dispatch for header files in order to keep old way of includes working
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26356 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,116 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: font.h
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_
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#define _WX_FONT_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "font.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxFont
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxFont : public wxFontBase
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{
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public:
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// ctors and such
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wxFont() { Init(); }
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wxFont(const wxFont& font)
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: wxFontBase()
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{
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Init();
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Ref(font);
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}
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wxFont(int size,
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int family,
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int style,
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int weight,
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bool underlined = FALSE,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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Init();
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(void)Create(size, family, style, weight, underlined, face, encoding);
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}
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wxFont(const wxNativeFontInfo& info)
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{
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Init();
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(void)Create(info);
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}
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wxFont(const wxString& fontDesc);
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bool Create(int size,
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int family,
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int style,
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int weight,
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bool underlined = FALSE,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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bool Create(const wxNativeFontInfo& info);
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virtual ~wxFont();
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// assignment
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wxFont& operator=(const wxFont& font);
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// implement base class pure virtuals
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virtual int GetPointSize() const;
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virtual int GetFamily() const;
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virtual int GetStyle() const;
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virtual int GetWeight() const;
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virtual bool GetUnderlined() const;
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virtual wxString GetFaceName() const;
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virtual wxFontEncoding GetEncoding() const;
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virtual const wxNativeFontInfo *GetNativeFontInfo() const;
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virtual void SetPointSize(int pointSize);
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virtual void SetFamily(int family);
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virtual void SetStyle(int style);
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virtual void SetWeight(int weight);
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virtual void SetFaceName(const wxString& faceName);
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virtual void SetUnderlined(bool underlined);
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virtual void SetEncoding(wxFontEncoding encoding);
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// implementation only from now on
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// -------------------------------
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virtual bool RealizeResource();
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// Unofficial API, don't use
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virtual void SetNoAntiAliasing( bool noAA = TRUE ) ;
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virtual bool GetNoAntiAliasing() ;
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// Mac-specific, risks to change, don't use in portable code
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short GetMacFontNum() const;
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short GetMacFontSize() const;
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wxByte GetMacFontStyle() const;
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wxUint32 GetMacATSUFontID() const;
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protected:
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// common part of all ctors
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void Init();
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void Unshare();
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private:
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DECLARE_DYNAMIC_CLASS(wxFont)
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};
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#endif
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// _WX_FONT_H_
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#if __WXMAC_CLASSIC__
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#include "wx/mac/classic/font.h"
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#else
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#include "wx/mac/carbon/font.h"
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#endif
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