dispatch for header files in order to keep old way of includes working

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26356 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2004-03-26 06:28:38 +00:00
parent b3c35859d8
commit 9ea759d449
86 changed files with 424 additions and 9032 deletions

View File

@@ -1,39 +1,5 @@
/////////////////////////////////////////////////////////////////////////////
// Name: dcscreen.h
// Purpose: wxScreenDC class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCSCREEN_H_
#define _WX_DCSCREEN_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "dcscreen.h"
#endif
#include "wx/dcclient.h"
class WXDLLEXPORT wxScreenDC: public wxWindowDC
{
DECLARE_DYNAMIC_CLASS(wxScreenDC)
public:
// Create a DC representing the whole screen
wxScreenDC();
~wxScreenDC();
// Compatibility with X's requirements for
// drawing on top of all windows
static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
static bool EndDrawingOnTop() { return TRUE; }
};
#endif
// _WX_DCSCREEN_H_
#if __WXMAC_CLASSIC__
#include "wx/mac/classic/dcscreen.h"
#else
#include "wx/mac/carbon/dcscreen.h"
#endif