dispatch for header files in order to keep old way of includes working

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26356 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2004-03-26 06:28:38 +00:00
parent b3c35859d8
commit 9ea759d449
86 changed files with 424 additions and 9032 deletions

View File

@@ -1,94 +1,5 @@
/////////////////////////////////////////////////////////////////////////////
// Name: radiobut.h
// Purpose: wxRadioButton class
// Author: Stefan Csomor
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_RADIOBUT_H_
#define _WX_RADIOBUT_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "radiobut.h"
#endif
class WXDLLEXPORT wxRadioButton: public wxControl
{
DECLARE_DYNAMIC_CLASS(wxRadioButton)
protected:
public:
inline wxRadioButton() {}
inline wxRadioButton(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxRadioButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxRadioButtonNameStr);
virtual void SetValue(bool val);
virtual bool GetValue() const ;
// implementation
virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown );
void Command(wxCommandEvent& event);
wxRadioButton *AddInCycle(wxRadioButton *cycle);
inline wxRadioButton *NextInCycle() {return m_cycle;}
protected:
wxRadioButton *m_cycle;
};
// Not implemented
#if 0
class WXDLLEXPORT wxBitmap ;
WXDLLEXPORT_DATA(extern const char*) wxBitmapRadioButtonNameStr;
class WXDLLEXPORT wxBitmapRadioButton: public wxRadioButton
{
DECLARE_DYNAMIC_CLASS(wxBitmapRadioButton)
protected:
wxBitmap *theButtonBitmap;
public:
inline wxBitmapRadioButton() { theButtonBitmap = NULL; }
inline wxBitmapRadioButton(wxWindow *parent, wxWindowID id,
const wxBitmap *label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxBitmapRadioButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxBitmap *label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxBitmapRadioButtonNameStr);
virtual void SetLabel(const wxBitmap *label);
virtual void SetValue(bool val) ;
virtual bool GetValue() const ;
};
#endif
#endif
// _WX_RADIOBUT_H_
#if __WXMAC_CLASSIC__
#include "wx/mac/classic/radiobut.h"
#else
#include "wx/mac/carbon/radiobut.h"
#endif