typos fixed
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26581 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -301,13 +301,13 @@ method. For example, if you had this code before:</p>
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<pre class="literal-block">
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<pre class="literal-block">
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dc.DrawRectangle(x, y, width, height)
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dc.DrawRectangle(x, y, width, height)
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</pre>
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</pre>
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<p>You could either continue to use the <em>Type B</em> method bu changing the
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<p>You could either continue to use the <em>Type B</em> method by changing the
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name to DrawRectabgleXY, or just change it to the new <em>Type A</em> by
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name to DrawRectangleXY, or just change it to the new <em>Type A</em> by
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adding some parentheses like this:</p>
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adding some parentheses like this:</p>
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<pre class="literal-block">
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<pre class="literal-block">
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dc.DrawRectangle((x, y), (width, height))
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dc.DrawRectangle((x, y), (width, height))
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</pre>
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</pre>
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<p>Or if you were already using a point and size:</p>
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<p>Or if you were already using a point and size like this:</p>
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<pre class="literal-block">
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<pre class="literal-block">
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dc.DrawRectangle(p.x, p.y, s.width, s.height)
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dc.DrawRectangle(p.x, p.y, s.width, s.height)
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</pre>
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</pre>
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@@ -316,7 +316,7 @@ dc.DrawRectangle(p.x, p.y, s.width, s.height)
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dc.DrawRectangle(p, s)
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dc.DrawRectangle(p, s)
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</pre>
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</pre>
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<p>Now before you start yelling and screaming at me for breaking all your
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<p>Now before you start yelling and screaming at me for breaking all your
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code, take note that I said above "...using the new wx namespace..."
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code, take note that up above I said, "...using the new wx namespace..."
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That's because if you are still importing from wxPython.wx then there
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That's because if you are still importing from wxPython.wx then there
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are some classes defined there with Draw and etc. methods that have
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are some classes defined there with Draw and etc. methods that have
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2.4 compatible signatures. However if/when the old wxPython.wx
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2.4 compatible signatures. However if/when the old wxPython.wx
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@@ -332,21 +332,21 @@ copies of them. If you build your own copies of wxPython please be
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aware that you now need to also build the ogl, stc, xrc, and gizmos
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aware that you now need to also build the ogl, stc, xrc, and gizmos
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libraries in addition to the main wx lib.</p>
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libraries in addition to the main wx lib.</p>
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<p>The wxPython.h and other header files are now in
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<p>The wxPython.h and other header files are now in
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.../wxPython/include/wx/wxPython instead of in wxPython/src. You should
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.../wxPython/include/wx/wxPython instead of in wxPython/src. You
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include it via the "wx/wxPython/wxPython.h" path and add
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should include it via the "wx/wxPython/wxPython.h" path and add
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.../wxPython/include to your list of include paths. On OSX and
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.../wxPython/include to your list of include paths. On OSX and
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unix-like systems the wxPython headers are installed to the same place
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unix-like systems the wxPython headers are installed to the same place
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that the wxWidgets headers are installed, so if you building wxPython
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that the wxWidgets headers are installed, so if you are building
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compatible extensions on those platforms then your include path shoudl
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wxPython compatible extensions on those platforms then your include
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already be set properly.</p>
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path should already be set properly.</p>
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<p>If you are also using SWIG for your extension then you'll need to
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<p>If you are also using SWIG for your extension then you'll need to
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adapt how the wxPython .i files are imported into your .i files. See
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adapt how the wxPython .i files are imported into your .i files. See
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the wxPython sources for examples. Your modules will need to at least
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the wxPython sources for examples. Your modules will need to at least
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<tt class="literal"><span class="pre">%import</span> <span class="pre">core.i</span></tt>, and possibly others if you need the definition of
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<tt class="literal"><span class="pre">%import</span> <span class="pre">core.i</span></tt>, and possibly others if you need the definition of
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other classes. Since you will need them to build your modules, the
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other classes. Since you will need them to build your modules using
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main wxPython .i files are also installed with the wxPython headers in
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SWIG, the main wxPython .i files are also installed with the wxPython
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an i_files sibdirectory. It should be enough to pass a -I/pathname on
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headers in an i_files sibdirectory. It should be enough to pass a
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the command line for it to find the files.</p>
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-I/pathname on the command line for SWIG to find the files.</p>
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<p>The bulk of wxPython's setup.py has been moved to another module,
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<p>The bulk of wxPython's setup.py has been moved to another module,
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wx/build/config.py. This module will be installed as part of wxPython
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wx/build/config.py. This module will be installed as part of wxPython
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so 3rd party modules that wish to use the same setup/configuration
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so 3rd party modules that wish to use the same setup/configuration
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@@ -383,7 +383,7 @@ class MyDialog(wx.Dialog):
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<div class="section" id="sizers">
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<div class="section" id="sizers">
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<h1><a name="sizers">Sizers</a></h1>
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<h1><a name="sizers">Sizers</a></h1>
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<p>The hack allowing the old "option" keyword parameter has been removed.
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<p>The hack allowing the old "option" keyword parameter has been removed.
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If you use keyworkd args with w.xSizer Add, Insert, or Prepend methods
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If you use keyword args with w.xSizer Add, Insert, or Prepend methods
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then you will need to use the <tt class="literal"><span class="pre">proportion</span></tt> name instead of <tt class="literal"><span class="pre">option</span></tt>.</p>
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then you will need to use the <tt class="literal"><span class="pre">proportion</span></tt> name instead of <tt class="literal"><span class="pre">option</span></tt>.</p>
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<p>When adding a spacer to a sizer you now need to use a wx.Size or a
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<p>When adding a spacer to a sizer you now need to use a wx.Size or a
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2-integer sequence instead of separate width and height parameters.</p>
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2-integer sequence instead of separate width and height parameters.</p>
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@@ -332,13 +332,13 @@ method. For example, if you had this code before::
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dc.DrawRectangle(x, y, width, height)
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dc.DrawRectangle(x, y, width, height)
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You could either continue to use the *Type B* method bu changing the
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You could either continue to use the *Type B* method by changing the
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name to DrawRectabgleXY, or just change it to the new *Type A* by
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name to DrawRectangleXY, or just change it to the new *Type A* by
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adding some parentheses like this::
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adding some parentheses like this::
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dc.DrawRectangle((x, y), (width, height))
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dc.DrawRectangle((x, y), (width, height))
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Or if you were already using a point and size::
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Or if you were already using a point and size like this::
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dc.DrawRectangle(p.x, p.y, s.width, s.height)
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dc.DrawRectangle(p.x, p.y, s.width, s.height)
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@@ -347,7 +347,7 @@ Then you can just simplify it like this::
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dc.DrawRectangle(p, s)
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dc.DrawRectangle(p, s)
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Now before you start yelling and screaming at me for breaking all your
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Now before you start yelling and screaming at me for breaking all your
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code, take note that I said above "...using the new wx namespace..."
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code, take note that up above I said, "...using the new wx namespace..."
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That's because if you are still importing from wxPython.wx then there
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That's because if you are still importing from wxPython.wx then there
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are some classes defined there with Draw and etc. methods that have
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are some classes defined there with Draw and etc. methods that have
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2.4 compatible signatures. However if/when the old wxPython.wx
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2.4 compatible signatures. However if/when the old wxPython.wx
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@@ -367,22 +367,22 @@ aware that you now need to also build the ogl, stc, xrc, and gizmos
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libraries in addition to the main wx lib.
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libraries in addition to the main wx lib.
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|
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The wxPython.h and other header files are now in
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The wxPython.h and other header files are now in
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.../wxPython/include/wx/wxPython instead of in wxPython/src. You should
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.../wxPython/include/wx/wxPython instead of in wxPython/src. You
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include it via the "wx/wxPython/wxPython.h" path and add
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should include it via the "wx/wxPython/wxPython.h" path and add
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.../wxPython/include to your list of include paths. On OSX and
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.../wxPython/include to your list of include paths. On OSX and
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unix-like systems the wxPython headers are installed to the same place
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unix-like systems the wxPython headers are installed to the same place
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that the wxWidgets headers are installed, so if you building wxPython
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that the wxWidgets headers are installed, so if you are building
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compatible extensions on those platforms then your include path shoudl
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wxPython compatible extensions on those platforms then your include
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already be set properly.
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path should already be set properly.
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If you are also using SWIG for your extension then you'll need to
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If you are also using SWIG for your extension then you'll need to
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adapt how the wxPython .i files are imported into your .i files. See
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adapt how the wxPython .i files are imported into your .i files. See
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the wxPython sources for examples. Your modules will need to at least
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the wxPython sources for examples. Your modules will need to at least
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``%import core.i``, and possibly others if you need the definition of
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``%import core.i``, and possibly others if you need the definition of
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other classes. Since you will need them to build your modules, the
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other classes. Since you will need them to build your modules using
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main wxPython .i files are also installed with the wxPython headers in
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SWIG, the main wxPython .i files are also installed with the wxPython
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an i_files sibdirectory. It should be enough to pass a -I/pathname on
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headers in an i_files sibdirectory. It should be enough to pass a
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the command line for it to find the files.
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-I/pathname on the command line for SWIG to find the files.
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The bulk of wxPython's setup.py has been moved to another module,
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The bulk of wxPython's setup.py has been moved to another module,
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wx/build/config.py. This module will be installed as part of wxPython
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wx/build/config.py. This module will be installed as part of wxPython
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@@ -427,7 +427,7 @@ Sizers
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------
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------
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The hack allowing the old "option" keyword parameter has been removed.
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The hack allowing the old "option" keyword parameter has been removed.
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If you use keyworkd args with w.xSizer Add, Insert, or Prepend methods
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If you use keyword args with w.xSizer Add, Insert, or Prepend methods
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then you will need to use the ``proportion`` name instead of ``option``.
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then you will need to use the ``proportion`` name instead of ``option``.
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When adding a spacer to a sizer you now need to use a wx.Size or a
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When adding a spacer to a sizer you now need to use a wx.Size or a
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