joinable and detached POSIX threads (not fully tested yet)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4769 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-11-29 23:05:23 +00:00
parent 7d3a036dc4
commit 9fc3ad34c5
7 changed files with 836 additions and 328 deletions

View File

@@ -104,9 +104,9 @@ public:
wxMutex::wxMutex()
{
p_internal = new wxMutexInternal;
p_internal->p_mutex = CreateMutex(NULL, FALSE, NULL);
if ( !p_internal->p_mutex )
m_internal = new wxMutexInternal;
m_internal->p_mutex = CreateMutex(NULL, FALSE, NULL);
if ( !m_internal->p_mutex )
{
wxLogSysError(_("Can not create mutex."));
}
@@ -118,14 +118,14 @@ wxMutex::~wxMutex()
{
if (m_locked > 0)
wxLogDebug(wxT("Warning: freeing a locked mutex (%d locks)."), m_locked);
CloseHandle(p_internal->p_mutex);
CloseHandle(m_internal->p_mutex);
}
wxMutexError wxMutex::Lock()
{
DWORD ret;
ret = WaitForSingleObject(p_internal->p_mutex, INFINITE);
ret = WaitForSingleObject(m_internal->p_mutex, INFINITE);
switch ( ret )
{
case WAIT_ABANDONED:
@@ -152,7 +152,7 @@ wxMutexError wxMutex::TryLock()
{
DWORD ret;
ret = WaitForSingleObject(p_internal->p_mutex, 0);
ret = WaitForSingleObject(m_internal->p_mutex, 0);
if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED)
return wxMUTEX_BUSY;
@@ -165,7 +165,7 @@ wxMutexError wxMutex::Unlock()
if (m_locked > 0)
m_locked--;
BOOL ret = ReleaseMutex(p_internal->p_mutex);
BOOL ret = ReleaseMutex(m_internal->p_mutex);
if ( ret == 0 )
{
wxLogSysError(_("Couldn't release a mutex"));
@@ -197,16 +197,14 @@ public:
waiters = 0;
}
bool Wait(wxMutex& mutex, DWORD timeout)
bool Wait(DWORD timeout)
{
mutex.Unlock();
waiters++;
// FIXME this should be MsgWaitForMultipleObjects() as well probably
DWORD rc = ::WaitForSingleObject(event, timeout);
waiters--;
mutex.Lock();
return rc != WAIT_TIMEOUT;
}
@@ -228,24 +226,23 @@ public:
wxCondition::wxCondition()
{
p_internal = new wxConditionInternal;
m_internal = new wxConditionInternal;
}
wxCondition::~wxCondition()
{
delete p_internal;
delete m_internal;
}
void wxCondition::Wait(wxMutex& mutex)
void wxCondition::Wait()
{
(void)p_internal->Wait(mutex, INFINITE);
(void)m_internal->Wait(INFINITE);
}
bool wxCondition::Wait(wxMutex& mutex,
unsigned long sec,
bool wxCondition::Wait(unsigned long sec,
unsigned long nsec)
{
return p_internal->Wait(mutex, sec*1000 + nsec/1000000);
return m_internal->Wait(sec*1000 + nsec/1000000);
}
void wxCondition::Signal()
@@ -255,7 +252,7 @@ void wxCondition::Signal()
// someone waits on it. In any case, the system will return it to a non
// signalled state afterwards. If multiple threads are waiting, only one
// will be woken up.
if ( !::SetEvent(p_internal->event) )
if ( !::SetEvent(m_internal->event) )
{
wxLogLastError("SetEvent");
}
@@ -266,7 +263,7 @@ void wxCondition::Broadcast()
// this works because all these threads are already waiting and so each
// SetEvent() inside Signal() is really a PulseEvent() because the event
// state is immediately returned to non-signaled
for ( int i = 0; i < p_internal->waiters; i++ )
for ( int i = 0; i < m_internal->waiters; i++ )
{
Signal();
}
@@ -378,8 +375,8 @@ DWORD wxThreadInternal::WinThreadStart(wxThread *thread)
// enter m_critsect before changing the thread state
thread->m_critsect.Enter();
bool wasCancelled = thread->p_internal->GetState() == STATE_CANCELED;
thread->p_internal->SetState(STATE_EXITED);
bool wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
thread->m_internal->SetState(STATE_EXITED);
thread->m_critsect.Leave();
thread->OnExit();
@@ -535,14 +532,14 @@ void wxThread::Sleep(unsigned long milliseconds)
wxThread::wxThread(wxThreadKind kind)
{
p_internal = new wxThreadInternal();
m_internal = new wxThreadInternal();
m_isDetached = kind == wxTHREAD_DETACHED;
}
wxThread::~wxThread()
{
delete p_internal;
delete m_internal;
}
// create/start thread
@@ -552,7 +549,7 @@ wxThreadError wxThread::Create()
{
wxCriticalSectionLocker lock(m_critsect);
if ( !p_internal->Create(this) )
if ( !m_internal->Create(this) )
return wxTHREAD_NO_RESOURCE;
return wxTHREAD_NO_ERROR;
@@ -562,7 +559,7 @@ wxThreadError wxThread::Run()
{
wxCriticalSectionLocker lock(m_critsect);
if ( p_internal->GetState() != STATE_NEW )
if ( m_internal->GetState() != STATE_NEW )
{
// actually, it may be almost any state at all, not only STATE_RUNNING
return wxTHREAD_RUNNING;
@@ -579,14 +576,14 @@ wxThreadError wxThread::Pause()
{
wxCriticalSectionLocker lock(m_critsect);
return p_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
}
wxThreadError wxThread::Resume()
{
wxCriticalSectionLocker lock(m_critsect);
return p_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
}
// stopping thread
@@ -603,7 +600,7 @@ wxThread::ExitCode wxThread::Wait()
(void)Delete(&rc);
p_internal->Free();
m_internal->Free();
return rc;
}
@@ -616,7 +613,7 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
if ( IsPaused() )
Resume();
HANDLE hThread = p_internal->GetHandle();
HANDLE hThread = m_internal->GetHandle();
if ( IsRunning() )
{
@@ -634,7 +631,7 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
{
wxCriticalSectionLocker lock(m_critsect);
p_internal->Cancel();
m_internal->Cancel();
}
#if wxUSE_GUI
@@ -742,14 +739,14 @@ wxThreadError wxThread::Kill()
if ( !IsRunning() )
return wxTHREAD_NOT_RUNNING;
if ( !::TerminateThread(p_internal->GetHandle(), (DWORD)-1) )
if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) )
{
wxLogSysError(_("Couldn't terminate thread"));
return wxTHREAD_MISC_ERROR;
}
p_internal->Free();
m_internal->Free();
if ( IsDetached() )
{
@@ -761,7 +758,7 @@ wxThreadError wxThread::Kill()
void wxThread::Exit(ExitCode status)
{
p_internal->Free();
m_internal->Free();
if ( IsDetached() )
{
@@ -784,50 +781,50 @@ void wxThread::SetPriority(unsigned int prio)
{
wxCriticalSectionLocker lock(m_critsect);
p_internal->SetPriority(prio);
m_internal->SetPriority(prio);
}
unsigned int wxThread::GetPriority() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
return p_internal->GetPriority();
return m_internal->GetPriority();
}
unsigned long wxThread::GetId() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
return (unsigned long)p_internal->GetId();
return (unsigned long)m_internal->GetId();
}
bool wxThread::IsRunning() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
return p_internal->GetState() == STATE_RUNNING;
return m_internal->GetState() == STATE_RUNNING;
}
bool wxThread::IsAlive() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
return (p_internal->GetState() == STATE_RUNNING) ||
(p_internal->GetState() == STATE_PAUSED);
return (m_internal->GetState() == STATE_RUNNING) ||
(m_internal->GetState() == STATE_PAUSED);
}
bool wxThread::IsPaused() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
return p_internal->GetState() == STATE_PAUSED;
return m_internal->GetState() == STATE_PAUSED;
}
bool wxThread::TestDestroy()
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
return p_internal->GetState() == STATE_CANCELED;
return m_internal->GetState() == STATE_CANCELED;
}
// ----------------------------------------------------------------------------