added wxColourBase::Init() and use DEFINE_STD_WXCOLOUR_CONSTRUCTORS() in all ports now (patch 1851600)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50897 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -24,25 +24,11 @@ class WXDLLEXPORT wxColour : public wxColourBase
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public:
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// constructors
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// ------------
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// default
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wxColour() { Init(); }
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// the other standard ones: notice that we can't use
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// DEFINE_STD_WXCOLOUR_CONSTRUCTORS here because we need to call Init() to
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// initialize m_cocoaNSColor and the macro doesn't do it
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wxColour( ChannelType red, ChannelType green, ChannelType blue,
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ChannelType alpha = wxALPHA_OPAQUE )
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{ Init(); Set(red, green, blue, alpha); }
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wxColour(unsigned long colRGB) { Init(); Set(colRGB); }
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wxColour(const wxString& colourName) { Init(); Set(colourName); }
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wxColour(const char *colourName) { Init(); Set(colourName); }
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wxColour(const wchar_t *colourName) { Init(); Set(colourName); }
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DEFINE_STD_WXCOLOUR_CONSTRUCTORS
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// initialization using existing NSColor
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wxColour( WX_NSColor aColor );
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// copy ctors and assignment operators
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wxColour( const wxColour& col );
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wxColour& operator = ( const wxColour& col );
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