CalcUnscrolledPosition takes int, not floats

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2954 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-07-05 20:58:52 +00:00
parent ebea0891d0
commit a0bc2c1d27
2 changed files with 43 additions and 28 deletions

View File

@@ -21,7 +21,7 @@
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
class WXDLLEXPORT wxScrolledWindow: public wxPanel
class WXDLLEXPORT wxScrolledWindow : public wxPanel
{
DECLARE_ABSTRACT_CLASS(wxScrolledWindow)
@@ -36,7 +36,7 @@ public:
Create(parent, id, pos, size, style, name);
}
~wxScrolledWindow() {}
~wxScrolledWindow() { }
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
@@ -64,6 +64,7 @@ public:
#if WXWIN_COMPATIBILITY
virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
#endif
int GetScrollPageSize(int orient) const ;
@@ -85,30 +86,28 @@ public:
virtual void GetVirtualSize(int *x, int *y) const;
// Set the scale factor, used in PrepareDC
inline void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
inline double GetScaleX() const { return m_scaleX; }
inline double GetScaleY() const { return m_scaleY; }
void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
double GetScaleX() const { return m_scaleX; }
double GetScaleY() const { return m_scaleY; }
virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const ;
// Adjust the scrollbars
virtual void AdjustScrollbars(void);
void OnScroll(wxScrollWinEvent& event);
void OnSize(wxSizeEvent& event);
void OnPaint(wxPaintEvent& event);
// Override this function to draw the graphic.
// Override this function to draw the graphic (or just process EVT_PAINT)
virtual void OnDraw(wxDC& WXUNUSED(dc)) {};
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
virtual void PrepareDC(wxDC& dc);
public:
// IMPLEMENTATION
// implementation from now on
void OnScroll(wxScrollWinEvent& event);
void OnSize(wxSizeEvent& event);
void OnPaint(wxPaintEvent& event);
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollWinEvent& event);