This commit was manufactured by cvs2svn to create branch

'WX_2_4_BRANCH'.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@19871 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty
2003-03-29 19:03:04 +00:00
parent 2721bd7e21
commit 9f5fc44733
19 changed files with 4429 additions and 0 deletions

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shapedM5.mcp
shapedM*Data
*Classic?Debug*
*Classic?Release*
*Carbon?Debug*
*Carbon?Release*
shaped

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# Purpose: makefile for shaped example (UNIX).
# Created: 2000-01-03
top_srcdir = @top_srcdir@/..
top_builddir = ../..
program_dir = samples/shaped
DATAFILES=star.png
PROGRAM=shaped
OBJECTS =$(PROGRAM).o
DEPFILES=$(PROGRAM).d
include ../../src/makeprog.env
@IF_GNU_MAKE@-include $(DEPFILES)

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#*****************************************************************************
# *
# Make file for VMS *
# Author : J.Jansen (joukj@hrem.stm.tudelft.nl) *
# Date : 4 October 2000 *
# *
#*****************************************************************************
.first
define wx [--.include.wx]
.ifdef __WXMOTIF__
CXX_DEFINE = /define=(__WXMOTIF__=1)/name=(as_is,short)\
/assume=(nostdnew,noglobal_array_new)
.else
.ifdef __WXGTK__
CXX_DEFINE = /define=(__WXGTK__=1)/float=ieee/name=(as_is,short)/ieee=denorm\
/assume=(nostdnew,noglobal_array_new)
.else
CXX_DEFINE =
.endif
.endif
.suffixes : .cpp
.cpp.obj :
cxx $(CXXFLAGS)$(CXX_DEFINE) $(MMS$TARGET_NAME).cpp
all :
.ifdef __WXMOTIF__
$(MMS)$(MMSQUALIFIERS) shaped.exe
.else
.ifdef __WXGTK__
$(MMS)$(MMSQUALIFIERS) shaped_gtk.exe
.endif
.endif
.ifdef __WXMOTIF__
shaped.exe : shaped.obj
cxxlink shaped,[--.lib]vms/opt
.else
.ifdef __WXGTK__
shaped_gtk.exe : shaped.obj
cxxlink/exec=shaped_gtk.exe shaped,[--.lib]vms_gtk/opt
.endif
.endif
shaped.obj : shaped.cpp

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# Purpose: makefile for shaped example (BC++ 32bit)
# Created: 2000-01-03
WXDIR = $(WXWIN)
TARGET=shaped
OBJECTS = $(TARGET).obj
!include $(WXDIR)\src\makeprog.b32

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# Purpose: makefile for shaped example (BC++ 16bit)
# Created: 2000-01-03
!if "$(WXWIN)" == ""
!error You must define the WXWIN variable in autoexec.bat, e.g. WXWIN=c:\wx
!endif
WXDIR = $(WXWIN)
TARGET=shaped
OBJECTS=$(TARGET).obj
!include $(WXDIR)\src\makeprog.bcc

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# Purpose: makefile for shaped example (VC++ 1.5x)
# Created: 2000-01-03
WXDIR = $(WXWIN)
TARGET=shaped
OBJECTS=$(TARGET).obj
!include $(WXDIR)\src\makeprog.msc

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# Purpose: makefile for shaped example (Cygwin/Mingw32)
# Created: #03.01.00
WXDIR = ../..
TARGET=shaped
OBJECTS = $(TARGET).o
include $(WXDIR)/src/makeprog.g95

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# Purpose: makefile for shaped example (Symantec C++)
# Created: 2000-01-03
WXDIR = $(WXWIN)
WXLIB = $(WXDIR)\lib\wx.lib
INCDIR = $(WXDIR)\include
INCLUDE=$(INCDIR)
TARGET=shaped
include $(WXDIR)\src\makesc.env
shaped.exe: shaped.obj $(DEFFILE) shaped.res
*$(CC) $(LDFLAGS) -o$@ $** $(LIBS)
*$(RC) -k shaped.res
sc32.def:
echo EXETYPE NT > sc32.def
echo SUBSYSTEM WINDOWS >> sc32.def
sc16.def:
echo NAME $(TARGET) > sc16.def
echo EXETYPE WINDOWS >> sc16.def
echo STUB 'WINSTUB.EXE' >> sc16.def
echo CODE PRELOAD MOVEABLE DISCARDABLE >> sc16.def
echo DATA PRELOAD MOVEABLE MULTIPLE >> sc16.def
echo HEAPSIZE 1024 >> sc16.def
echo STACKSIZE 8192 >> sc16.def
clean:
-del *.obj
-del *.exe
-del *.res
-del *.map
-del *.rws
-del sc32.def
-del sc16.def

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# Purpose: makefile for shaped example (Salford C++)
# Created: 2000-01-03
PROGRAM = shaped
OBJECTS = $(PROGRAM).obj
include ..\..\src\makeprog.sl
all: wx $(TARGET)
wx:
cd $(WXDIR)\src\msw ^ mk32 -f makefile.sl all
cd $(WXDIR)\samples\shaped

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# Purpose: makefile for shaped example (TWIN)
# Created: 2000-01-03
WXDIR = ../..
# All common UNIX compiler flags and options are now in
# this central makefile.
include $(WXDIR)/src/maketwin.env
OBJECTS = $(OBJDIR)/shaped.$(OBJSUFF) $(OBJDIR)/shaped.$(OBJSUFF)
all: $(OBJDIR) shaped$(GUISUFFIX)$(EXESUFF)
wx:
$(OBJDIR):
mkdir $(OBJDIR)
shaped$(GUISUFFIX)$(EXESUFF): $(OBJECTS) $(WXLIB)
$(CC) $(LDFLAGS) -o shaped$(GUISUFFIX)$(EXESUFF) $(OBJECTS) $(LDLIBS)
$(OBJDIR)/shaped.$(OBJSUFF): shaped.$(SRCSUFF)
$(CC) -c $(CPPFLAGS) -o $@ shaped.$(SRCSUFF)
shaped.c: shaped.rc
$(RESCOMP) $(RCINPUTSWITCH) shaped.rc $(RCOUTPUTSWITCH) shaped.c $(RESFLAGS)
$(OBJDIR)/shaped.$(OBJSUFF): shaped.c
$(CC) -c $(CPPFLAGS) -o $@ shaped.c
#$(OBJDIR)/shaped.o: shaped.rc
# $(RESCOMP) $(RCINPUTSWITCH) shaped.rc $(RCOUTPUTSWITCH) $(OBJDIR)/shaped.o $(RESFLAGS)
clean:
rm -f $(OBJECTS) shaped$(GUISUFFIX).exe core *.rsc *.res

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# Purpose: makefile for shaped example (Unix)
# Created: 2000-01-03
CXX = $(shell wx-config --cxx)
PROGRAM = shaped
OBJECTS = $(PROGRAM).o
# implementation
.SUFFIXES: .o .cpp
.cpp.o :
$(CXX) -c `wx-config --cxxflags` -o $@ $<
all: $(PROGRAM)
$(PROGRAM): $(OBJECTS)
$(CXX) -o $(PROGRAM) $(OBJECTS) `wx-config --libs`
clean:
rm -f *.o $(PROGRAM)

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# Purpose: makefile for shaped example (VC++ 32bit)
# Created: 2000-01-03
# Set WXDIR for your system
WXDIR = $(WXWIN)
PROGRAM=shaped
OBJECTS = $(PROGRAM).obj
!include $(WXDIR)\src\makeprog.vc

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# Purpose: makefile for shaped example (Watcom)
# Created: 2000-01-03
WXDIR = $(%WXWIN)
PROGRAM = shaped
OBJECTS = $(PROGRAM).obj
!include $(WXDIR)\src\makeprog.wat

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samples/shaped/shaped.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: shaped.cpp
// Purpose: Shaped Window sample
// Author: Robin Dunn
// Modified by:
// Created: 28-Mar-2003
// RCS-ID: $Id$
// Copyright: (c) Robin Dunn
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation "shaped.cpp"
#pragma interface "shaped.cpp"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/log.h"
#include "wx/frame.h"
#include "wx/panel.h"
#include "wx/stattext.h"
#include "wx/menu.h"
#include "wx/layout.h"
#include "wx/msgdlg.h"
#endif
#include "wx/dcclient.h"
#include "wx/image.h"
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// Define a new application type, each program should derive a class from wxApp
class MyApp : public wxApp
{
public:
// override base class virtuals
// ----------------------------
// this one is called on application startup and is a good place for the app
// initialization (doing it here and not in the ctor allows to have an error
// return: if OnInit() returns false, the application terminates)
virtual bool OnInit();
};
// Define a new frame type: this is going to be our main frame
class ShapedFrame : public wxFrame
{
public:
// ctor(s)
ShapedFrame();
void SetWindowShape();
// event handlers (these functions should _not_ be virtual)
void OnDoubleClick(wxMouseEvent& evt);
void OnLeftDown(wxMouseEvent& evt);
void OnLeftUp(wxMouseEvent& evt);
void OnMouseMove(wxMouseEvent& evt);
void OnExit(wxMouseEvent& evt);
void OnPaint(wxPaintEvent& evt);
void OnWindowCreate(wxWindowCreateEvent& evt);
private:
bool m_hasShape;
wxBitmap m_bmp;
wxPoint m_delta;
// any class wishing to process wxWindows events must use this macro
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
// event tables and other macros for wxWindows
// ----------------------------------------------------------------------------
// the event tables connect the wxWindows events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(ShapedFrame, wxFrame)
EVT_LEFT_DCLICK(ShapedFrame::OnDoubleClick)
EVT_LEFT_DOWN(ShapedFrame::OnLeftDown)
EVT_LEFT_UP(ShapedFrame::OnLeftUp)
EVT_MOTION(ShapedFrame::OnMouseMove)
EVT_RIGHT_UP(ShapedFrame::OnExit)
EVT_PAINT(ShapedFrame::OnPaint)
#ifdef __WXGTK__
EVT_WINDOW_CREATE(ShapedFrame::OnWindowCreate)
#endif
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWindows to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// not wxApp)
IMPLEMENT_APP(MyApp)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
wxInitAllImageHandlers();
// Create the main application window
ShapedFrame *frame = new ShapedFrame();
frame->Show(TRUE);
// success: wxApp::OnRun() will be called which will enter the main message
// loop and the application will run. If we returned FALSE here, the
// application would exit immediately.
return TRUE;
}
// ----------------------------------------------------------------------------
// main frame
// ----------------------------------------------------------------------------
// frame constructor
ShapedFrame::ShapedFrame()
: wxFrame((wxFrame *)NULL, -1, wxEmptyString,
wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER | wxFRAME_NO_TASKBAR)
{
m_hasShape = FALSE;
m_bmp = wxBitmap("star.png", wxBITMAP_TYPE_PNG);
SetSize(wxSize(m_bmp.GetWidth(), m_bmp.GetHeight()));
SetToolTip(wxT("Right-click to exit"));
#ifdef __WXMSW__
// On wxGTK we can't do this yet because the window hasn't been created
// yet so we wait until the EVT_WINDOW_CREATE event happens. On wxMSW it
// has been created so we set the shape now.
SetWindowShape();
#endif
}
void ShapedFrame::SetWindowShape()
{
wxRegion region(m_bmp, *wxWHITE);
m_hasShape = SetShape(region);
}
void ShapedFrame::OnDoubleClick(wxMouseEvent& evt)
{
if (m_hasShape)
{
wxRegion region;
SetShape(region);
m_hasShape = FALSE;
}
else
SetWindowShape();
}
void ShapedFrame::OnLeftDown(wxMouseEvent& evt)
{
CaptureMouse();
wxPoint pos = ClientToScreen(evt.GetPosition());
wxPoint origin = GetPosition();
int dx = pos.x - origin.x;
int dy = pos.y - origin.y;
m_delta = wxPoint(dx, dy);
}
void ShapedFrame::OnLeftUp(wxMouseEvent& evt)
{
if (HasCapture())
ReleaseMouse();
}
void ShapedFrame::OnMouseMove(wxMouseEvent& evt)
{
if (evt.Dragging() && evt.LeftIsDown())
{
wxPoint pos = ClientToScreen(evt.GetPosition());
Move(wxPoint(pos.x - m_delta.x, pos.y - m_delta.y));
}
}
void ShapedFrame::OnExit(wxMouseEvent& evt)
{
Close();
}
void ShapedFrame::OnPaint(wxPaintEvent& evt)
{
wxPaintDC dc(this);
dc.DrawBitmap(m_bmp, 0, 0, TRUE);
}
void ShapedFrame::OnWindowCreate(wxWindowCreateEvent& evt)
{
SetWindowShape();
}

154
samples/shaped/shaped.dsp Normal file
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# Microsoft Developer Studio Project File - Name="shaped" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=shaped - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "shaped.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "shaped.mak" CFG="shaped - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "shaped - Win32 Release DLL" (based on "Win32 (x86) Application")
!MESSAGE "shaped - Win32 Debug DLL" (based on "Win32 (x86) Application")
!MESSAGE "shaped - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "shaped - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!ELSEIF "$(CFG)" == "shaped - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDll"
# PROP BASE Intermediate_Dir "ReleaseDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDll"
# PROP Intermediate_Dir "ReleaseDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /I..\..\lib\mswdll
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "../../include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "../../include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\wxmsw250.lib
!ELSEIF "$(CFG)" == "shaped - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugDll"
# PROP BASE Intermediate_Dir "DebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugDll"
# PROP Intermediate_Dir "DebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I..\..\lib\mswdlld
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "../../include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "../../include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\wxmsw250d.lib
!ELSEIF "$(CFG)" == "shaped - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /I..\..\lib\msw
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "../../include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "../../include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\png.lib ..\..\lib\jpeg.lib ..\..\lib\tiff.lib ..\..\lib\wxmsw.lib
!ELSEIF "$(CFG)" == "shaped - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I..\..\lib\mswd
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "../../include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "../../include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\pngd.lib ..\..\lib\jpegd.lib ..\..\lib\tiffd.lib ..\..\lib\wxmswd.lib
!ENDIF
# Begin Target
# Name "shaped - Win32 Release DLL"
# Name "shaped - Win32 Debug DLL"
# Name "shaped - Win32 Release"
# Name "shaped - Win32 Debug"
# Begin Source File
SOURCE=.\shaped.cpp
# End Source File
# Begin Source File
SOURCE=.\shaped.rc
# End Source File
# End Target
# End Project

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#include "wx/msw/wx.rc"

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/////////////////////////////////////////////////////////////////////////////
// Name: rgncmn.cpp
// Purpose: Methods of wxRegion that have a generic implementation
// Author: Robin Dunn
// Modified by:
// Created: 27-Mar-2003
// RCS-ID: $Id$
// Copyright: (c) Robin Dunn
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "rgncmn.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/region.h"
#include "wx/bitmap.h"
#include "wx/image.h"
#include "wx/dcmemory.h"
//---------------------------------------------------------------------------
wxBitmap wxRegion::ConvertToBitmap() const
{
wxRect box = GetBox();
wxBitmap bmp(box.GetRight(), box.GetBottom());
wxMemoryDC dc;
dc.SelectObject(bmp);
dc.SetBackground(*wxWHITE_BRUSH);
dc.Clear();
dc.SetClippingRegion(*this);
dc.SetBackground(*wxBLACK_BRUSH);
dc.Clear();
dc.SelectObject(wxNullBitmap);
return bmp;
}
//---------------------------------------------------------------------------
bool wxRegion::Union(const wxBitmap& bmp,
const wxColour& transColour,
int tolerance)
{
unsigned char loR, loG, loB;
unsigned char hiR, hiG, hiB;
wxCHECK_MSG((bmp.GetMask() != NULL) || transColour.Ok(),
FALSE,
wxT("Either the bitmap should have a mask or a colour should be given."));
wxImage image = bmp.ConvertToImage();
if (image.HasMask())
{
loR = image.GetMaskRed();
loG = image.GetMaskGreen();
loB = image.GetMaskBlue();
}
else
{
loR = transColour.Red();
loG = transColour.Green();
loB = transColour.Blue();
}
hiR = wxMin(0xFF, loR + tolerance);
hiG = wxMin(0xFF, loG + tolerance);
hiB = wxMin(0xFF, loB + tolerance);
// Loop through the image row by row, pixel by pixel, building up
// rectangles to add to the region.
int width = image.GetWidth();
int height = image.GetHeight();
for (int y=0; y < height; y++)
{
wxRect rect;
rect.y = y;
rect.height = 1;
for (int x=0; x < width; x++)
{
// search for a continuous range of non-transparent pixels
int x0 = x;
while ( x < width)
{
unsigned char R = image.GetRed(x,y);
unsigned char G = image.GetGreen(x,y);
unsigned char B = image.GetBlue(x,y);
if (( R >= loR && R <= hiR) &&
( G >= loG && G <= hiG) &&
( B >= loB && B <= hiB)) // It's transparent
break;
x++;
}
// Add the run of non-transparent pixels (if any) to the region
if (x > x0) {
rect.x = x0;
rect.width = x - x0;
Union(rect);
}
}
}
return TRUE;
}
//---------------------------------------------------------------------------