added wxDynamicLibrary::HasSymbol()

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29957 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-10-17 23:20:51 +00:00
parent fd64de596c
commit a018a119bd
4 changed files with 45 additions and 7 deletions

View File

@@ -151,6 +151,16 @@ public:
// Return the raw handle from dlopen and friends.
wxDllType GetLibHandle() const { return m_handle; }
// check if the given symbol is present in the library, useful to verify if
// a loadable module is our plugin, for example, without provoking error
// messages from GetSymbol()
bool HasSymbol(const wxString& name) const
{
bool ok;
DoGetSymbol(name, &ok);
return ok;
}
// resolve a symbol in a loaded DLL, such as a variable or function name.
// 'name' is the (possibly mangled) name of the symbol. (use extern "C" to
// export unmangled names)
@@ -186,6 +196,10 @@ public:
#endif
protected:
// the real implementation of GetSymbol()
void *DoGetSymbol(const wxString& name, bool *success = 0) const;
// platform specific shared lib suffix.
static const wxChar *ms_dllext;