allow handling events in a function taking the base class of the event class corresponding to the event type and not exactly the event class itself: this is more flexible (while still being safe) and incidentally fixes compatibility issues with existing code using explicit casts to wxObjectEventFunction (see #10477)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58690 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-02-06 18:33:01 +00:00
parent 56364fa221
commit a01ada0599
2 changed files with 151 additions and 83 deletions

View File

@@ -321,11 +321,32 @@ private:
Functor m_handler;
};
// helper class defining operations different for method functors using an
// object of wxEvtHandler-derived class as handler and the others
namespace wxPrivate
{
// helper template defining nested "type" typedef as the event class
// corresponding to the given event type
template <typename T> struct EventClassOf;
// the typed events provide the information about the class of the events they
// carry themselves:
template <typename T>
struct EventClassOf< wxEventTypeTag<T> >
{
typedef typename wxEventTypeTag<T>::EventClass type;
};
// for the old untyped events we don't have information about the exact event
// class carried by them
template <>
struct EventClassOf<wxEventType>
{
typedef wxEvent type;
};
// helper class defining operations different for method functors using an
// object of wxEvtHandler-derived class as handler and the others
template <typename T, typename A, bool> struct HandlerImpl;
// specialization for handlers deriving from wxEvtHandler
@@ -339,7 +360,8 @@ struct HandlerImpl<T, A, true>
static wxEvtHandler *ConvertToEvtHandler(T *p)
{ return p; }
static wxEventFunction ConvertToEvtFunction(void (T::*f)(A&))
{ return reinterpret_cast<wxEventFunction>(f); }
{ return static_cast<wxEventFunction>(
reinterpret_cast<void (T::*)(wxEvent&)>(f)); }
};
// specialization for handlers not deriving from wxEvtHandler
@@ -362,18 +384,29 @@ struct HandlerImpl<T, A, false>
//
// notice that the object class may be different from the class in which the
// method is defined but it must be convertible to this class
template <typename EventTag, typename Class, typename ObjClass>
//
// also, the type of the handler parameter doesn't need to be exactly the same
// as EventTag::EventClass but it must be its base class -- this is explicitly
// allowed to handle different events in the same handler taking wxEvent&, for
// example
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
class wxEventFunctorMethod
: public wxEventFunctor,
private wxPrivate::HandlerImpl
<
Class,
typename EventTag::EventClass,
EventArg,
wxConvertibleTo<Class, wxEvtHandler>::value
>
{
private:
static void CheckHandlerArgument(EventArg *) { }
public:
typedef typename EventTag::EventClass EventArg;
// the event class associated with the given event tag
typedef typename wxPrivate::EventClassOf<EventTag>::type EventClass;
wxEventFunctorMethod(void (Class::*method)(EventArg&), ObjClass *handler)
{
@@ -381,6 +414,11 @@ public:
"handlers defined in non-wxEvtHandler-derived classes "
"must be connected with a valid sink object" );
// if you get an error here it means that the signature of the handler
// you're trying to use is not compatible with (i.e. is not the same as
// or a base class of) the real event class used for this event type
CheckHandlerArgument(static_cast<EventClass *>(NULL));
m_handler = handler;
m_method = method;
}
@@ -396,6 +434,9 @@ public:
wxCHECK_RET( realHandler, "invalid event handler" );
}
// the real (run-time) type of event is EventClass and we checked in
// the ctor that EventClass can be converted to EventArg, so this cast
// is always valid
(realHandler->*m_method)(static_cast<EventArg&>(event));
}
@@ -429,18 +470,6 @@ private:
void (Class::*m_method)(EventArg&);
};
// partial specialization for legacy event types
template <typename ObjClass>
class wxEventFunctorMethod<wxEventType, wxEvtHandler, ObjClass>
: public wxObjectEventFunctor
{
public:
wxEventFunctorMethod(wxObjectEventFunction method, ObjClass *handler)
: wxObjectEventFunctor(method, handler)
{
}
};
//
// Create functors for the templatized events, either allocated on the heap for
@@ -469,39 +498,43 @@ wxMakeEventFunctor(const EventTag&, Functor func)
// Create functors for methods:
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
inline wxEventFunctorMethod<EventTag, Class, ObjClass> *
inline wxEventFunctorMethod<EventTag, Class, EventArg, ObjClass> *
wxNewEventFunctor(const EventTag&,
void (Class::*method)(EventArg&),
ObjClass *handler)
{
return new wxEventFunctorMethod<EventTag, Class, ObjClass>(method, handler);
return new wxEventFunctorMethod<EventTag, Class, EventArg, ObjClass>(
method, handler);
}
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
inline wxEventFunctorMethod<EventTag, Class, ObjClass>
inline wxEventFunctorMethod<EventTag, Class, EventArg, ObjClass>
wxMakeEventFunctor(const EventTag&,
void (Class::*method)(EventArg&),
ObjClass *handler)
{
return wxEventFunctorMethod<EventTag, Class, ObjClass>(method, handler);
return wxEventFunctorMethod<EventTag, Class, EventArg, ObjClass>(
method, handler);
}
// Special case for the wxNewEventFunctor() calls used inside the event table
// macros: they don't specify the handler so ObjClass can't be deduced
template <typename EventTag, typename Class, typename EventArg>
inline wxEventFunctorMethod<EventTag, Class, Class> *
inline wxEventFunctorMethod<EventTag, Class, EventArg, Class> *
wxNewEventFunctor(const EventTag&, void (Class::*method)(EventArg&))
{
return new wxEventFunctorMethod<EventTag, Class, Class>(method, NULL);
return new wxEventFunctorMethod<EventTag, Class, EventArg, Class>(
method, NULL);
}
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
inline wxEventFunctorMethod<EventTag, Class, Class>
inline wxEventFunctorMethod<EventTag, Class, EventArg, Class>
wxMakeEventFunctor(const EventTag&, void (Class::*method)(EventArg&))
{
return wxEventFunctorMethod<EventTag, Class, Class>(method, NULL);
return wxEventFunctorMethod<EventTag, Class, EventArg, Class>(
method, NULL);
}
#endif // !wxEVENTS_COMPATIBILITY_2_8

View File

@@ -23,19 +23,21 @@
// test events and their handlers
// ----------------------------------------------------------------------------
const wxEventType EVT_LEGACY = wxNewEventType();
const wxEventType LegacyEventType = wxNewEventType();
class MyEvent;
wxDEFINE_EVENT( EVT_MYEVENT, MyEvent )
wxDEFINE_EVENT( MyEventType, MyEvent )
class MyEvent : public wxEvent
{
public:
MyEvent() : wxEvent(0, EVT_MYEVENT) { }
MyEvent() : wxEvent(0, MyEventType) { }
virtual wxEvent *Clone() const { return new MyEvent; }
};
#define EVT_MYEVENT(func) wx__DECLARE_EVT0(MyEventType, &func)
class AnotherEvent : public wxEvent
{
};
@@ -100,6 +102,7 @@ public:
struct MySink
{
void OnMyEvent(MyEvent&) { g_called.method = true; }
void OnEvent(wxEvent&) { g_called.method = true; }
void OnIdle(wxIdleEvent&) { g_called.method = true; }
};
@@ -119,7 +122,11 @@ private:
BEGIN_EVENT_TABLE(MyClassWithEventTable, wxEvtHandler)
EVT_IDLE(MyClassWithEventTable::OnIdle)
EVT_MYEVENT(MyClassWithEventTable::OnMyEvent)
EVT_MYEVENT(MyClassWithEventTable::OnEvent)
// this shouldn't compile:
//EVT_MYEVENT(MyClassWithEventTable::OnIdle)
//EVT_IDLE(MyClassWithEventTable::OnAnotherEvent)
END_EVENT_TABLE()
@@ -144,6 +151,7 @@ private:
CPPUNIT_TEST( ConnectStaticMethod );
CPPUNIT_TEST( ConnectFunctor );
CPPUNIT_TEST( ConnectMethod );
CPPUNIT_TEST( ConnectMethodUsingBaseEvent );
CPPUNIT_TEST( ConnectMethodWithSink );
CPPUNIT_TEST( ConnectNonHandler );
CPPUNIT_TEST( StaticConnect );
@@ -158,6 +166,7 @@ private:
void ConnectStaticMethod();
void ConnectFunctor();
void ConnectMethod();
void ConnectMethodUsingBaseEvent();
void ConnectMethodWithSink();
void ConnectNonHandler();
void StaticConnect();
@@ -187,6 +196,11 @@ void EvtHandlerTestCase::BuiltinConnect()
handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
// using casts like this is even uglier than using wxIdleEventHandler but
// it should still continue to work for compatibility
handler.Connect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
#if !wxEVENTS_COMPATIBILITY_2_8
handler.Connect(wxEVT_IDLE, GlobalOnIdle);
handler.Disconnect(wxEVT_IDLE, GlobalOnIdle);
@@ -205,22 +219,22 @@ void EvtHandlerTestCase::BuiltinConnect()
void EvtHandlerTestCase::LegacyConnect()
{
handler.Connect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
handler.Connect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Connect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Connect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
}
#if !wxEVENTS_COMPATIBILITY_2_8
@@ -228,40 +242,40 @@ void EvtHandlerTestCase::LegacyConnect()
void EvtHandlerTestCase::ConnectFunction()
{
// function tests
handler.Connect( EVT_MYEVENT, GlobalOnMyEvent );
handler.Connect( MyEventType, GlobalOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.function );
handler.Disconnect( EVT_MYEVENT, GlobalOnMyEvent );
handler.Disconnect( MyEventType, GlobalOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected
handler.Connect( 0, EVT_MYEVENT, GlobalOnMyEvent );
handler.Disconnect( 0, EVT_MYEVENT, GlobalOnMyEvent );
handler.Connect( 0, MyEventType, GlobalOnMyEvent );
handler.Disconnect( 0, MyEventType, GlobalOnMyEvent );
handler.Connect( 0, 0, EVT_MYEVENT, GlobalOnMyEvent );
handler.Disconnect( 0, 0, EVT_MYEVENT, GlobalOnMyEvent );
handler.Connect( 0, 0, MyEventType, GlobalOnMyEvent );
handler.Disconnect( 0, 0, MyEventType, GlobalOnMyEvent );
}
void EvtHandlerTestCase::ConnectStaticMethod()
{
// static method tests (this is same as functions but still test it just in
// case we hit some strange compiler bugs)
handler.Connect( EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
handler.Connect( MyEventType, &MyHandler::StaticOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.smethod );
handler.Disconnect( EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
handler.Disconnect( MyEventType, &MyHandler::StaticOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.smethod );
handler.Connect( 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
handler.Connect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
handler.Disconnect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
handler.Connect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
handler.Disconnect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
}
void EvtHandlerTestCase::ConnectFunctor()
@@ -269,50 +283,71 @@ void EvtHandlerTestCase::ConnectFunctor()
// generalized functor tests
MyFunctor functor;
handler.Connect( EVT_MYEVENT, functor );
handler.Connect( MyEventType, functor );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.functor );
handler.Disconnect( EVT_MYEVENT, functor );
handler.Disconnect( MyEventType, functor );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.functor );
handler.Connect( 0, EVT_MYEVENT, functor );
handler.Disconnect( 0, EVT_MYEVENT, functor );
handler.Connect( 0, MyEventType, functor );
handler.Disconnect( 0, MyEventType, functor );
handler.Connect( 0, 0, EVT_MYEVENT, functor );
handler.Disconnect( 0, 0, EVT_MYEVENT, functor );
handler.Connect( 0, 0, MyEventType, functor );
handler.Disconnect( 0, 0, MyEventType, functor );
}
void EvtHandlerTestCase::ConnectMethod()
{
// class method tests
handler.Connect( EVT_MYEVENT, &MyHandler::OnMyEvent );
handler.Connect( MyEventType, &MyHandler::OnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
handler.Disconnect( EVT_MYEVENT, &MyHandler::OnMyEvent );
handler.Disconnect( MyEventType, &MyHandler::OnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
handler.Connect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent );
handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent );
handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent );
handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent );
handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent );
handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent );
handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
}
void EvtHandlerTestCase::ConnectMethodUsingBaseEvent()
{
// test connecting a method taking just wxEvent and not MyEvent: this
// should work too if we don't need any MyEvent-specific information in the
// handler
handler.Connect( MyEventType, &MyHandler::OnEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
handler.Disconnect( MyEventType, &MyHandler::OnEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
handler.Connect( 0, MyEventType, &MyHandler::OnEvent );
handler.Disconnect( 0, MyEventType, &MyHandler::OnEvent );
handler.Connect( 0, 0, MyEventType, &MyHandler::OnEvent );
handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnEvent );
}
void EvtHandlerTestCase::ConnectMethodWithSink()
{
handler.Connect( EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
handler.Connect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
handler.Connect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
handler.Disconnect( EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
handler.Disconnect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
}
void EvtHandlerTestCase::ConnectNonHandler()
@@ -320,11 +355,11 @@ void EvtHandlerTestCase::ConnectNonHandler()
// class method tests for class not derived from wxEvtHandler
MySink sink;
handler.Connect( EVT_MYEVENT, &MySink::OnMyEvent, NULL, &sink );
handler.Connect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
handler.Disconnect( EVT_MYEVENT, &MySink::OnMyEvent, NULL, &sink );
handler.Disconnect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
@@ -332,13 +367,13 @@ void EvtHandlerTestCase::ConnectNonHandler()
void EvtHandlerTestCase::StaticConnect()
{
wxEvtHandler::Connect( &handler, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Connect( &handler, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Connect( &handler, 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Connect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Connect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Connect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Disconnect( &handler, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Disconnect( &handler, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Disconnect( &handler, 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Disconnect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Disconnect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
wxEvtHandler::Disconnect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
}
void EvtHandlerTestCase::InvalidConnect()
@@ -346,10 +381,10 @@ void EvtHandlerTestCase::InvalidConnect()
// these calls shouldn't compile but we unfortunately can't check this
// automatically, you need to uncomment them manually and test that
// compilation does indeed fail
//handler.Connect(EVT_MYEVENT, GlobalOnAnotherEvent);
//IdleFunctor f; handler.Connect(EVT_MYEVENT, f);
//handler.Connect(EVT_MYEVENT, &MyHandler::StaticOnAnotherEvent);
//handler.Connect(EVT_MYEVENT, &MyHandler::OnAnotherEvent);
//handler.Connect(MyEventType, GlobalOnAnotherEvent);
//IdleFunctor f; handler.Connect(MyEventType, f);
//handler.Connect(MyEventType, &MyHandler::StaticOnAnotherEvent);
//handler.Connect(MyEventType, &MyHandler::OnAnotherEvent);
}
#endif // !wxEVENTS_COMPATIBILITY_2_8