Use wxBufferedDC in the doodle sample
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15121 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -32,8 +32,8 @@ class DoodleWindow(wxWindow):
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def __init__(self, parent, ID):
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def __init__(self, parent, ID):
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wxWindow.__init__(self, parent, ID)
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wxWindow.__init__(self, parent, ID, style=wxNO_FULL_REPAINT_ON_RESIZE)
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self.SetBackgroundColour(wxWHITE)
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self.SetBackgroundColour("WHITE")
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self.listeners = []
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self.listeners = []
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self.thickness = 1
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self.thickness = 1
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self.SetColour("Black")
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self.SetColour("Black")
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@@ -41,18 +41,41 @@ class DoodleWindow(wxWindow):
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self.x = self.y = 0
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self.x = self.y = 0
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self.MakeMenu()
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self.MakeMenu()
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self.InitBuffer()
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# hook some mouse events
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# hook some mouse events
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EVT_LEFT_DOWN(self, self.OnLeftDown)
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EVT_LEFT_DOWN(self, self.OnLeftDown)
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EVT_LEFT_UP(self, self.OnLeftUp)
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EVT_LEFT_UP(self, self.OnLeftUp)
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EVT_RIGHT_UP(self, self.OnRightUp)
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EVT_RIGHT_UP(self, self.OnRightUp)
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EVT_MOTION(self, self.OnMotion)
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EVT_MOTION(self, self.OnMotion)
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# the window resize event and idle events for managing the buffer
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EVT_SIZE(self, self.OnSize)
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EVT_IDLE(self, self.OnIdle)
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# and the refresh event
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# and the refresh event
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EVT_PAINT(self, self.OnPaint)
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EVT_PAINT(self, self.OnPaint)
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def __del__(self):
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def __del__(self):
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self.menu.Destroy()
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self.Cleanup()
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def Cleanup(self):
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if hasattr(self, "menu"):
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self.menu.Destroy()
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del self.menu
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def InitBuffer(self):
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"""Initialize the bitmap used for buffering the display."""
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size = self.GetClientSize()
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self.buffer = wxEmptyBitmap(size.width, size.height)
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dc = wxBufferedDC(None, self.buffer)
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dc.SetBackground(wxBrush(self.GetBackgroundColour()))
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dc.Clear()
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self.DrawLines(dc)
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self.reInitBuffer = false
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def SetColour(self, colour):
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def SetColour(self, colour):
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@@ -75,6 +98,7 @@ class DoodleWindow(wxWindow):
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def SetLinesData(self, lines):
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def SetLinesData(self, lines):
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self.lines = lines[:]
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self.lines = lines[:]
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self.InitBuffer()
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self.Refresh()
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self.Refresh()
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@@ -85,13 +109,13 @@ class DoodleWindow(wxWindow):
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keys.sort()
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keys.sort()
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for k in keys:
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for k in keys:
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text = self.menuColours[k]
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text = self.menuColours[k]
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menu.Append(k, text, checkable=true)
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menu.Append(k, text, kind=wxITEM_CHECK)
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EVT_MENU_RANGE(self, 100, 200, self.OnMenuSetColour)
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EVT_MENU_RANGE(self, 100, 200, self.OnMenuSetColour)
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EVT_UPDATE_UI_RANGE(self, 100, 200, self.OnCheckMenuColours)
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EVT_UPDATE_UI_RANGE(self, 100, 200, self.OnCheckMenuColours)
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menu.Break()
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menu.Break()
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for x in range(1, self.maxThickness+1):
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for x in range(1, self.maxThickness+1):
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menu.Append(x, str(x), checkable=true)
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menu.Append(x, str(x), kind=wxITEM_CHECK)
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EVT_MENU_RANGE(self, 1, self.maxThickness, self.OnMenuSetThickness)
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EVT_MENU_RANGE(self, 1, self.maxThickness, self.OnMenuSetThickness)
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EVT_UPDATE_UI_RANGE(self, 1, self.maxThickness, self.OnCheckMenuThickness)
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EVT_UPDATE_UI_RANGE(self, 1, self.maxThickness, self.OnCheckMenuThickness)
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self.menu = menu
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self.menu = menu
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@@ -121,9 +145,10 @@ class DoodleWindow(wxWindow):
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def OnLeftUp(self, event):
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def OnLeftUp(self, event):
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"""called when the left mouse button is released"""
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"""called when the left mouse button is released"""
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self.lines.append( (self.colour, self.thickness, self.curLine) )
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if self.HasCapture():
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self.curLine = []
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self.lines.append( (self.colour, self.thickness, self.curLine) )
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self.ReleaseMouse()
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self.curLine = []
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self.ReleaseMouse()
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def OnRightUp(self, event):
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def OnRightUp(self, event):
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@@ -140,7 +165,7 @@ class DoodleWindow(wxWindow):
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current one. Save the coordinants for redraws.
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current one. Save the coordinants for redraws.
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"""
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"""
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if event.Dragging() and event.LeftIsDown():
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if event.Dragging() and event.LeftIsDown():
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dc = wxClientDC(self)
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dc = wxBufferedDC(wxClientDC(self), self.buffer)
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dc.BeginDrawing()
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dc.BeginDrawing()
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dc.SetPen(self.pen)
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dc.SetPen(self.pen)
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pos = event.GetPositionTuple()
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pos = event.GetPositionTuple()
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@@ -151,12 +176,41 @@ class DoodleWindow(wxWindow):
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dc.EndDrawing()
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dc.EndDrawing()
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def OnSize(self, event):
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"""
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Called when the window is resized. We set a flag so the idle
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handler will resize the buffer.
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"""
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self.reInitBuffer = true
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def OnIdle(self, event):
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"""
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If the size was changed then resize the bitmap used for double
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buffering to match the window size. We do it in Idle time so
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there is only one refresh after resizing is done, not lots while
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it is happening.
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"""
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if self.reInitBuffer:
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self.InitBuffer()
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self.Refresh(FALSE)
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def OnPaint(self, event):
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def OnPaint(self, event):
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"""
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"""
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Called when the window is exposed. Redraws all the lines that have
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Called when the window is exposed.
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been drawn already.
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"""
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# Create a buffered paint DC. It will create the real
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# wxPaintDC and then blit the bitmap to it when dc is
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# deleted. Since we don't need to draw anything else
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# here that's all there is to it.
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dc = wxBufferedPaintDC(self, self.buffer)
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def DrawLines(self, dc):
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"""
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Redraws all the lines that have been drawn already.
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"""
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"""
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dc = wxPaintDC(self)
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dc.BeginDrawing()
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dc.BeginDrawing()
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for colour, thickness, line in self.lines:
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for colour, thickness, line in self.lines:
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pen = wxPen(wxNamedColour(colour), thickness, wxSOLID)
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pen = wxPen(wxNamedColour(colour), thickness, wxSOLID)
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@@ -189,9 +243,9 @@ class DoodleWindow(wxWindow):
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class DoodleFrame(wxFrame):
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class DoodleFrame(wxFrame):
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def __init__(self, parent):
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def __init__(self, parent):
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wxFrame.__init__(self, parent, -1, "Doodle Frame", size=(800,600))
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wxFrame.__init__(self, parent, -1, "Doodle Frame", size=(800,600),
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self.doodle = DoodleWindow(self, -1)
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style=wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
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doodle = DoodleWindow(self, -1)
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#----------------------------------------------------------------------
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#----------------------------------------------------------------------
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@@ -35,7 +35,8 @@ class DoodleFrame(wxFrame):
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"""
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"""
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title = "Do a doodle"
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title = "Do a doodle"
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def __init__(self, parent):
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def __init__(self, parent):
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wxFrame.__init__(self, parent, -1, self.title, size=(800,600))
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wxFrame.__init__(self, parent, -1, self.title, size=(800,600),
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style=wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
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self.CreateStatusBar()
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self.CreateStatusBar()
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self.MakeMenu()
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self.MakeMenu()
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self.filename = None
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self.filename = None
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@@ -55,6 +56,13 @@ class DoodleFrame(wxFrame):
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self.SetAutoLayout(true)
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self.SetAutoLayout(true)
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self.SetSizer(box)
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self.SetSizer(box)
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EVT_CLOSE(self, self.OnCloseWindow)
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def OnCloseWindow(self, event):
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self.doodle.Cleanup()
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self.Destroy()
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def SaveFile(self):
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def SaveFile(self):
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if self.filename:
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if self.filename:
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