +493,7 @@ protected:
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protected:
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protected:
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wxFrame* m_frame; // the frame being managed
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wxWindow* m_frame; // the window being managed
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wxDockArt* m_art; // dock art object which does all drawing
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wxDockArt* m_art; // dock art object which does all drawing
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unsigned int m_flags; // manager flags wxAUI_MGR_*
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unsigned int m_flags; // manager flags wxAUI_MGR_*
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@@ -501,7 +501,7 @@ unsigned int wxFrameManager::GetFlags() const
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// SetFrame() is usually called once when the frame
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// SetFrame() is usually called once when the frame
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// manager class is being initialized. "frame" specifies
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// manager class is being initialized. "frame" specifies
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// the frame which should be managed by the frame mananger
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// the frame which should be managed by the frame mananger
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void wxFrameManager::SetFrame(wxFrame* frame)
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void wxFrameManager::SetFrame(wxWindow* frame)
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{
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{
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wxASSERT_MSG(frame, wxT("specified frame must be non-NULL"));
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wxASSERT_MSG(frame, wxT("specified frame must be non-NULL"));
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@@ -536,8 +536,8 @@ void wxFrameManager::UnInit()
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m_frame->RemoveEventHandler(this);
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m_frame->RemoveEventHandler(this);
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}
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}
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// GetFrame() returns the frame pointer being managed by wxFrameManager
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// GetFrame() returns the window pointer being managed by wxFrameManager
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wxFrame* wxFrameManager::GetFrame() const
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wxWindow* wxFrameManager::GetFrame() const
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{
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{
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return m_frame;
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return m_frame;
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}
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}
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