cleanup - reformat

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36811 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Surovell
2006-01-10 04:10:57 +00:00
parent ffafe6ca89
commit a02d6c7b19

View File

@@ -17,7 +17,7 @@
// instead of the HIView based implementation in 10.3 and upwards, the former
// has more features (backgrounds etc.) but may show redraw artefacts and other
// problems depending on your usage, default is 'false'
#define wxMAC_TEXTCONTROL_USE_MLTE _T("mac.textcontrol-use-mlte")
#define wxMAC_TEXTCONTROL_USE_MLTE wxT("mac.textcontrol-use-mlte")
#endif
#include "wx/control.h"
@@ -32,111 +32,106 @@ class WXDLLEXPORT wxTextCtrl: public wxTextCtrlBase
DECLARE_DYNAMIC_CLASS(wxTextCtrl)
public:
// creation
// --------
wxTextCtrl() { Init(); }
~wxTextCtrl();
wxTextCtrl(wxWindow *parent, wxWindowID id,
wxTextCtrl() { Init(); }
wxTextCtrl(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
{
Init();
{
Init();
Create(parent, id, value, pos, size, style, validator, name);
}
Create(parent, id, value, pos, size, style, validator, name);
}
~wxTextCtrl();
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr);
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr);
// accessors
// ---------
virtual wxString GetValue() const ;
virtual void SetValue(const wxString& value);
// accessors
// ---------
virtual wxString GetValue() const ;
virtual void SetValue(const wxString& value);
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual int GetNumberOfLines() const;
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual int GetNumberOfLines() const;
virtual bool IsModified() const;
virtual bool IsEditable() const;
virtual bool IsModified() const;
virtual bool IsEditable() const;
// If the return values from and to are the same, there is no selection.
virtual void GetSelection(long* from, long* to) const;
// If the return values from and to are the same, there is no selection.
virtual void GetSelection(long* from, long* to) const;
// operations
// ----------
// operations
// ----------
// editing
// editing
virtual void Clear();
virtual void Replace(long from, long to, const wxString& value);
virtual void Remove(long from, long to);
virtual void Clear();
virtual void Replace(long from, long to, const wxString& value);
virtual void Remove(long from, long to);
// load the controls contents from the file
virtual bool LoadFile(const wxString& file);
// load the controls contents from the file
virtual bool LoadFile(const wxString& file);
// sets/clears the dirty flag
virtual void MarkDirty();
virtual void DiscardEdits();
// sets/clears the dirty flag
virtual void MarkDirty();
virtual void DiscardEdits();
// set the max number of characters which may be entered in a single line
// text control
virtual void SetMaxLength(unsigned long len) ;
// set the max number of characters which may be entered
// in a single line text control
virtual void SetMaxLength(unsigned long len) ;
// text control under some platforms supports the text styles: these
// methods allow to apply the given text style to the given selection or to
// set/get the style which will be used for all appended text
virtual bool SetFont( const wxFont &font ) ;
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
virtual bool SetDefaultStyle(const wxTextAttr& style);
// text control under some platforms supports the text styles: these
// methods allow to apply the given text style to the given selection or to
// set/get the style which will be used for all appended text
virtual bool SetFont( const wxFont &font ) ;
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
virtual bool SetDefaultStyle(const wxTextAttr& style);
// writing text inserts it at the current position, appending always
// inserts it at the end
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
// writing text inserts it at the current position;
// appending always inserts it at the end
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
// translate between the position (which is just an index in the text ctrl
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
virtual long XYToPosition(long x, long y) const;
virtual bool PositionToXY(long pos, long *x, long *y) const;
// translate between the position (which is just an index in the text ctrl
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
virtual long XYToPosition(long x, long y) const;
virtual bool PositionToXY(long pos, long *x, long *y) const;
virtual void ShowPosition(long pos);
virtual void ShowPosition(long pos);
// Clipboard operations
virtual void Copy();
virtual void Cut();
virtual void Paste();
// Clipboard operations
virtual void Copy();
virtual void Cut();
virtual void Paste();
virtual bool CanCopy() const;
virtual bool CanCut() const;
virtual bool CanPaste() const;
virtual bool CanCopy() const;
virtual bool CanCut() const;
virtual bool CanPaste() const;
// Undo/redo
virtual void Undo();
virtual void Redo();
// Undo/redo
virtual void Undo();
virtual void Redo();
virtual bool CanUndo() const;
virtual bool CanRedo() const;
virtual bool CanUndo() const;
virtual bool CanRedo() const;
// Insertion point
virtual void SetInsertionPoint(long pos);
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
virtual wxTextPos GetLastPosition() const;
// Insertion point
virtual void SetInsertionPoint(long pos);
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
virtual wxTextPos GetLastPosition() const;
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
// Implementation from now on
// --------------------------
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
// Implementation
// --------------
@@ -168,36 +163,40 @@ public:
void OnContextMenu(wxContextMenuEvent& event);
virtual bool MacCanFocus() const { return true ; }
virtual bool MacSetupCursor( const wxPoint& pt ) ;
virtual void MacVisibilityChanged() ;
virtual void MacEnabledStateChanged() ;
virtual void MacSuperChangedPosition() ;
virtual void MacVisibilityChanged() ;
virtual void MacEnabledStateChanged() ;
virtual void MacSuperChangedPosition() ;
#ifndef __WXMAC_OSX__
virtual void MacControlUserPaneDrawProc(wxInt16 part) ;
virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ;
virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ;
virtual void MacControlUserPaneIdleProc() ;
virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers) ;
virtual void MacControlUserPaneActivateProc(bool activating) ;
virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ;
virtual void MacControlUserPaneBackgroundProc(void* info) ;
virtual void MacControlUserPaneDrawProc(wxInt16 part) ;
virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ;
virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ;
virtual void MacControlUserPaneIdleProc() ;
virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers) ;
virtual void MacControlUserPaneActivateProc(bool activating) ;
virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ;
virtual void MacControlUserPaneBackgroundProc(void* info) ;
#endif
wxMacTextControl* GetPeer() const { return (wxMacTextControl*) m_peer ; }
wxMacTextControl * GetPeer() const { return (wxMacTextControl*) m_peer; }
protected:
// common part of all ctors
void Init();
virtual wxSize DoGetBestSize() const;
virtual wxSize DoGetBestSize() const;
bool m_editable ;
bool m_editable ;
// flag is set to true when the user edits the controls contents
bool m_dirty;
// flag is set to true when the user edits the controls contents
bool m_dirty;
unsigned long m_maxLength ;
unsigned long m_maxLength ;
// need to make this public because of the current implementation via callbacks
private :
wxMenu *m_privateContextMenu;