Some nice improvements, it's even quite fast now!
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2406 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -127,24 +127,12 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
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if(findPos.y < 0) findPos.y = 0;
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m_ClickPosition = wxPoint(event.GetX(), event.GetY());
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#ifdef WXLAYOUT_DEBUG
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// wxLogDebug("wxLayoutWindow::OnMouse: (%d, %d) -> (%d, %d)",
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// event.GetX(), event.GetY(), findPos.x, findPos.y);
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#endif
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wxPoint cursorPos;
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bool found;
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wxLayoutObject *obj = m_llist->FindObjectScreen(dc, findPos,
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&cursorPos, &found);
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#ifdef WXLAYOUT_DEBUG
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// if(obj)
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// wxLogDebug("wxLayoutWindow::OnMouse: Found object of type %d.",
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// obj->GetType());
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// else
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// wxLogDebug("wxLayoutWindow::OnMouse: Found no object.");
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#endif
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//has the mouse only been moved?
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if(eventId == WXLOWIN_MENU_MOUSEMOVE)
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{
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@@ -455,6 +443,8 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
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ny = cc.y - y1/2; if(ny < 0) ny = 0;
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Scroll(nx/dx,ny/dy); // new view start
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x0 = nx; y0 = ny;
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m_ScrollToCursor = false; // avoid recursion
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Refresh(FALSE); /// Re-entering this function!
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}
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}
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@@ -475,9 +465,13 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
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// Device origins on the memDC are suspect, we translate manually
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// with the translate parameter of Draw().
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m_memDC->SetDeviceOrigin(0,0);
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m_memDC->SetBrush(wxBrush(m_llist->GetDefaults()->GetBGColour(), wxSOLID));
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m_memDC->SetPen(wxPen(m_llist->GetDefaults()->GetBGColour(),0,wxTRANSPARENT));
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m_memDC->SetBrush(wxBrush(m_llist->GetDefaults()->GetBGColour(),wxSOLID));
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m_memDC->SetPen(wxPen(m_llist->GetDefaults()->GetBGColour(),
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0,wxTRANSPARENT));
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m_memDC->SetLogicalFunction(wxCOPY);
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/* Either fill the background with the background bitmap, or clear
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it. */
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if(m_BGbitmap)
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{
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CoordType
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@@ -491,6 +485,7 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
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}
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else
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{
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// clear the background: (must not be done if we use the update rectangle!)
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m_memDC->SetBackgroundMode(wxSOLID);
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m_memDC->DrawRectangle(0,0,x1, y1);
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}
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@@ -502,13 +497,17 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
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wxPoint offset(-x0+WXLO_XOFFSET,-y0+WXLO_YOFFSET);
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m_llist->Draw(*m_memDC,offset, y0, y0+y1);
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// We start calculating a new update rect before drawing the
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// cursor, so that the cursor coordinates get included in the next
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// update rectangle:
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m_llist->InvalidateUpdateRect();
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if(IsEditable()) //we draw the cursor
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m_llist->DrawCursor(*m_memDC,m_HaveFocus,offset);
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// Now copy everything to the screen:
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#if 0
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//FIXME:
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// 1. the update region as calculated by the list is wrong
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// 2. we get wrong values here
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// 3. how about the offset?
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// This somehow doesn't work, but even the following bit with the
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// whole rect at once is still a bit broken I think.
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wxRegionIterator ri ( GetUpdateRegion() );
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if(ri)
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while(ri)
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@@ -530,18 +529,12 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
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// y1 += WXLO_YOFFSET; //FIXME might not be needed
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dc.Blit(x0,y0,x1,y1,m_memDC,0,0,wxCOPY,FALSE);
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}
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//FIXME: we need to make sure we blit draw the cursor!
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// How about drawing it directly to the screen?
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if(IsEditable())
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//m_llist->DrawCursor(*m_memDC,m_HaveFocus,offset);
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m_llist->DrawCursor(dc,m_HaveFocus, wxPoint(WXLO_XOFFSET,WXLO_YOFFSET)); //direct to screen
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ResetDirty();
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m_ScrollToCursor = false;
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m_llist->InvalidateUpdateRect();
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}
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// change the range and position of scroll bars
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// change the range and position of scrollbars
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void
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wxLayoutWindow::ResizeScrollbars(bool exact)
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{
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@@ -579,8 +572,8 @@ wxLayoutWindow::Paste(void)
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wxTheClipboard->Close();
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}
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#if 0
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/* Unfortunately, this little hack doesn't work. So I'll go back to
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pure X11. */
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/* My attempt to get the primary selection, but it does not
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work. :-( */
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if(text.Length() == 0)
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{
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wxTextCtrl tmp_tctrl(this,-1);
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