dispatch for header files in order to keep old way of includes working
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26356 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,37 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: dcmemory.h
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// Purpose: wxMemoryDC class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DCMEMORY_H_
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#define _WX_DCMEMORY_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "dcmemory.h"
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#endif
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#include "wx/dcclient.h"
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class WXDLLEXPORT wxMemoryDC: public wxPaintDC
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{
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DECLARE_DYNAMIC_CLASS(wxMemoryDC)
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public:
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wxMemoryDC(void);
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wxMemoryDC( wxDC *dc ); // Create compatible DC
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~wxMemoryDC(void);
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virtual void SelectObject( const wxBitmap& bitmap );
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virtual void DoGetSize( int *width, int *height ) const;
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wxBitmap GetSelectedObject() { return m_selected ; }
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private:
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wxBitmap m_selected;
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};
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#endif
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// _WX_DCMEMORY_H_
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#if __WXMAC_CLASSIC__
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#include "wx/mac/classic/dcmemory.h"
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#else
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#include "wx/mac/carbon/dcmemory.h"
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#endif
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