hack to allow icons in wxStaticBitmap as well as bitmaps

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1971 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-03-24 23:35:16 +00:00
parent 54bdd8b0ff
commit 9e3e082102
2 changed files with 218 additions and 135 deletions

View File

@@ -9,156 +9,212 @@
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
// declarations
// ===========================================================================
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "statbmp.h"
#pragma implementation "statbmp.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/statbmp.h"
#include "wx/statbmp.h"
#endif
#include <stdio.h>
#include "wx/msw/private.h"
// ---------------------------------------------------------------------------
// macors
// ---------------------------------------------------------------------------
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl)
IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl)
#endif
/*
* wxStaticBitmap
*/
// ===========================================================================
// implementation
// ===========================================================================
// ---------------------------------------------------------------------------
// wxStaticBitmap
// ---------------------------------------------------------------------------
bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
const wxBitmap& bitmap,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
m_messageBitmap = bitmap;
SetName(name);
if (parent) parent->AddChild(this);
Init();
m_backgroundColour = parent->GetBackgroundColour() ;
m_foregroundColour = parent->GetForegroundColour() ;
SetName(name);
if (parent)
parent->AddChild(this);
if ( id == -1 )
m_windowId = (int)NewControlId();
else
m_windowId = id;
m_backgroundColour = parent->GetBackgroundColour() ;
m_foregroundColour = parent->GetForegroundColour() ;
int x = pos.x;
int y = pos.y;
int width = size.x;
int height = size.y;
if ( id == -1 )
m_windowId = (int)NewControlId();
else
m_windowId = id;
if ( width < 0 && bitmap.Ok() )
width = bitmap.GetWidth();
if ( height < 0 && bitmap.Ok() )
height = bitmap.GetHeight();
int x = pos.x;
int y = pos.y;
int width = size.x;
int height = size.y;
m_windowStyle = style;
m_windowStyle = style;
// Use an ownerdraw button to produce a static bitmap, since there's
// no ownerdraw static.
// TODO: perhaps this should be a static item, with style SS_BITMAP.
m_hWnd = (WXHWND)CreateWindow
(
"BUTTON",
"",
BS_OWNERDRAW | WS_TABSTOP | WS_CHILD | WS_VISIBLE,
0, 0, 0, 0,
(HWND)parent->GetHWND(),
(HMENU)m_windowId,
wxGetInstance(),
NULL
);
m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));
// Subclass again for purposes of dialog editing mode
SubclassWin(m_hWnd);
#ifdef __WIN32__
// create a static control with either SS_BITMAP or SS_ICON style depending
// on what we have here
const char *classname = "STATIC";
int winstyle = m_isIcon ? SS_ICON : SS_BITMAP;
#else // Win16
const char *classname = "BUTTON";
int winstyle = BS_OWNERDRAWN;
#endif // Win32
SetFont(GetParent()->GetFont());
m_hWnd = (WXHWND)::CreateWindow
(
classname,
"",
winstyle | WS_CHILD | WS_VISIBLE,
0, 0, 0, 0,
(HWND)parent->GetHWND(),
(HMENU)m_windowId,
wxGetInstance(),
NULL
);
SetSize(x, y, width, height);
return TRUE;
wxCHECK_MSG( m_hWnd, FALSE, "Failed to create static bitmap" );
SetBitmap(bitmap);
// Subclass again for purposes of dialog editing mode
SubclassWin(m_hWnd);
SetFont(GetParent()->GetFont());
SetSize(x, y, width, height);
return TRUE;
}
bool wxStaticBitmap::ImageIsOk() const
{
if ( m_isIcon && m_image.icon )
return m_image.icon->Ok();
else if ( m_image.bitmap )
return m_image.bitmap->Ok();
else
return FALSE;
}
void wxStaticBitmap::Free()
{
if ( m_isIcon )
delete m_image.icon;
else
delete m_image.bitmap;
m_image.icon = NULL;
}
void wxStaticBitmap::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
int currentX, currentY;
GetPosition(&currentX, &currentY);
int x1 = x;
int y1 = y;
int currentX, currentY;
GetPosition(&currentX, &currentY);
int x1 = x;
int y1 = y;
if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
x1 = currentX;
if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
y1 = currentY;
if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
x1 = currentX;
if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
y1 = currentY;
AdjustForParentClientOrigin(x1, y1, sizeFlags);
AdjustForParentClientOrigin(x1, y1, sizeFlags);
int actualWidth = width;
int actualHeight = height;
int actualWidth = width;
int actualHeight = height;
int ww, hh;
GetSize(&ww, &hh);
int ww, hh;
GetSize(&ww, &hh);
// If we're prepared to use the existing width, then...
if (width == -1 && ((sizeFlags & wxSIZE_AUTO_WIDTH) != wxSIZE_AUTO_WIDTH))
actualWidth = ww;
else actualWidth = width;
// If we're prepared to use the existing width, then...
if (width == -1 && ((sizeFlags & wxSIZE_AUTO_WIDTH) != wxSIZE_AUTO_WIDTH))
actualWidth = ww;
else
actualWidth = width;
// If we're prepared to use the existing height, then...
if (height == -1 && ((sizeFlags & wxSIZE_AUTO_HEIGHT) != wxSIZE_AUTO_HEIGHT))
actualHeight = hh;
else actualHeight = height;
// If we're prepared to use the existing height, then...
if (height == -1 && ((sizeFlags & wxSIZE_AUTO_HEIGHT) != wxSIZE_AUTO_HEIGHT))
actualHeight = hh;
else
actualHeight = height;
MoveWindow((HWND) GetHWND(), x1, y1, actualWidth, actualHeight, TRUE);
MoveWindow((HWND) GetHWND(), x1, y1, actualWidth, actualHeight, TRUE);
}
void wxStaticBitmap::SetBitmap(const wxBitmap& bitmap)
{
m_messageBitmap = bitmap;
Free();
int x, y;
int w, h;
GetPosition(&x, &y);
GetSize(&w, &h);
RECT rect;
rect.left = x; rect.top = y; rect.right = x + w; rect.bottom = y + h;
m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));
if ( m_isIcon )
m_image.icon = new wxIcon((const wxIcon&)bitmap);
else
m_image.bitmap = new wxBitmap(bitmap);
if ( bitmap.Ok() )
MoveWindow((HWND) GetHWND(), x, y, bitmap.GetWidth(), bitmap.GetHeight(),
FALSE);
InvalidateRect((HWND) GetParent()->GetHWND(), &rect, TRUE);
int x, y;
int w, h;
GetPosition(&x, &y);
GetSize(&w, &h);
RECT rect = { x, y, x + w, y + h };
#ifdef __WIN32__
HANDLE handle = m_isIcon ? (HANDLE)m_image.icon->GetHICON()
: (HANDLE)m_image.bitmap->GetHBITMAP();
::SendMessage((HWND)m_hWnd, STM_SETIMAGE,
m_isIcon ? IMAGE_ICON : IMAGE_BITMAP, (LPARAM)handle);
#endif // Win32
if ( ImageIsOk() )
{
int width = bitmap.GetWidth(),
height = bitmap.GetHeight();
if ( width && height )
{
::MoveWindow((HWND)GetHWND(), x, y, width, height, FALSE);
}
}
InvalidateRect((HWND)GetParent()->GetHWND(), &rect, TRUE);
}
// under Win32 we use the standard static control style for this
#ifdef __WIN16__
bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
#if defined(__WIN32__) && defined(SS_BITMAP)
if ((style & 0xFF) == SS_BITMAP)
{
// Should we call Default() here?
// Default();
// Let default procedure draw the bitmap, which is defined
// in the Windows resource.
return FALSE;
}
#endif
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
wxBitmap* bitmap = &m_messageBitmap;
wxBitmap* bitmap = m_image.bitmap;
if ( !bitmap->Ok() )
return FALSE;
@@ -170,10 +226,10 @@ bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item)
if (!old)
return FALSE;
int x = lpDIS->rcItem.left;
int y = lpDIS->rcItem.top;
int width = lpDIS->rcItem.right - x;
int height = lpDIS->rcItem.bottom - y;
int x = lpDIS->rcItem.left;
int y = lpDIS->rcItem.top;
int width = lpDIS->rcItem.right - x;
int height = lpDIS->rcItem.bottom - y;
// Centre the bitmap in the control area
int x1 = (int) (x + ((width - bitmap->GetWidth()) / 2));
@@ -188,13 +244,15 @@ bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item)
return TRUE;
}
long wxStaticBitmap::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
long wxStaticBitmap::MSWWindowProc(WXUINT nMsg,
WXWPARAM wParam,
WXLPARAM lParam)
{
// Ensure that static items get messages. Some controls don't like this
// message to be intercepted (e.g. RichEdit), hence the tests.
if (nMsg == WM_NCHITTEST)
return (long)HTCLIENT;
// Ensure that static items get messages. Some controls don't like this
// message to be intercepted (e.g. RichEdit), hence the tests.
if ( nMsg == WM_NCHITTEST )
return (long)HTCLIENT;
return wxWindow::MSWWindowProc(nMsg, wParam, lParam);
return wxWindow::MSWWindowProc(nMsg, wParam, lParam);
}
#endif // Win16