added wxColourBase::Init() and use DEFINE_STD_WXCOLOUR_CONSTRUCTORS() in all ports now (patch 1851600)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50897 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,18 +18,21 @@
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class WXDLLIMPEXP_FWD_CORE wxColour;
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// the standard wxColour constructors;
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// this macro avoids to repeat these lines across all colour.h files, since
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// Set() is a virtual function and thus cannot be called by wxColourBase
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// constructors
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// A macro to define the standard wxColour constructors:
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//
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// It avoids the need to repeat these lines across all colour.h files, since
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// Set() is a virtual function and thus cannot be called by wxColourBase ctors
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#define DEFINE_STD_WXCOLOUR_CONSTRUCTORS \
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wxColour( ChannelType red, ChannelType green, ChannelType blue, \
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ChannelType alpha = wxALPHA_OPAQUE ) \
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{ Set(red, green, blue, alpha); } \
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wxColour( unsigned long colRGB ) { Set(colRGB); } \
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wxColour(const wxString& colourName) { Set(colourName); } \
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wxColour(const char *colourName) { Set(colourName); } \
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wxColour(const wchar_t *colourName) { Set(colourName); }
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wxColour() { Init(); } \
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wxColour(ChannelType red, \
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ChannelType green, \
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ChannelType blue, \
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ChannelType alpha = wxALPHA_OPAQUE) \
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{ Init(); Set(red, green, blue, alpha); } \
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wxColour(unsigned long colRGB) { Init(); Set(colRGB ); } \
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wxColour(const wxString& colourName) { Init(); Set(colourName); } \
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wxColour(const char *colourName) { Init(); Set(colourName); } \
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wxColour(const wchar_t *colourName) { Init(); Set(colourName); }
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// flags for wxColour -> wxString conversion (see wxColour::GetAsString)
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@@ -129,6 +132,10 @@ public:
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#endif
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protected:
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// Some ports need Init() and while we don't, provide a stub so that the
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// ports which don't need it are not forced to define it
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void Init() { }
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virtual void
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InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a) = 0;
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