dispatch for header files in order to keep old way of includes working
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26356 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,48 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: timer.h
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// Purpose: wxTimer class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TIMER_H_
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#define _WX_TIMER_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "timer.h"
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#endif
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#include "wx/object.h"
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#include "wx/mac/macnotfy.h"
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class wxTimer ;
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struct MacTimerInfo ;
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class WXDLLEXPORT wxTimer: public wxTimerBase
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{
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public:
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wxTimer() { Init(); }
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wxTimer(wxEvtHandler *owner, int id = -1) : wxTimerBase(owner, id) { Init(); }
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~wxTimer();
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virtual bool Start(int milliseconds = -1,
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bool one_shot = FALSE); // Start timer
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virtual void Stop(); // Stop timer
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virtual bool IsRunning() const ;
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MacTimerInfo* m_info;
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protected :
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void Init();
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private:
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DECLARE_ABSTRACT_CLASS(wxTimer)
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};
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#endif
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// _WX_TIMER_H_
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#if __WXMAC_CLASSIC__
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#include "wx/mac/classic/timer.h"
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#else
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#include "wx/mac/carbon/timer.h"
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#endif
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